Player Matchup

Tsukuyomi
Tsukuyomi
Bi11yn0mate5
Tsukuyomi
Level 105
God Stats
1W - 1L
1,701 SR
Queue Stats
98W - 86L
1,575 Elo+
Solo
Artemis
Artemis
ItsMara7
Artemis
Level 127
God Stats
2W - 2L
1,893 SR
Queue Stats
307W - 317L
1,526 Elo+
Party 1
Ra
Ra
Itszachmc
Ra
Level 150
God Stats
4W - 4L
1,580 SR
Queue Stats
318W - 306L
1,550 Elo+
Party 1
Lancelot
Lancelot
TheFabIe
Lancelot
Level 125
God Stats
0W - 3L
1,467 SR
Queue Stats
108W - 111L
1,509 Elo+
Party 1
Achilles
Achilles
Velincityz
Achilles
Level 67
God Stats
1W - 2L
1,735 SR
Queue Stats
74W - 62L
1,533 Elo+
Solo
Team Averages
Level 115
1,675 SR
1,539 Elo+

VS

Team Averages
Level 103
1,527 SR
1,524 Elo+
Agni
Agni
Belligerent8189
Agni
Level 128
God Stats
1W - 4L
1,158 SR
Queue Stats
145W - 129L
1,566 Elo+
Solo
Shiva
Shiva
CaptianCush
Shiva
Level 126
God Stats
20W - 15L
1,586 SR
Queue Stats
294W - 255L
1,589 Elo+
Solo
Nike
Nike
Crona-MEI
Nike
Level 125
God Stats
8W - 4L
1,460 SR
Queue Stats
302W - 262L
1,522 Elo+
Party 2
Fenrir
Fenrir
Reaching MD
Fenrir
Level 82
God Stats
2W - 1L
1,933 SR
Queue Stats
280W - 264L
1,562 Elo+
Solo
Skadi
Skadi
Seehands
Skadi
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 92L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bi11yn0mate5
Tsukuyomi
14
4 / 2 / 2
8,152
543
10,399
17,379
7,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ItsMara7
Artemis
10
0 / 5 / 2
6,175
412
5,151
9,677
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
6,809
454
6,017
10,022
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
TheFabIe
Lancelot
12
6 / 6 / 6
8,417
561
10,570
12,828
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Velincityz
Achilles
10
4 / 3 / 2
7,011
467
6,811
13,182
10,058
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 4
8,272
551
14,120
11,858
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 9
8,373
558
7,129
13,577
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
15
1 / 5 / 0
8,755
584
10,646
13,068
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
13
4 / 3 / 5
8,175
545
7,256
12,470
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
Seehands
Skadi
15
6 / 1 / 0
9,011
601
8,306
9,798
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
16
Kills
20
20
Deaths
16
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
L
Tsukuyomi
Bi11yn0mate5
Tsukuyomi
4
2
2
2.5
W
2
1
9
6.5
W
Nike
1
5
0
0.2
L
Artemis
ItsMara7
Artemis
0
5
2
0.2
L
2
4
1
0.63
W
Fenrir
4
3
5
2.17
W
Skadi
Seehands
Skadi
6
1
0
6
L
Lancelot
TheFabIe
Lancelot
6
6
6
1.5
L
Achilles
Velincityz
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,948
Damage
47,457
63,088
Taken
60,771
28,838
Mitigated
31,879
14,661
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,120
1,825
0
1,643
11,858
4,484
0
2,013
9,845
54,835
0
L
Tsukuyomi
Bi11yn0mate5
Tsukuyomi
10,399
3,109
0
6,761
17,379
7,661
0
0
17,379
96
60,492
W
7,129
1,032
408
4,254
13,577
12,192
236
1,221
12,356
0
31,162
W
Nike
10,646
4,182
0
3,135
13,068
5,594
1,921
96
12,972
0
70,752
L
Artemis
ItsMara7
Artemis
5,151
1,751
0
889
9,677
2,709
0
2,029
7,648
0
35,274
L
6,017
1,194
565
2,945
10,022
3,464
153
3,366
6,656
52,202
0
W
Fenrir
7,256
1,656
0
4,261
12,470
5,546
228
2,265
10,205
0
51,128
W
Skadi
Seehands
Skadi
8,306
4,464
0
3,544
9,798
4,063
3,022
518
9,280
0
79,198
L
Lancelot
TheFabIe
Lancelot
10,570
1,975
0
2,638
12,828
4,946
0
4,253
8,575
0
37,748
L
Achilles
Velincityz
Achilles
6,811
2,034
0
863
13,182
10,058
0
4,472
8,710
0
22,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
42,586
336
Minions Killed
466
0
Camps Cleared
0
1,368,946
Distance Traveled
1,454,360
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,272
551
91
6
0
265,595
0
L
Tsukuyomi
8,152
543
112
7
0
293,329
7
W
Shiva
8,373
558
45
3
0
317,033
0
W
Nike
8,755
584
128
9
0
280,221
1
L
Artemis
6,175
412
46
3
0
226,161
3
L
Ra
6,809
454
87
6
0
245,532
1
W
Fenrir
8,175
545
86
6
0
319,045
5
W
Skadi
9,011
601
116
8
0
272,466
4
L
Lancelot
8,417
561
53
4
0
312,741
0
L
Achilles
7,011
467
38
3
0
291,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role