Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BaldwinlV
Hun Batz
Level 113
God Stats
5W - 8L
1,538 SR
Queue Stats
54W - 51L
1,567 Elo+
Party 2
Ra
Ra
SlayerKWT
Ra
Level 128
God Stats
2W - 2L
1,469 SR
Queue Stats
399W - 339L
1,578 Elo+
Solo
Hades
Hades
UchihaMad
Hades
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 88L
1,609 Elo+
Party 2
Neith
Neith
dragonheart559
Neith
Level 114
God Stats
6W - 8L
1,437 SR
Queue Stats
203W - 203L
1,536 Elo+
Party 1
Team Averages
Level 135
1,489 SR
1,558 Elo+

VS

Team Averages
Level 100
1,518 SR
1,570 Elo+
Hou Yi
Hou Yi
B0ustt
Hou Yi
Level 152
God Stats
2W - 2L
1,700 SR
Queue Stats
88W - 70L
1,673 Elo+
Party 3
Cliodhna
Cliodhna
BeowulfATAH
Cliodhna
Level 111
God Stats
1W - 2L
1,759 SR
Queue Stats
20W - 16L
1,544 Elo+
Party 3
Bacchus
Bacchus
ForeverPeace
Bacchus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,571 Elo+
Solo
Nu Wa
Nu Wa
LiamTheDream
Nu Wa
Level 100
God Stats
0W - 2L
1,233 SR
Queue Stats
58W - 44L
1,591 Elo+
Party 3
Artio
Artio
Vedran
Artio
Level 88
God Stats
2W - 2L
1,397 SR
Queue Stats
39W - 39L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 5 / 6
11,251
536
15,670
24,958
9,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
BaldwinlV
Hun Batz
20
11 / 2 / 8
13,579
647
24,226
17,309
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 7
11,862
565
14,340
17,513
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
UchihaMad
Hades
19
7 / 1 / 9
12,865
613
12,454
20,641
19,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 6
11,259
536
11,353
17,540
7,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B0ustt
Hou Yi
17
5 / 6 / 1
10,885
518
13,969
19,216
8,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
BeowulfATAH
Cliodhna
15
3 / 7 / 2
9,667
460
10,568
23,166
10,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ForeverPeace
Bacchus
13
2 / 5 / 4
9,312
443
8,137
23,085
31,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 6 / 3
9,488
452
14,070
13,153
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Vedran
Artio
15
1 / 5 / 1
9,551
455
11,094
22,608
19,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
29
Kills
11
11
Deaths
29
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
5
6
1
L
Hou Yi
B0ustt
Hou Yi
5
6
1
0.92
W
Hun Batz
BaldwinlV
Hun Batz
11
2
8
7.5
L
Cliodhna
BeowulfATAH
Cliodhna
3
7
2
0.57
L
Bacchus
ForeverPeace
Bacchus
2
5
4
0.8
L
0
6
3
0.25
W
4
1
7
7.5
W
Hades
UchihaMad
Hades
7
1
9
11.5
L
Artio
Vedran
Artio
1
5
1
0.3
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,043
Damage
57,838
97,961
Taken
101,228
52,937
Mitigated
75,534
43,755
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,670
7,356
0
8,408
24,958
9,592
4,990
9,442
15,358
95,441
0
L
Hou Yi
B0ustt
Hou Yi
13,969
8,508
0
3,633
19,216
8,858
1,312
8,591
10,625
0
90,973
W
Hun Batz
BaldwinlV
Hun Batz
24,226
7,538
0
5,376
17,309
7,831
0
6,027
11,142
0
131,778
L
Cliodhna
BeowulfATAH
Cliodhna
10,568
1,581
0
3,212
23,166
10,362
0
9,633
13,533
0
82,478
L
Bacchus
ForeverPeace
Bacchus
8,137
2,296
0
2,739
23,085
31,824
0
9,013
14,072
33,628
0
L
14,070
2,113
0
250
13,153
4,758
0
3,501
9,652
86,813
0
W
14,340
1,903
3,621
8,336
17,513
8,640
493
5,653
11,768
106,782
0
W
Hades
UchihaMad
Hades
12,454
1,940
1,030
9,589
20,641
19,521
698
6,484
13,775
86,044
0
L
Artio
Vedran
Artio
11,094
1,100
288
4,236
22,608
19,732
750
11,750
10,858
58,985
0
W
11,353
5,100
383
7,012
17,540
7,353
2,726
6,240
11,244
24
93,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,816
Gold Earned
48,903
753
Minions Killed
541
0
Camps Cleared
0
2,055,515
Distance Traveled
1,988,103
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,251
536
134
6
0
375,606
4
L
Hou Yi
10,885
518
126
6
0
337,689
5
W
Hun Batz
13,579
647
187
9
0
482,702
0
L
Cliodhna
9,667
460
118
6
0
460,323
6
L
Bacchus
9,312
443
39
2
0
406,391
7
L
Nu Wa
9,488
452
134
6
0
375,894
4
W
Ra
11,862
565
151
7
0
436,804
5
W
Hades
12,865
613
158
8
0
373,536
9
L
Artio
9,551
455
124
6
0
407,806
7
W
Neith
11,259
536
123
6
0
386,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role