Player Matchup

Pele
Pele
 
Pele
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chief1Kilo
Charybdis
Level 123
God Stats
15W - 7L
1,660 SR
Queue Stats
543W - 586L
1,491 Elo+
Solo
Chang'e
Chang'e
DemonJV
Chang'e
Level 156
God Stats
1W - 0L
1,665 SR
Queue Stats
7W - 7L
1,492 Elo+
Solo
Bastet
Bastet
ParkingMeters21
Bastet
Level 126
God Stats
2W - 0L
1,626 SR
Queue Stats
55W - 64L
1,450 Elo+
Solo
Horus
Horus
Tno_KillaKali29
Horus
Level 109
God Stats
10W - 8L
1,559 SR
Queue Stats
80W - 109L
1,441 Elo+
Solo
Team Averages
Level 130
1,602 SR
1,475 Elo+

VS

Team Averages
Level 135
1,482 SR
1,509 Elo+
Ratatoskr
Ratatoskr
AthenaAlter
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
GilgameshAlter
Cabrakan
Level 154
God Stats
0W - 3L
1,185 SR
Queue Stats
123W - 120L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
HomemadeAnimal4
Kukulkan
Level 124
God Stats
5W - 10L
1,498 SR
Queue Stats
29W - 31L
1,428 Elo+
Solo
Ishtar
Ishtar
Jinzatsu
Ishtar
Level 139
God Stats
8W - 12L
1,570 SR
Queue Stats
87W - 88L
1,525 Elo+
Party 1
Odin
Odin
RukoYeager
Odin
Level 129
God Stats
3W - 3L
1,659 SR
Queue Stats
28W - 41L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 0 / 7
7,809
781
7,765
8,088
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Chief1Kilo
Charybdis
14
1 / 2 / 7
7,298
730
6,117
7,478
3,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DemonJV
Chang'e
15
2 / 1 / 5
7,631
763
6,571
4,939
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 0 / 2
7,571
757
2,017
5,549
2,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 6
7,562
756
7,611
8,477
7,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AthenaAlter
Ratatoskr
12
1 / 2 / 1
6,622
662
3,634
8,903
3,808
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
12
1 / 3 / 2
6,751
675
8,524
10,296
8,261
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
13
0 / 4 / 0
6,663
666
3,039
5,734
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Jinzatsu
Ishtar
14
1 / 1 / 1
7,304
730
3,859
4,356
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 1
6,419
642
3,812
10,081
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
12
Kills
3
3
Deaths
12
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
7
8.5
L
Ratatoskr
AthenaAlter
Ratatoskr
1
2
1
0.75
W
Charybdis
Chief1Kilo
Charybdis
1
2
7
2.25
W
Chang'e
DemonJV
Chang'e
2
1
5
4.5
L
Cabrakan
1
3
2
0.67
L
Kukulkan
0
4
0
0
L
Ishtar
Jinzatsu
Ishtar
1
1
1
1.5
W
0
0
2
1
L
0
2
1
0.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
22,868
34,531
Taken
39,370
21,588
Mitigated
25,298
14,801
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,765
1,720
0
1,034
8,088
6,454
521
2,645
5,291
0
19,424
L
Ratatoskr
AthenaAlter
Ratatoskr
3,634
482
0
1,633
8,903
3,808
0
2,231
6,640
0
12,250
W
Charybdis
Chief1Kilo
Charybdis
6,117
2,375
0
676
7,478
3,145
1,005
1,546
5,904
0
29,596
W
Chang'e
DemonJV
Chang'e
6,571
968
4,085
1,569
4,939
2,203
290
1,683
3,256
27,875
0
L
Cabrakan
8,524
794
0
1,461
10,296
8,261
0
2,475
7,650
19,705
0
L
Kukulkan
3,039
261
0
0
5,734
2,243
0
0
5,600
27,659
0
L
Ishtar
Jinzatsu
Ishtar
3,859
1,556
0
0
4,356
2,136
0
1,245
3,111
0
26,690
W
2,017
556
0
1,537
5,549
2,613
0
1,453
4,002
0
27,820
L
3,812
853
0
1,176
10,081
8,850
0
620
9,278
0
12,673
W
7,611
4,066
2,229
3,671
8,477
7,173
0
4,236
4,115
0
16,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
33,759
235
Minions Killed
179
0
Camps Cleared
0
1,106,324
Distance Traveled
969,205
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,809
781
29
3
0
237,314
2
L
Ratatoskr
6,622
662
18
2
0
228,117
2
W
Charybdis
7,298
730
60
6
0
193,382
1
W
Chang'e
7,631
763
62
6
0
216,343
4
L
Cabrakan
6,751
675
23
2
0
188,884
4
L
Kukulkan
6,663
666
47
5
0
188,387
3
L
Ishtar
7,304
730
66
7
0
178,584
0
W
Bastet
7,571
757
62
6
0
222,713
1
L
Odin
6,419
642
25
3
0
185,233
0
W
Horus
7,562
756
22
2
0
236,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role