Player Matchup

Awilix
Awilix
Death-_-BringerP
Awilix
Level 67
God Stats
11W - 9L
1,713 SR
Queue Stats
107W - 121L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Mongmoose
Kukulkan
Level 129
God Stats
7W - 3L
1,440 SR
Queue Stats
81W - 92L
1,376 Elo+
Solo
Chaac
Chaac
O-v-3-rW-a-t-c-h
Chaac
Level 102
God Stats
16W - 8L
1,644 SR
Queue Stats
67W - 99L
1,359 Elo+
Party 1
Cupid
Cupid
x29secwonderkid
Cupid
Level 106
God Stats
113W - 89L
1,514 SR
Queue Stats
225W - 263L
1,331 Elo+
Party 1
Ymir
Ymir
zacharyvear080
Ymir
Level 59
God Stats
34W - 36L
1,499 SR
Queue Stats
89W - 123L
1,301 Elo+
Party 1
Team Averages
Level 93
1,562 SR
1,344 Elo+

VS

Team Averages
Level 98
1,541 SR
1,366 Elo+
Heimdallr
Heimdallr
LostArc-
Heimdallr
Level 125
God Stats
1W - 1L
1,751 SR
Queue Stats
229W - 267L
1,414 Elo+
Solo
Izanami
Izanami
MOBfu
Izanami
Level 68
God Stats
46W - 39L
1,533 SR
Queue Stats
63W - 67L
1,393 Elo+
Solo
Nu Wa
Nu Wa
No To This
Nu Wa
Level 137
God Stats
8W - 6L
1,443 SR
Queue Stats
23W - 29L
1,353 Elo+
Solo
Sylvanus
Sylvanus
YODA_4505
Sylvanus
Level 58
God Stats
5W - 3L
1,478 SR
Queue Stats
247W - 281L
1,372 Elo+
Solo
Chiron
Chiron
zaynmalik786
Chiron
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 181L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,987
449
8,514
19,772
7,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Mongmoose
Kukulkan
18
4 / 1 / 0
11,155
558
15,013
10,519
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 1 / 3
11,038
552
9,094
14,456
17,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 1 / 4
10,124
506
13,054
16,800
6,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 3
10,234
512
9,322
15,333
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LostArc-
Heimdallr
16
3 / 2 / 2
9,869
493
9,836
12,567
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MOBfu
Izanami
15
3 / 3 / 2
9,524
476
10,540
20,572
8,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
16
0 / 2 / 3
9,596
480
10,277
12,626
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
YODA_4505
Sylvanus
14
0 / 2 / 6
9,129
456
7,816
18,537
16,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
14
4 / 6 / 0
9,195
460
12,915
17,875
7,085
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
15
Kills
10
10
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
L
Heimdallr
LostArc-
Heimdallr
3
2
2
2
L
Izanami
MOBfu
Izanami
3
3
2
1.33
W
Kukulkan
Mongmoose
Kukulkan
4
1
0
4
L
Nu Wa
0
2
3
0.75
W
1
1
3
2.5
L
Sylvanus
YODA_4505
Sylvanus
0
2
6
1.5
W
3
1
4
5
W
5
1
3
6.5
L
Chiron
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,997
Damage
51,384
76,880
Taken
82,177
47,620
Mitigated
46,306
31,011
Healing
33,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,514
3,673
0
6,502
19,772
7,878
0
3,155
16,617
0
54,498
L
Heimdallr
LostArc-
Heimdallr
9,836
3,941
0
1,296
12,567
7,779
0
3,269
9,210
0
68,847
L
Izanami
MOBfu
Izanami
10,540
5,971
742
10,561
20,572
8,859
576
4,336
16,164
0
70,289
W
Kukulkan
Mongmoose
Kukulkan
15,013
1,285
0
2,723
10,519
5,127
1,446
4,267
6,252
102,921
0
L
Nu Wa
10,277
2,060
0
3,827
12,626
6,090
328
7,080
5,204
90,836
0
W
9,094
772
0
5,743
14,456
17,572
1,624
2,384
12,072
143
90,977
L
Sylvanus
YODA_4505
Sylvanus
7,816
2,656
5,147
6,572
18,537
16,493
78
5,959
12,436
35,631
0
W
13,054
7,749
1,329
10,264
16,800
6,414
4,737
3,684
13,116
0
89,232
W
9,322
1,776
447
4,003
15,333
10,629
521
4,603
10,730
47,966
0
L
Chiron
12,915
5,512
560
4,424
17,875
7,085
773
3,190
14,636
0
64,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,538
Gold Earned
47,313
622
Minions Killed
503
0
Camps Cleared
0
2,039,685
Distance Traveled
1,606,544
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,987
449
77
4
0
508,114
1
L
Heimdallr
9,869
493
112
6
0
325,416
0
L
Izanami
9,524
476
108
5
0
319,438
5
W
Kukulkan
11,155
558
178
9
0
356,508
6
L
Nu Wa
9,596
480
153
8
0
339,898
6
W
Chaac
11,038
552
164
8
0
417,734
1
L
Sylvanus
9,129
456
33
2
0
340,689
1
W
Cupid
10,124
506
142
7
0
374,224
6
W
Ymir
10,234
512
61
3
0
383,105
5
L
Chiron
9,195
460
97
5
0
281,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role