Player Matchup

Cerberus
Cerberus
BATMAN800
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,176 Elo+
Solo
Lancelot
Lancelot
Inphisix
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Thor
Thor
PD5KFactory117
Thor
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 243L
1,468 Elo+
Party 2
Medusa
Medusa
PaulAndMarkRule
Medusa
Level 77
God Stats
11W - 13L
1,447 SR
Queue Stats
258W - 300L
1,381 Elo+
Party 2
Janus
Janus
littlereddes
Janus
Level 28
God Stats
0W - 1L
1,122 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,414 SR
1,358 Elo+

VS

Team Averages
Level 83
1,425 SR
1,460 Elo+
Scylla
Scylla
Alemdark
Scylla
Level 102
God Stats
9W - 14L
1,317 SR
Queue Stats
128W - 146L
1,417 Elo+
Solo
Camazotz
Camazotz
COMBATACE1
Camazotz
Level 138
God Stats
1W - 0L
1,279 SR
Queue Stats
62W - 62L
1,477 Elo+
Solo
Loki
Loki
GoldFighter01
Loki
Level 63
God Stats
9W - 11L
1,380 SR
Queue Stats
195W - 204L
1,479 Elo+
Solo
Bacchus
Bacchus
OctagonJon
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
TINYFLYER
Hou Yi
Level 107
God Stats
2W - 3L
1,650 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BATMAN800
Cerberus
9
1 / 3 / 0
6,475
498
3,639
9,899
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Inphisix
Lancelot
12
0 / 2 / 0
6,897
531
8,422
12,155
6,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,714
440
3,405
10,455
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
5,487
422
5,273
6,909
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,905
454
5,213
8,212
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alemdark
Scylla
13
4 / 0 / 2
7,698
592
8,137
5,368
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
COMBATACE1
Camazotz
13
1 / 0 / 1
7,590
584
6,286
14,052
7,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 3
7,481
575
5,376
8,739
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
OctagonJon
Bacchus
9
1 / 1 / 5
6,151
473
2,586
9,830
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
TINYFLYER
Hou Yi
12
6 / 1 / 3
7,504
577
10,053
8,036
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
17
17
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alemdark
Scylla
4
0
2
5
L
Cerberus
BATMAN800
Cerberus
1
3
0
0.33
W
Camazotz
COMBATACE1
Camazotz
1
0
1
1.5
W
5
0
3
6.5
L
Lancelot
Inphisix
Lancelot
0
2
0
0
W
Bacchus
OctagonJon
Bacchus
1
1
5
3.5
L
1
4
0
0.25
L
0
4
0
0
W
Hou Yi
TINYFLYER
Hou Yi
6
1
3
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,952
Damage
32,438
47,630
Taken
46,025
23,732
Mitigated
22,586
11,723
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alemdark
Scylla
8,137
521
0
470
5,368
2,159
0
3,268
1,822
56,042
0
L
Cerberus
BATMAN800
Cerberus
3,639
414
0
2,059
9,899
7,241
108
1,557
8,342
20,190
0
W
Camazotz
COMBATACE1
Camazotz
6,286
2,031
0
10,217
14,052
7,188
0
0
14,052
0
54,141
W
5,376
1,685
0
4,682
8,739
3,005
164
753
7,893
0
59,578
L
Lancelot
Inphisix
Lancelot
8,422
3,151
0
5,477
12,155
6,692
0
0
12,155
0
53,053
W
Bacchus
OctagonJon
Bacchus
2,586
287
72
2,398
9,830
7,442
232
2,205
7,549
12,879
0
L
3,405
390
0
2,197
10,455
3,738
0
1,994
8,293
0
26,412
L
5,273
2,242
0
1,303
6,909
2,991
96
355
6,554
0
37,546
W
Hou Yi
TINYFLYER
Hou Yi
10,053
6,338
0
1,656
8,036
2,792
804
2,179
5,857
0
57,973
L
5,213
301
0
687
8,212
3,070
132
6,185
1,563
39,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
36,424
309
Minions Killed
421
0
Camps Cleared
0
1,234,839
Distance Traveled
1,278,213
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,698
592
103
8
0
237,401
10
L
Cerberus
6,475
498
30
2
0
214,884
3
W
Camazotz
7,590
584
108
8
0
255,401
4
W
Loki
7,481
575
95
7
0
311,455
3
L
Lancelot
6,897
531
99
8
0
275,394
3
W
Bacchus
6,151
473
19
1
0
257,381
0
L
Thor
5,714
440
52
4
0
272,390
4
L
Medusa
5,487
422
64
5
0
236,558
2
W
Hou Yi
7,504
577
96
7
0
216,575
4
L
Janus
5,905
454
64
5
0
235,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role