Player Matchup

Ishtar
Ishtar
ImClearlyJebus
Ishtar
Level 69
God Stats
6W - 5L
1,737 SR
Queue Stats
213W - 245L
1,425 Elo+
Solo
Yemoja
Yemoja
SlimyBigTurkey
Yemoja
Level 76
God Stats
1W - 3L
1,130 SR
Queue Stats
119W - 162L
1,360 Elo+
Party 2
Set
Set
i-Swaavy
Set
Level 139
God Stats
1W - 2L
1,321 SR
Queue Stats
314W - 340L
1,474 Elo+
Solo
Ra
Ra
jakaseem89
Ra
Level 149
God Stats
3W - 6L
1,193 SR
Queue Stats
362W - 370L
1,403 Elo+
Solo
Fenrir
Fenrir
undercookedbeef_
Fenrir
Level 106
God Stats
8W - 7L
1,470 SR
Queue Stats
355W - 336L
1,474 Elo+
Party 2
Team Averages
Level 108
1,370 SR
1,427 Elo+

VS

Team Averages
Level 111
1,449 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AColossalReyna
Cliodhna
Level 129
God Stats
2W - 6L
1,680 SR
Queue Stats
116W - 110L
1,528 Elo+
Party 1
Thoth
Thoth
ELMOtuferZ
Thoth
Level 87
God Stats
2W - 5L
1,377 SR
Queue Stats
190W - 207L
1,409 Elo+
Solo
Cupid
Cupid
HurricanesComing
Cupid
Level 104
God Stats
0W - 2L
1,204 SR
Queue Stats
50W - 52L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
eli-dad0n
Gilgamesh
Level 106
God Stats
19W - 21L
1,487 SR
Queue Stats
240W - 262L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,071
471
9,801
10,248
4,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 1 / 4
7,313
488
4,923
12,475
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 0 / 2
9,092
606
8,325
9,654
7,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 1
9,182
612
8,526
6,231
2,846
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 4
8,181
545
6,388
12,128
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 1 / 2
7,312
487
6,683
14,412
11,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
13
1 / 0 / 1
7,028
469
3,724
10,594
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
11
0 / 4 / 0
6,220
415
1,714
9,107
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 3
7,036
469
11,973
10,844
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
eli-dad0n
Gilgamesh
11
1 / 5 / 0
6,530
435
6,542
17,448
11,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
2
3
L
Cliodhna
1
0
1
1.5
L
Thoth
0
4
0
0
L
1
3
3
0.83
W
1
3
3
0.83
W
0
1
4
2
L
Gilgamesh
eli-dad0n
Gilgamesh
1
5
0
0.2
W
5
0
2
6
W
3
0
1
3.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,963
Damage
30,636
50,736
Taken
62,405
31,514
Mitigated
33,752
17,985
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,683
1,521
2,619
5,487
14,412
11,076
0
2,386
12,026
32,553
0
L
Cliodhna
3,724
809
0
5,630
10,594
4,050
0
978
9,522
0
52,223
L
Thoth
1,714
214
0
500
9,107
3,642
0
5,509
3,348
41,859
0
L
11,973
7,216
793
3,218
10,844
3,975
76
2,121
8,723
0
58,202
W
9,801
6,406
270
2,893
10,248
4,058
0
3,008
7,240
0
53,245
W
4,923
1,366
1,493
4,113
12,475
10,935
0
2,196
10,279
29,543
0
L
Gilgamesh
eli-dad0n
Gilgamesh
6,542
2,398
0
1,419
17,448
11,009
0
2,067
15,337
0
36,937
W
8,325
4,956
0
5,080
9,654
7,936
232
588
9,066
0
65,833
W
8,526
1,459
28
1,674
6,231
2,846
648
1,323
4,908
73,964
0
W
6,388
1,774
0
2,434
12,128
5,739
0
1,282
10,846
0
66,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
34,126
483
Minions Killed
387
0
Camps Cleared
0
1,390,145
Distance Traveled
1,331,263
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,312
487
33
2
0
289,437
0
L
Cliodhna
7,028
469
103
7
0
315,016
4
L
Thoth
6,220
415
64
4
0
242,954
2
L
Cupid
7,036
469
110
7
0
255,707
5
W
Ishtar
7,071
471
89
6
0
243,145
4
W
Yemoja
7,313
488
40
3
0
242,715
5
L
Gilgamesh
6,530
435
77
5
0
228,149
1
W
Set
9,092
606
111
7
0
253,790
0
W
Ra
9,182
612
140
9
0
316,928
5
W
Fenrir
8,181
545
103
7
0
333,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role