Player Matchup

Sun Wukong
Sun Wukong
Crombly
Sun Wukong
Level 127
God Stats
1W - 2L
1,347 SR
Queue Stats
137W - 154L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
Kechrek
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,526 Elo+
Party 2
Ares
Ares
ScaryFoal188720
Ares
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 224L
1,497 Elo+
Party 2
Nemesis
Nemesis
Yodie78
Nemesis
Level 158
God Stats
4W - 6L
1,504 SR
Queue Stats
209W - 271L
1,515 Elo+
Party 2
Janus
Janus
itzcoppeltjmx
Janus
Level 32
God Stats
4W - 4L
1,496 SR
Queue Stats
30W - 34L
1,519 Elo+
Solo
Team Averages
Level 121
1,469 SR
1,514 Elo+

VS

Team Averages
Level 64
1,634 SR
1,600 Elo+
Nu Wa
Nu Wa
Capturedbook93
Nu Wa
Level 31
God Stats
2W - 0L
1,742 SR
Queue Stats
6W - 5L
1,683 Elo+
Solo
Izanami
Izanami
Gs_puner1
Izanami
Level 86
God Stats
279W - 254L
1,575 SR
Queue Stats
280W - 255L
1,547 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Leshaundre_Jones
Tsukuyomi
Level 155
God Stats
1W - 1L
1,714 SR
Queue Stats
132W - 85L
1,641 Elo+
Party 1
Cabrakan
Cabrakan
Mike69Ock
Cabrakan
Level 43
God Stats
26W - 14L
1,640 SR
Queue Stats
170W - 128L
1,535 Elo+
Party 3
Tyr
Tyr
Zig-Smurf
Tyr
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 3L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crombly
Sun Wukong
9
0 / 2 / 1
5,471
497
3,386
8,810
4,503
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Kechrek
Heimdallr
11
0 / 1 / 0
5,392
490
1,723
6,426
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,364
488
1,298
11,018
6,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Yodie78
Nemesis
10
0 / 2 / 1
5,614
510
3,944
10,597
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
6,373
579
3,855
5,928
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,051
550
6,576
4,521
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Gs_puner1
Izanami
11
1 / 0 / 4
6,500
591
4,007
5,034
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
11
3 / 1 / 4
6,442
586
4,682
8,392
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Mike69Ock
Cabrakan
11
3 / 0 / 4
6,036
549
8,023
4,103
2,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 0
7,371
670
4,426
8,331
4,547
Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Sun Wukong
Crombly
Sun Wukong
0
2
1
0.25
W
Izanami
Gs_puner1
Izanami
1
0
4
3
L
Heimdallr
Kechrek
Heimdallr
0
1
0
0
W
Tsukuyomi
3
1
4
5
W
Cabrakan
Mike69Ock
Cabrakan
3
0
4
5
L
0
4
0
0
L
Nemesis
Yodie78
Nemesis
0
2
1
0.25
W
2
0
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
27,714
42,779
Taken
30,381
19,449
Mitigated
13,636
13,231
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,576
894
0
488
4,521
1,625
0
1,682
2,721
41,509
0
L
Sun Wukong
Crombly
Sun Wukong
3,386
483
0
1,689
8,810
4,503
0
816
7,858
0
36,452
W
Izanami
Gs_puner1
Izanami
4,007
2,332
0
2,825
5,034
1,893
0
691
4,321
0
64,679
L
Heimdallr
Kechrek
Heimdallr
1,723
1,007
0
2,310
6,426
2,404
0
1,727
4,625
0
38,392
W
Tsukuyomi
4,682
1,347
0
4,719
8,392
3,101
0
1,484
6,806
0
37,446
W
Cabrakan
Mike69Ock
Cabrakan
8,023
1,055
0
1,835
4,103
2,470
0
735
3,368
25,555
0
L
1,298
0
1,482
2,876
11,018
6,224
0
5,613
5,323
13,997
0
L
Nemesis
Yodie78
Nemesis
3,944
1,062
0
2,745
10,597
4,041
0
2,859
7,568
0
41,491
W
4,426
482
0
4,491
8,331
4,547
0
297
8,012
0
58,512
L
3,855
277
0
2,129
5,928
2,277
0
2,784
2,806
58,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
32,400
341
Minions Killed
416
0
Camps Cleared
0
1,184,642
Distance Traveled
1,184,563
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,051
550
80
7
0
226,914
5
L
Sun Wukong
5,471
497
60
5
0
246,287
1
W
Izanami
6,500
591
101
9
0
218,507
3
L
Heimdallr
5,392
490
74
7
0
218,148
1
W
Tsukuyomi
6,442
586
75
7
0
236,559
3
W
Cabrakan
6,036
549
40
4
0
239,283
4
L
Ares
5,364
488
28
3
0
217,998
1
L
Nemesis
5,614
510
70
6
0
257,413
2
W
Tyr
7,371
670
120
11
0
263,300
4
L
Janus
6,373
579
109
10
0
244,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role