Player Matchup

Chaac
Chaac
BUDBUD_2005
Chaac
Level 145
God Stats
11W - 6L
1,189 SR
Queue Stats
308W - 307L
1,501 Elo+
Solo
Chernobog
Chernobog
Gary11111
Chernobog
Level 108
God Stats
1W - 4L
1,141 SR
Queue Stats
152W - 145L
1,474 Elo+
Solo
Hachiman
Hachiman
ScurtosASavage
Hachiman
Level 129
God Stats
4W - 4L
1,654 SR
Queue Stats
203W - 193L
1,573 Elo+
Party 3
Hel
Hel
dragonmode142
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,592 Elo+
Solo
Ganesha
Ganesha
xTastyWaffle
Ganesha
Level 109
God Stats
21W - 16L
1,537 SR
Queue Stats
448W - 435L
1,494 Elo+
Party 3
Team Averages
Level 102
1,404 SR
1,527 Elo+

VS

Team Averages
Level 98
1,481 SR
1,674 Elo+
Vulcan
Vulcan
BananaCreep
Vulcan
Level 60
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 0L
1,876 Elo+
Party 1
Ymir
Ymir
MorriganThighs
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,876 Elo+
Party 1
Sol
Sol
PurpleBread
Sol
Level 122
God Stats
4W - 2L
1,453 SR
Queue Stats
93W - 79L
1,527 Elo+
Party 2
Yu Huang
Yu Huang
Rowdey22
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 51L
1,579 Elo+
Party 2
Hel
Hel
jalkiller
Hel
Level 160
God Stats
4W - 5L
1,252 SR
Queue Stats
855W - 876L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
11,943
746
15,616
26,803
22,935
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Gary11111
Chernobog
14
1 / 10 / 5
9,099
569
8,600
20,089
11,522
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
16
4 / 8 / 6
10,491
656
16,954
17,527
9,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 4 / 3
10,017
626
6,765
14,160
8,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
xTastyWaffle
Ganesha
18
0 / 7 / 10
9,759
610
10,774
26,714
46,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
13 / 3 / 13
13,820
864
40,127
16,372
12,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 3 / 15
11,447
715
10,358
25,052
34,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 2 / 14
12,180
761
22,134
18,035
9,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Rowdey22
Yu Huang
16
4 / 4 / 12
10,524
658
14,675
13,187
7,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 20
10,758
672
9,605
18,529
17,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
13
Kills
31
31
Deaths
14
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
W
Vulcan
13
3
13
6.5
L
Chernobog
Gary11111
Chernobog
1
10
5
0.35
W
5
3
15
4.17
W
8
2
14
7.5
W
Yu Huang
Rowdey22
Yu Huang
4
4
12
2.5
L
Hachiman
4
8
6
0.88
L
3
4
3
1.13
W
1
2
20
5.5
L
Ganesha
xTastyWaffle
Ganesha
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,709
Damage
96,899
105,293
Taken
91,175
98,926
Mitigated
81,541
39,540
Healing
47,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,616
1,673
878
14,024
26,803
22,935
0
23,851
2,952
0
43,383
W
Vulcan
40,127
10,482
1,719
2,585
16,372
12,704
1,212
3,246
13,126
71,629
0
L
Chernobog
Gary11111
Chernobog
8,600
3,742
1,069
1,284
20,089
11,522
650
19,460
629
0
18,683
W
10,358
892
1,282
3,105
25,052
34,298
205
3,623
21,429
19,612
0
W
22,134
10,940
1,538
6,781
18,035
9,201
6,172
3,166
14,869
50,021
0
W
Yu Huang
Rowdey22
Yu Huang
14,675
680
1,028
987
13,187
7,514
447
3,499
9,688
21,813
0
L
Hachiman
16,954
5,874
1,115
1,705
17,527
9,718
1,144
16,754
773
0
31,530
L
6,765
523
9,314
5,765
14,160
8,558
34
13,684
476
15,108
0
W
9,605
565
16,425
12,058
18,529
17,824
175
4,005
14,524
21,044
0
L
Ganesha
xTastyWaffle
Ganesha
10,774
570
923
3,463
26,714
46,193
0
23,150
3,564
24,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,309
Gold Earned
58,729
162
Minions Killed
172
0
Camps Cleared
0
1,267,991
Distance Traveled
1,472,076
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,943
746
75
5
0
291,549
0
W
Vulcan
13,820
864
79
5
0
343,694
0
L
Chernobog
9,099
569
31
2
0
213,919
1
W
Ymir
11,447
715
11
1
0
285,192
0
W
Sol
12,180
761
54
3
0
273,359
1
W
Yu Huang
10,524
658
11
1
0
266,916
0
L
Hachiman
10,491
656
30
2
0
227,112
0
L
Hel
10,017
626
26
2
0
277,542
0
W
Hel
10,758
672
17
1
0
302,915
3
L
Ganesha
9,759
610
0
0
0
257,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role