Player Matchup

Ratatoskr
Ratatoskr
Eem 35
Ratatoskr
Level 32
God Stats
1W - 4L
1,404 SR
Queue Stats
4W - 14L
1,187 Elo+
Party 1
Gilgamesh
Gilgamesh
SoloLanePusher
Gilgamesh
Level 29
God Stats
4W - 9L
1,340 SR
Queue Stats
33W - 101L
1,198 Elo+
Party 1
Eset
Eset
mr futschie
Eset
Level 153
God Stats
1W - 2L
1,463 SR
Queue Stats
129W - 124L
1,519 Elo+
Solo
Team Averages
Level 71
1,402 SR
1,301 Elo+

VS

Team Averages
Level 57
1,369 SR
1,377 Elo+
Nemesis
Nemesis
NaTs_GraviTTy
Nemesis
Level 65
God Stats
3W - 4L
1,369 SR
Queue Stats
99W - 196L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
NaTs_InSaNiTTY
Baron Samedi
Level 67
God Stats
5W - 6L
1,435 SR
Queue Stats
77W - 158L
1,307 Elo+
Party 2
Ne Zha
Ne Zha
o0B00B0o
Ne Zha
Level 38
God Stats
1W - 1L
1,302 SR
Queue Stats
41W - 67L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Eem 35
Ratatoskr
9
0 / 11 / 1
7,832
522
2,568
17,705
7,616
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
SoloLanePusher
Gilgamesh
13
1 / 7 / 0
9,022
601
9,849
26,565
25,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 1
8,844
590
9,985
13,945
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 1 / 17
10,785
719
12,450
16,036
9,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
NaTs_InSaNiTTY
Baron Samedi
16
5 / 0 / 15
11,187
746
15,978
6,939
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
o0B00B0o
Ne Zha
17
16 / 1 / 6
12,042
803
21,874
12,884
6,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
23
23
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Eem 35
Ratatoskr
0
11
1
0.05
W
Nemesis
2
1
17
10.5
W
Baron Samedi
NaTs_InSaNiTTY
Baron Samedi
5
0
15
12.5
L
Gilgamesh
SoloLanePusher
Gilgamesh
1
7
0
0.14
L
0
5
1
0.1
W
Ne Zha
o0B00B0o
Ne Zha
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
50,302
58,215
Taken
35,859
37,223
Mitigated
20,351
5,591
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Eem 35
Ratatoskr
2,568
1,026
0
184
17,705
7,616
0
4,415
13,290
0
14,382
W
Nemesis
12,450
4,906
550
2,646
16,036
9,869
1,659
5,035
11,001
0
38,852
W
Baron Samedi
NaTs_InSaNiTTY
Baron Samedi
15,978
942
2,970
4,322
6,939
3,859
1,463
2,986
3,953
47,586
0
L
Gilgamesh
SoloLanePusher
Gilgamesh
9,849
2,148
93
2,457
26,565
25,014
0
7,424
19,141
0
31,717
L
9,985
497
945
1,912
13,945
4,593
0
4,832
9,113
42,132
0
W
Ne Zha
o0B00B0o
Ne Zha
21,874
8,078
0
4,557
12,884
6,623
0
2,602
10,282
0
50,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
34,014
128
Minions Killed
167
5
Camps Cleared
8
746,736
Distance Traveled
836,387
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,832
522
21
1
0
235,173
0
W
Nemesis
10,785
719
33
2
1
310,943
0
W
Baron Samedi
11,187
746
72
5
5
271,943
4
L
Gilgamesh
9,022
601
35
2
2
265,205
3
L
Eset
8,844
590
72
5
3
246,358
3
W
Ne Zha
12,042
803
62
4
2
253,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role