Player Matchup

Merlin
Merlin
Crowler93
Merlin
Level 49
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 2
Bellona
Bellona
Florent93300
Bellona
Level 83
God Stats
0W - 1L
1,196 SR
Queue Stats
10W - 16L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
danieldexter03
Nu Wa
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,341 Elo+
Solo
Horus
Horus
denizkiller_93
Horus
Level 87
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 2
Artemis
Artemis
lord_lasc
Artemis
Level 7
God Stats
3W - 4L
1,819 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 2
Team Averages
Level 59
1,503 SR
1,445 Elo+

VS

Team Averages
Level 81
1,480 SR
1,450 Elo+
Atlas
Atlas
 
Atlas
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Sergi_SLR
Chang'e
Level 107
God Stats
3W - 0L
1,698 SR
Queue Stats
29W - 27L
1,496 Elo+
Party 1
Thor
Thor
Superlatja
Thor
Level 82
God Stats
20W - 28L
1,444 SR
Queue Stats
322W - 383L
1,373 Elo+
Solo
Scylla
Scylla
immune_bassist7
Scylla
Level 124
God Stats
49W - 53L
1,256 SR
Queue Stats
1,840W - 1,957L
1,350 Elo+
Solo
Neith
Neith
maikbob
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crowler93
Merlin
8
1 / 4 / 2
5,514
424
6,872
7,869
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Florent93300
Bellona
8
1 / 2 / 2
5,712
439
4,080
9,481
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 0
6,580
506
5,371
7,001
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 4 / 1
4,969
382
2,685
10,083
6,812
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
lord_lasc
Artemis
7
0 / 4 / 0
4,764
366
2,463
6,330
2,525
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 10
6,557
504
6,513
10,843
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Sergi_SLR
Chang'e
12
7 / 0 / 4
7,121
548
10,328
7,621
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 0 / 4
6,960
535
4,430
9,500
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 4
6,158
474
1,081
4,839
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
maikbob
Neith
9
4 / 2 / 7
6,526
502
5,785
4,878
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
15
15
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
10
6
L
Merlin
Crowler93
Merlin
1
4
2
0.5
L
Bellona
Florent93300
Bellona
1
2
2
1
W
Chang'e
Sergi_SLR
Chang'e
7
0
4
9
W
2
0
4
4
L
1
1
0
1
L
0
4
1
0.13
W
1
1
4
3
L
Artemis
lord_lasc
Artemis
0
4
0
0
W
Neith
maikbob
Neith
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
28,137
40,764
Taken
37,681
20,605
Mitigated
19,167
7,283
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,513
2,443
478
2,769
10,843
8,650
0
2,464
8,263
21,890
0
L
Merlin
Crowler93
Merlin
6,872
469
0
250
7,869
3,056
0
4,286
3,583
24,256
0
L
Bellona
Florent93300
Bellona
4,080
1,588
380
2,301
9,481
5,791
0
3,076
6,405
0
21,151
W
Chang'e
Sergi_SLR
Chang'e
10,328
954
2,151
3,754
7,621
3,038
80
2,732
4,695
49,058
0
W
4,430
1,097
0
4,741
9,500
3,871
0
1,802
7,464
0
48,949
L
5,371
381
0
1,126
7,001
2,421
879
2,689
4,312
40,385
0
L
2,685
1,563
1,158
1,577
10,083
6,812
160
5,032
5,051
0
10,080
W
1,081
93
0
990
4,839
1,380
589
1,461
3,272
25,177
0
L
Artemis
lord_lasc
Artemis
2,463
1,058
350
141
6,330
2,525
0
2,839
3,491
0
7,538
W
Neith
maikbob
Neith
5,785
3,027
118
1,026
4,878
2,228
0
3,062
1,744
0
25,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
33,322
164
Minions Killed
268
0
Camps Cleared
0
1,125,304
Distance Traveled
1,152,224
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,557
504
22
2
0
256,180
3
L
Merlin
5,514
424
35
3
0
217,462
1
L
Bellona
5,712
439
34
3
0
236,616
0
W
Chang'e
7,121
548
68
5
0
249,053
1
W
Thor
6,960
535
90
7
0
287,818
2
L
Nu Wa
6,580
506
68
5
0
238,621
1
L
Horus
4,969
382
15
1
0
230,632
0
W
Scylla
6,158
474
52
4
0
162,516
0
L
Artemis
4,764
366
12
1
0
201,973
0
W
Neith
6,526
502
36
3
0
196,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role