Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Frenchtoastgod
Heimdallr
Diamond IV
Level 85
God Stats
2W - 2L
1,693 SR
Queue Stats
43W - 37L
2,106 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
TrippyMonkey
Guan Yu
Diamond I
Level 154
God Stats
20W - 11L
1,640 SR
Queue Stats
159W - 148L
2,343 MMR
Solo
Set
Set
Masters
Tοji
Set
Masters
Level 61
God Stats
6W - 8L
1,535 SR
Queue Stats
78W - 65L
2,547 MMR
Solo
Atlas
Atlas
Diamond III
toixon101
Atlas
Diamond III
Level 122
God Stats
6W - 6L
1,659 SR
Queue Stats
43W - 37L
2,106 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,606 SR
2,120 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,724 SR
2,297 MMR
Thor
Thor
Masters
NotanEgirI
Thor
Masters
Level 64
God Stats
10W - 12L
1,554 SR
Queue Stats
258W - 212L
2,015 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Nyxxeon
Cabrakan
Platinum I
Level 158
God Stats
2W - 2L
1,730 SR
Queue Stats
297W - 308L
2,036 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Paіn
Baba Yaga
Masters
Level 151
God Stats
44W - 24L
1,807 SR
Queue Stats
702W - 662L
2,588 MMR
Solo
Chaac
Chaac
Diamond IV
SeGaCheeSe
Chaac
Diamond IV
Level 146
God Stats
0W - 1L
1,854 SR
Queue Stats
258W - 259L
2,093 MMR
Solo
Hou Yi
Hou Yi
Masters
Weccinator
Hou Yi
Masters
Level 61
God Stats
4W - 6L
1,676 SR
Queue Stats
128W - 115L
2,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 8
13,094
624
17,776
15,171
7,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Frenchtoastgod
Heimdallr
19
2 / 2 / 6
12,440
592
13,096
17,870
8,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TrippyMonkey
Guan Yu
16
5 / 2 / 9
11,603
553
12,207
25,034
31,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
Tοji
Set
20
13 / 1 / 9
13,412
639
24,319
21,138
16,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
toixon101
Atlas
15
3 / 2 / 10
11,208
534
8,382
25,547
29,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
KhepriAchillesNemesisNox

VS

Bans
LancelotYu HuangPeleKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
9,972
475
10,774
17,889
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Nyxxeon
Cabrakan
13
0 / 7 / 3
8,702
414
6,090
24,677
28,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Paіn
Baba Yaga
17
4 / 4 / 1
11,187
533
19,711
16,932
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
0 / 7 / 3
9,715
463
11,390
21,633
17,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
Weccinator
Hou Yi
16
2 / 5 / 0
10,254
488
12,052
17,596
7,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
28
Kills
9
9
Deaths
28
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
8
4.5
W
Heimdallr
Frenchtoastgod
Heimdallr
2
2
6
2.5
L
3
5
1
0.7
L
Cabrakan
Nyxxeon
Cabrakan
0
7
3
0.21
L
Baba Yaga
Paіn
Baba Yaga
4
4
1
1.13
L
Chaac
0
7
3
0.21
W
Guan Yu
TrippyMonkey
Guan Yu
5
2
9
4.75
W
Set
Tοji
Set
13
1
9
17.5
L
Hou Yi
Weccinator
Hou Yi
2
5
0
0.4
W
Atlas
toixon101
Atlas
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,780
Damage
60,017
104,760
Taken
98,727
93,251
Mitigated
70,576
44,253
Healing
23,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,776
1,674
0
2,804
15,171
7,627
2,241
4,727
10,444
124,715
0
W
Heimdallr
Frenchtoastgod
Heimdallr
13,096
7,967
0
8,498
17,870
8,740
3,628
1,121
16,749
0
127,095
L
10,774
2,004
0
5,742
17,889
8,492
0
3,673
14,216
0
87,973
L
Cabrakan
Nyxxeon
Cabrakan
6,090
802
2,371
3,121
24,677
28,285
0
8,378
16,299
31,514
0
L
Baba Yaga
Paіn
Baba Yaga
19,711
867
0
3,765
16,932
9,249
0
8,209
8,723
109,863
0
L
Chaac
11,390
2,229
0
5,496
21,633
17,368
0
3,655
17,978
93
72,455
W
Guan Yu
TrippyMonkey
Guan Yu
12,207
2,006
2,369
10,929
25,034
31,723
981
6,509
18,525
0
62,450
W
Set
Tοji
Set
24,319
11,049
0
12,198
21,138
16,160
1,683
8,079
13,059
119
116,861
L
Hou Yi
Weccinator
Hou Yi
12,052
6,125
0
2,654
17,596
7,182
1,590
2,362
15,234
0
89,841
W
Atlas
toixon101
Atlas
8,382
3,141
451
7,004
25,547
29,001
169
10,211
14,494
31,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,757
Gold Earned
49,830
648
Minions Killed
640
0
Camps Cleared
0
2,117,541
Distance Traveled
1,974,989
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,094
624
199
9
0
401,584
1
W
Heimdallr
12,440
592
170
8
0
400,723
4
L
Thor
9,972
475
140
7
0
412,843
1
L
Cabrakan
8,702
414
49
2
0
394,638
6
L
Baba Yaga
11,187
533
176
8
0
392,407
3
L
Chaac
9,715
463
123
6
0
419,554
1
W
Guan Yu
11,603
553
108
5
0
426,481
10
W
Set
13,412
639
141
7
0
466,541
1
L
Hou Yi
10,254
488
152
7
0
355,547
3
W
Atlas
11,208
534
30
1
0
422,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role