Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bodeneffekt
Bacchus
Level 147
God Stats
2W - 2L
1,575 SR
Queue Stats
120W - 127L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Mariusch
Nu Wa
Level 116
God Stats
0W - 1L
1,618 SR
Queue Stats
6W - 5L
1,591 Elo+
Party 1
Neith
Neith
Prügelknabee
Neith
Level 118
God Stats
0W - 3L
1,804 SR
Queue Stats
149W - 136L
1,577 Elo+
Party 1
Team Averages
Level 140
1,599 SR
1,533 Elo+

VS

Team Averages
Level 93
1,504 SR
1,463 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Blyertspenn
Hercules
Level 138
God Stats
4W - 1L
1,518 SR
Queue Stats
83W - 63L
1,536 Elo+
Party 2
Freya
Freya
MEdai
Freya
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 40L
1,388 Elo+
Party 2
Skadi
Skadi
MangoLeif
Skadi
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 55L
1,488 Elo+
Party 2
Ares
Ares
kratoswar
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 72L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 4 / 8
9,296
715
9,463
13,192
8,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
 
The Morrigan
14
1 / 6 / 8
8,333
641
8,952
9,944
5,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Bodeneffekt
Bacchus
15
3 / 5 / 7
9,147
704
8,827
19,615
32,937
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Mariusch
Nu Wa
17
4 / 4 / 7
9,811
755
19,258
11,466
7,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 11
9,686
745
16,386
15,626
10,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
6 / 2 / 12
10,847
834
16,995
12,660
6,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Blyertspenn
Hercules
19
6 / 2 / 18
11,506
885
15,143
26,348
28,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
MEdai
Freya
17
5 / 5 / 12
10,245
788
7,670
14,556
8,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
MangoLeif
Skadi
19
6 / 3 / 14
10,968
844
16,510
12,643
7,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
1 / 4 / 14
9,733
749
5,203
18,598
20,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
14
Kills
24
24
Deaths
16
41
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
8
1.75
L
The Morrigan
 
The Morrigan
1
6
8
0.83
W
Jing Wei
 
Jing Wei
6
2
12
6
W
Hercules
Blyertspenn
Hercules
6
2
18
7.5
L
Bacchus
Bodeneffekt
Bacchus
3
5
7
1.3
W
Freya
MEdai
Freya
5
5
12
2.2
W
Skadi
MangoLeif
Skadi
6
3
14
4.33
L
Nu Wa
Mariusch
Nu Wa
4
4
7
1.88
L
3
5
11
1.7
W
Ares
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,886
Damage
61,521
69,843
Taken
84,805
65,267
Mitigated
70,740
18,631
Healing
31,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,463
601
1,551
828
13,192
8,643
0
845
12,347
0
13,651
L
The Morrigan
 
The Morrigan
8,952
1,201
725
1,281
9,944
5,890
431
1,460
8,484
13,300
1,318
W
Jing Wei
 
Jing Wei
16,995
12,687
3,596
4,222
12,660
6,258
3,554
5,808
6,852
0
53,362
W
Hercules
Blyertspenn
Hercules
15,143
3,332
3,352
10,251
26,348
28,663
710
10,284
16,064
0
24,628
L
Bacchus
Bodeneffekt
Bacchus
8,827
936
2,224
4,911
19,615
32,937
0
3,831
15,784
12,873
0
W
Freya
MEdai
Freya
7,670
2,638
1,164
2,222
14,556
8,376
768
5,419
9,137
17,954
0
W
Skadi
MangoLeif
Skadi
16,510
6,088
1,160
2,365
12,643
7,108
2,423
5,652
6,991
0
53,542
L
Nu Wa
Mariusch
Nu Wa
19,258
7,570
1,096
1,711
11,466
7,219
503
3,763
7,703
42,373
0
L
16,386
7,039
428
3,876
15,626
10,578
902
2,974
12,652
0
32,861
W
Ares
5,203
300
962
1,868
18,598
20,335
583
8,610
9,988
11,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,273
Gold Earned
53,299
121
Minions Killed
167
0
Camps Cleared
0
1,124,295
Distance Traveled
1,211,106
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,296
715
7
1
0
237,232
0
L
The Morrigan
8,333
641
18
1
0
205,691
1
W
Jing Wei
10,847
834
73
6
0
252,449
0
W
Hercules
11,506
885
9
1
0
264,754
1
L
Bacchus
9,147
704
4
0
0
249,253
0
W
Freya
10,245
788
23
2
0
232,993
0
W
Skadi
10,968
844
55
4
0
221,865
0
L
Nu Wa
9,811
755
43
3
0
235,008
2
L
Neith
9,686
745
49
4
0
197,111
2
W
Ares
9,733
749
7
1
0
239,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role