Player Matchup

Sol
Sol
CH4R13
Sol
Level 89
God Stats
1W - 3L
1,161 SR
Queue Stats
32W - 49L
1,368 Elo+
Solo
Danzaburou
Danzaburou
EpidemicIWNL
Danzaburou
Level 17
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 9L
1,713 Elo+
Party 1
Guan Yu
Guan Yu
no Ehrror
Guan Yu
Level 81
God Stats
2W - 1L
1,415 SR
Queue Stats
17W - 31L
1,293 Elo+
Party 1
Team Averages
Level 62
1,441 SR
1,458 Elo+

VS

Team Averages
Level 65
1,473 SR
1,304 Elo+
Fenrir
Fenrir
BluntSwordsman
Fenrir
Level 48
God Stats
4W - 8L
1,675 SR
Queue Stats
34W - 64L
1,204 Elo+
Party 2
Terra
Terra
captainkronic
Terra
Level 45
God Stats
21W - 28L
1,578 SR
Queue Stats
28W - 50L
1,241 Elo+
Party 2
Vulcan
Vulcan
charlie9605
Vulcan
Level 102
God Stats
0W - 3L
1,167 SR
Queue Stats
138W - 180L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CH4R13
Sol
12
5 / 0 / 7
8,034
803
15,436
8,898
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
EpidemicIWNL
Danzaburou
12
4 / 1 / 7
8,053
805
10,957
8,508
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
no Ehrror
Guan Yu
11
3 / 1 / 6
7,584
758
4,630
8,948
5,996
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,929
593
5,357
18,093
8,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 0
6,057
606
4,439
12,070
7,080
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
9
1 / 5 / 0
6,114
611
8,658
6,374
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
2
2
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Sol
CH4R13
Sol
5
0
7
8.5
W
Danzaburou
EpidemicIWNL
Danzaburou
4
1
7
7.5
L
0
3
0
0
L
Vulcan
1
5
0
0.2
W
Guan Yu
no Ehrror
Guan Yu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
18,454
26,354
Taken
36,537
13,039
Mitigated
18,333
12,435
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,357
1,104
0
3,648
18,093
8,801
0
7,471
10,622
0
9,610
W
Sol
CH4R13
Sol
15,436
6,992
0
5,251
8,898
3,412
1,210
4,578
4,320
36,785
0
W
Danzaburou
EpidemicIWNL
Danzaburou
10,957
5,628
0
3,645
8,508
3,631
1,162
3,817
4,691
0
28,994
L
4,439
604
992
696
12,070
7,080
0
5,146
6,924
10,850
0
L
Vulcan
8,658
3,366
0
500
6,374
2,452
0
2,872
3,502
26,334
0
W
Guan Yu
no Ehrror
Guan Yu
4,630
690
1,545
1,994
8,948
5,996
208
5,000
3,948
0
19,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
18,100
129
Minions Killed
61
5
Camps Cleared
2
533,043
Distance Traveled
511,551
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,929
593
9
1
0
194,065
0
W
Sol
8,034
803
52
5
4
177,455
3
W
Danzaburou
8,053
805
43
4
0
169,372
2
L
Terra
6,057
606
14
1
1
175,561
0
L
Vulcan
6,114
611
38
4
1
141,925
1
W
Guan Yu
7,584
758
34
3
1
186,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role