Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Hendy5120
Neith
Level 153
God Stats
54W - 38L
1,610 SR
Queue Stats
134W - 120L
1,501 Elo+
Party 2
Osiris
Osiris
NiteMaRez13
Osiris
Level 129
God Stats
24W - 24L
1,555 SR
Queue Stats
122W - 138L
1,501 Elo+
Party 2
Horus
Horus
xRanoss
Horus
Level 126
God Stats
6W - 4L
1,514 SR
Queue Stats
687W - 652L
1,550 Elo+
Solo
Team Averages
Level 143
1,536 SR
1,510 Elo+

VS

Team Averages
Level 118
1,617 SR
1,516 Elo+
Raijin
Raijin
Famous Duce
Raijin
Level 146
God Stats
3W - 3L
1,735 SR
Queue Stats
245W - 250L
1,541 Elo+
Solo
Shiva
Shiva
panini467
Shiva
Level 108
God Stats
14W - 11L
1,627 SR
Queue Stats
364W - 349L
1,505 Elo+
Solo
Sobek
Sobek
vrnc5673
Sobek
Level 83
God Stats
19W - 22L
1,540 SR
Queue Stats
496W - 494L
1,534 Elo+
Party 1
Charybdis
Charybdis
xJcLx-
Charybdis
Level 127
God Stats
0W - 1L
1,643 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nike
Nike
xXMekurukitoXx
Nike
Level 128
God Stats
11W - 11L
1,541 SR
Queue Stats
397W - 438L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 3
7,158
551
8,525
5,405
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
12
5 / 1 / 0
7,088
545
7,646
10,319
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
Hendy5120
Neith
12
0 / 2 / 1
6,680
514
5,467
8,506
2,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
11
2 / 1 / 1
6,912
532
9,173
13,830
12,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
xRanoss
Horus
11
1 / 0 / 4
6,628
510
4,201
10,319
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 3 / 0
6,032
464
4,970
7,390
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
panini467
Shiva
11
2 / 2 / 0
6,963
536
10,213
13,306
7,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
vrnc5673
Sobek
10
0 / 1 / 1
5,814
447
5,056
13,589
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xJcLx-
Charybdis
12
1 / 0 / 1
6,813
524
5,026
7,427
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
6,137
472
3,110
11,204
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
3
2.5
W
Lancelot
 
Lancelot
5
1
0
5
L
Raijin
1
3
0
0.33
W
Neith
Hendy5120
Neith
0
2
1
0.25
W
Osiris
2
1
1
2.5
L
Shiva
panini467
Shiva
2
2
0
1
L
Sobek
vrnc5673
Sobek
0
1
1
0.5
L
Charybdis
xJcLx-
Charybdis
1
0
1
1.5
W
Horus
xRanoss
Horus
1
0
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
28,375
48,379
Taken
52,916
31,302
Mitigated
25,366
21,204
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,525
3,131
0
1,193
5,405
2,326
0
3,701
1,704
59,833
0
W
Lancelot
 
Lancelot
7,646
1,764
0
5,396
10,319
4,810
0
926
9,393
0
53,239
L
Raijin
4,970
573
0
1,460
7,390
2,543
0
4,087
3,041
41,218
0
W
Neith
Hendy5120
Neith
5,467
2,582
0
3,506
8,506
2,558
804
2,273
6,233
0
58,061
W
Osiris
9,173
4,783
0
5,247
13,830
12,588
0
714
13,116
0
48,765
L
Shiva
panini467
Shiva
10,213
3,174
0
3,838
13,306
7,774
0
0
13,306
0
50,760
L
Sobek
vrnc5673
Sobek
5,056
1,355
374
7,294
13,589
7,653
20
3,342
10,119
24,467
0
L
Charybdis
xJcLx-
Charybdis
5,026
3,703
0
2,395
7,427
2,419
0
0
7,427
0
55,951
W
Horus
xRanoss
Horus
4,201
1,949
1,351
4,511
10,319
9,020
20
2,412
7,907
0
17,911
L
3,110
404
0
1,040
11,204
4,977
0
678
10,498
0
46,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
31,759
424
Minions Killed
387
0
Camps Cleared
0
1,295,654
Distance Traveled
1,170,602
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,158
551
112
9
0
264,129
5
W
Lancelot
7,088
545
96
7
0
277,782
4
L
Raijin
6,032
464
74
6
0
216,861
1
W
Neith
6,680
514
102
8
0
228,754
0
W
Osiris
6,912
532
89
7
0
251,048
6
L
Shiva
6,963
536
82
6
0
233,792
3
L
Sobek
5,814
447
27
2
0
238,769
4
L
Charybdis
6,813
524
115
9
0
234,634
3
W
Horus
6,628
510
25
2
0
273,941
1
L
Nike
6,137
472
89
7
0
246,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role