Player Matchup

Cthulhu
Cthulhu
Diabloo08
Cthulhu
Level 121
God Stats
3W - 5L
1,234 SR
Queue Stats
326W - 302L
1,566 Elo+
Party 3
Neith
Neith
Nagatoroooo
Neith
Level 108
God Stats
7W - 3L
1,832 SR
Queue Stats
343W - 338L
1,582 Elo+
Party 3
Jing Wei
Jing Wei
ShinSFX
Jing Wei
Level 158
God Stats
3W - 3L
1,833 SR
Queue Stats
188W - 190L
1,481 Elo+
Solo
Hera
Hera
SkYi28
Hera
Level 102
God Stats
12W - 7L
1,660 SR
Queue Stats
164W - 156L
1,575 Elo+
Party 3
Thanatos
Thanatos
Thunder Wolf903
Thanatos
Level 107
God Stats
39W - 44L
1,551 SR
Queue Stats
180W - 171L
1,571 Elo+
Party 3
Team Averages
Level 119
1,622 SR
1,555 Elo+

VS

Team Averages
Level 100
1,600 SR
1,448 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
EOURO
Pele
Level 6
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Guizma
Nu Wa
Level 160
God Stats
4W - 3L
1,564 SR
Queue Stats
311W - 303L
1,437 Elo+
Party 2
Arachne
Arachne
SK_Aizen0
Arachne
Level 47
God Stats
15W - 17L
1,404 SR
Queue Stats
19W - 33L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
hotskillpt
Aphrodite
Level 158
God Stats
2W - 2L
1,801 SR
Queue Stats
274W - 261L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diabloo08
Cthulhu
9
2 / 0 / 7
5,627
625
5,548
6,683
3,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 0 / 1
7,026
781
9,274
4,806
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
ShinSFX
Jing Wei
10
8 / 0 / 1
6,397
711
5,380
4,199
1,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
SkYi28
Hera
11
1 / 0 / 1
6,164
685
2,103
3,221
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
8
1 / 2 / 6
5,380
598
2,441
6,716
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 2 / 1
4,671
519
3,174
5,528
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
EOURO
Pele
2
0 / 4 / 0
3,388
376
911
4,234
964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Guizma
Nu Wa
6
0 / 5 / 0
4,079
453
4,218
6,567
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SK_Aizen0
Arachne
7
1 / 5 / 0
4,657
517
1,023
9,145
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
hotskillpt
Aphrodite
6
0 / 4 / 0
3,922
436
1,799
6,073
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
2
2
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Cthulhu
Diabloo08
Cthulhu
2
0
7
5.5
L
Pele
EOURO
Pele
0
4
0
0
L
Nu Wa
Guizma
Nu Wa
0
5
0
0
W
8
0
1
8.5
L
Arachne
SK_Aizen0
Arachne
1
5
0
0.2
W
Jing Wei
ShinSFX
Jing Wei
8
0
1
8.5
W
Hera
SkYi28
Hera
1
0
1
1.5
W
Thanatos
1
2
6
2
L
Aphrodite
hotskillpt
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
11,125
25,625
Taken
31,547
10,506
Mitigated
10,329
12,444
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,174
186
0
893
5,528
2,949
0
1,715
3,813
23,819
0
W
Cthulhu
Diabloo08
Cthulhu
5,548
604
14
1,006
6,683
3,608
336
2,257
4,027
29,803
0
L
Pele
EOURO
Pele
911
539
0
149
4,234
964
0
0
4,234
0
4,523
L
Nu Wa
Guizma
Nu Wa
4,218
1,424
0
419
6,567
1,597
0
2,648
3,919
18,380
0
W
9,274
4,292
0
2,331
4,806
2,038
840
1,427
3,357
0
43,596
L
Arachne
SK_Aizen0
Arachne
1,023
658
0
1,042
9,145
2,848
0
737
8,408
0
18,241
W
Jing Wei
ShinSFX
Jing Wei
5,380
3,336
0
2,868
4,199
1,455
1,262
1,981
1,998
0
34,695
W
Hera
SkYi28
Hera
2,103
525
0
500
3,221
1,175
0
1,673
1,526
45,247
0
W
Thanatos
2,441
964
0
5,725
6,716
2,230
0
1,110
5,526
0
26,028
L
Aphrodite
hotskillpt
Aphrodite
1,799
198
830
1,711
6,073
1,971
0
2,551
3,522
13,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
20,717
341
Minions Killed
142
0
Camps Cleared
0
907,840
Distance Traveled
738,565
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,671
519
42
5
0
150,871
0
W
Cthulhu
5,627
625
59
7
0
192,314
3
L
Pele
3,388
376
3
0
0
100,045
0
L
Nu Wa
4,079
453
36
4
0
152,070
0
W
Neith
7,026
781
78
9
0
154,343
1
L
Arachne
4,657
517
38
4
0
169,106
1
W
Jing Wei
6,397
711
56
6
0
176,460
1
W
Hera
6,164
685
97
11
0
184,803
2
W
Thanatos
5,380
598
51
6
0
199,920
2
L
Aphrodite
3,922
436
23
3
0
166,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role