Player Matchup

Sylvanus
Sylvanus
DOKSA_93
Sylvanus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,363 Elo+
Party 3
Anhur
Anhur
Egge187
Anhur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 225L
1,216 Elo+
Solo
Arachne
Arachne
MikyMike93
Arachne
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 185L
1,422 Elo+
Party 3
Hercules
Hercules
PsycoTeamer_4
Hercules
Level 78
God Stats
6W - 8L
1,441 SR
Queue Stats
127W - 144L
1,420 Elo+
Party 3
Janus
Janus
soka343
Janus
Level 69
God Stats
1W - 4L
1,332 SR
Queue Stats
99W - 109L
1,482 Elo+
Party 3
Team Averages
Level 88
1,455 SR
1,381 Elo+

VS

Team Averages
Level 98
1,419 SR
1,392 Elo+
Horus
Horus
B0Bzi
Horus
Level 122
God Stats
16W - 15L
1,450 SR
Queue Stats
721W - 762L
1,359 Elo+
Party 1
Sol
Sol
The-EpicMan-06
Sol
Level 88
God Stats
3W - 3L
1,508 SR
Queue Stats
208W - 221L
1,379 Elo+
Party 2
Jormungandr
Jormungandr
alikh
Jormungandr
Level 119
God Stats
3W - 1L
1,567 SR
Queue Stats
326W - 355L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
eliminate56
Zhong Kui
Level 64
God Stats
3W - 2L
1,296 SR
Queue Stats
183W - 194L
1,394 Elo+
Party 2
Tiamat
Tiamat
khashool
Tiamat
Level 95
God Stats
12W - 19L
1,274 SR
Queue Stats
357W - 402L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOKSA_93
Sylvanus
17
2 / 4 / 11
10,745
672
10,411
30,735
42,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Egge187
Anhur
18
5 / 8 / 7
10,761
673
11,706
21,225
14,660
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
MikyMike93
Arachne
17
5 / 4 / 8
10,211
638
13,724
17,994
21,993
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
PsycoTeamer_4
Hercules
20
4 / 5 / 7
11,299
706
18,200
27,242
30,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
soka343
Janus
16
0 / 3 / 11
9,358
585
22,692
14,083
7,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B0Bzi
Horus
18
2 / 3 / 18
11,992
750
12,836
32,438
49,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 2 / 14
11,379
711
22,543
9,256
4,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
alikh
Jormungandr
16
3 / 5 / 13
10,797
675
15,325
32,117
46,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
eliminate56
Zhong Kui
19
8 / 4 / 11
12,359
772
24,673
28,447
21,934
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
khashool
Tiamat
20
7 / 2 / 12
12,388
774
24,568
19,018
17,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
16
Kills
24
24
Deaths
16
44
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Horus
B0Bzi
Horus
2
3
18
3.67
L
Sylvanus
DOKSA_93
Sylvanus
2
4
11
1.88
L
Anhur
Egge187
Anhur
5
8
7
1.06
L
Arachne
MikyMike93
Arachne
5
4
8
2.25
L
Hercules
PsycoTeamer_4
Hercules
4
5
7
1.5
W
4
2
14
5.5
W
Jormungandr
alikh
Jormungandr
3
5
13
1.9
W
Zhong Kui
eliminate56
Zhong Kui
8
4
11
3.38
W
Tiamat
khashool
Tiamat
7
2
12
6.5
L
Janus
soka343
Janus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,733
Damage
99,945
111,279
Taken
121,276
118,058
Mitigated
139,580
52,340
Healing
74,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
B0Bzi
Horus
12,836
5,054
21,586
20,694
32,438
49,332
211
7,751
23,508
0
24,404
L
Sylvanus
DOKSA_93
Sylvanus
10,411
3,170
15,523
10,751
30,735
42,626
232
24,204
6,531
16,100
0
L
Anhur
Egge187
Anhur
11,706
5,442
544
1,663
21,225
14,660
977
16,556
4,669
0
31,477
L
Arachne
MikyMike93
Arachne
13,724
9,253
4,081
4,712
17,994
21,993
381
14,997
2,997
0
19,664
L
Hercules
PsycoTeamer_4
Hercules
18,200
3,062
1,520
7,785
27,242
30,786
0
19,244
7,998
0
27,545
W
22,543
10,955
531
3,031
9,256
4,370
4,489
1,414
7,732
43,531
0
W
Jormungandr
alikh
Jormungandr
15,325
2,912
2,899
4,137
32,117
46,218
315
8,483
22,485
36,918
0
W
Zhong Kui
eliminate56
Zhong Kui
24,673
4,146
1,231
9,652
28,447
21,934
2,301
8,673
18,784
48,644
0
W
Tiamat
khashool
Tiamat
24,568
1,768
2,485
8,030
19,018
17,726
745
6,782
11,526
50,499
0
L
Janus
soka343
Janus
22,692
2,308
2,956
2,805
14,083
7,993
100
12,108
1,975
45,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
58,915
121
Minions Killed
225
0
Camps Cleared
0
1,314,510
Distance Traveled
1,561,806
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,992
750
25
2
0
342,699
0
L
Sylvanus
10,745
672
8
1
0
235,911
0
L
Anhur
10,761
673
48
3
0
236,166
0
L
Arachne
10,211
638
12
1
0
282,986
0
L
Hercules
11,299
706
24
2
0
285,374
0
W
Sol
11,379
711
29
2
0
296,711
1
W
Jormungandr
10,797
675
48
3
0
296,346
1
W
Zhong Kui
12,359
772
48
3
0
287,994
1
W
Tiamat
12,388
774
75
5
0
338,056
2
L
Janus
9,358
585
29
2
0
274,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role