Player Matchup

Skadi
Skadi
Allisunw
Skadi
Level 29
God Stats
34W - 52L
1,285 SR
Queue Stats
40W - 81L
1,153 Elo+
Party 2
Kukulkan
Kukulkan
ErNuttz
Kukulkan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 71L
1,258 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kane13d
Cu Chulainn
Level 48
God Stats
6W - 7L
1,379 SR
Queue Stats
121W - 183L
1,212 Elo+
Party 2
Team Averages
Level 39
1,388 SR
1,208 Elo+

VS

Team Averages
Level 25
1,297 SR
1,153 Elo+
Gilgamesh
Gilgamesh
Battlesword07
Gilgamesh
Level 41
God Stats
1W - 9L
1,310 SR
Queue Stats
44W - 76L
1,197 Elo+
Party 1
Olorun
Olorun
Youngking_407
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,041 Elo+
Party 1
Nox
Nox
pikaboy85
Nox
Level 27
God Stats
0W - 10L
1,079 SR
Queue Stats
14W - 32L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Allisunw
Skadi
15
4 / 2 / 4
10,507
700
12,643
14,628
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ErNuttz
Kukulkan
15
5 / 3 / 5
10,890
726
13,492
7,928
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Kane13d
Cu Chulainn
15
3 / 4 / 8
10,458
697
11,391
20,101
18,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Battlesword07
Gilgamesh
14
4 / 5 / 4
9,991
666
17,614
21,325
15,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 5 / 4
9,417
628
5,953
15,026
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 6
9,500
633
6,343
12,423
6,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
8
9
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Allisunw
Skadi
4
2
4
3
L
Gilgamesh
Battlesword07
Gilgamesh
4
5
4
1.2
W
Kukulkan
ErNuttz
Kukulkan
5
3
5
2.5
W
Cu Chulainn
Kane13d
Cu Chulainn
3
4
8
1.75
L
2
5
4
0.8
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
29,910
42,657
Taken
48,774
28,978
Mitigated
29,946
6,495
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Allisunw
Skadi
12,643
4,424
0
3,571
14,628
6,430
1,709
4,170
10,458
0
49,556
L
Gilgamesh
Battlesword07
Gilgamesh
17,614
8,478
314
2,711
21,325
15,609
144
4,973
16,352
0
38,061
W
Kukulkan
ErNuttz
Kukulkan
13,492
1,618
0
39
7,928
4,081
650
2,811
5,117
40,644
0
W
Cu Chulainn
Kane13d
Cu Chulainn
11,391
2,858
0
2,885
20,101
18,467
287
5,830
14,271
0
25,250
L
5,953
1,690
718
2,833
15,026
8,057
57
5,324
9,702
20,683
2,126
L
6,343
586
175
509
12,423
6,280
168
3,423
9,000
32,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
28,908
151
Minions Killed
126
4
Camps Cleared
3
805,477
Distance Traveled
772,275
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,507
700
63
4
0
269,200
3
L
Gilgamesh
9,991
666
34
2
0
269,778
0
W
Kukulkan
10,890
726
70
5
3
252,233
0
W
Cu Chulainn
10,458
697
18
1
1
284,044
0
L
Olorun
9,417
628
39
3
0
225,831
0
L
Nox
9,500
633
53
4
3
276,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role