Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Izar0x
Scylla
Level 37
God Stats
0W - 1L
1,227 SR
Queue Stats
87W - 224L
1,191 Elo+
Party 2
Fafnir
Fafnir
MaskerMind
Fafnir
Level 18
God Stats
3W - 25L
1,233 SR
Queue Stats
6W - 59L
1,013 Elo+
Party 2
Team Averages
Level 48
1,320 SR
1,235 Elo+

VS

Team Averages
Level 77
1,695 SR
1,629 Elo+
Baron Samedi
Baron Samedi
Bôulox
Baron Samedi
Level 102
God Stats
9W - 5L
1,726 SR
Queue Stats
140W - 105L
1,655 Elo+
Party 1
Geb
Geb
XxDarkEnvoutxX
Geb
Level 17
God Stats
5W - 0L
1,824 SR
Queue Stats
24W - 3L
1,783 Elo+
Party 1
Loki
Loki
zeyad123
Loki
Level 112
God Stats
24W - 37L
1,537 SR
Queue Stats
89W - 108L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
0 / 5 / 0
9,718
540
7,256
18,738
9,765
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Izar0x
Scylla
15
0 / 3 / 0
10,436
580
6,324
15,248
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
MaskerMind
Fafnir
15
0 / 2 / 0
10,309
573
7,371
25,252
39,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bôulox
Baron Samedi
20
8 / 0 / 2
13,039
724
34,579
13,141
8,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 0 / 8
12,085
671
14,372
18,535
26,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
1
0 / 0 / 0
7,002
389
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
0
0
W
Baron Samedi
Bôulox
Baron Samedi
8
0
2
9
L
Scylla
Izar0x
Scylla
0
3
0
0
L
Fafnir
MaskerMind
Fafnir
0
2
0
0
W
2
0
8
6
W
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
48,951
59,238
Taken
31,676
57,106
Mitigated
35,150
4,956
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,256
816
0
170
18,738
9,765
0
14,549
3,822
0
43,543
W
Baron Samedi
Bôulox
Baron Samedi
34,579
5,595
4,188
7,169
13,141
8,316
1,299
5,628
7,513
89,849
0
L
Scylla
Izar0x
Scylla
6,324
246
117
1,423
15,248
8,230
706
13,922
980
40,046
0
L
Fafnir
MaskerMind
Fafnir
7,371
2,885
0
3,246
25,252
39,111
431
19,747
4,599
26,528
0
W
14,372
2,496
0
3,480
18,535
26,834
419
8,386
10,149
38,687
0
W
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
32,126
183
Minions Killed
169
9
Camps Cleared
5
890,228
Distance Traveled
659,855
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,718
540
71
4
6
298,713
4
W
Baron Samedi
13,039
724
119
7
3
328,809
2
L
Scylla
10,436
580
81
5
3
304,747
1
L
Fafnir
10,309
573
31
2
0
286,768
0
W
Geb
12,085
671
50
3
2
331,046
3
W
Loki
7,002
389
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role