Player Matchup

Chang'e
Chang'e
Jegwarr
Chang'e
Level 121
God Stats
21W - 15L
1,628 SR
Queue Stats
177W - 87L
1,729 Elo+
Party 1
Mercury
Mercury
Lucyferrr
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,557 Elo+
Solo
Tyr
Tyr
Tyrzzz
Tyr
Level 108
God Stats
44W - 10L
1,644 SR
Queue Stats
108W - 51L
1,702 Elo+
Party 1
Team Averages
Level 117
1,591 SR
1,663 Elo+

VS

Team Averages
Level 77
1,567 SR
1,511 Elo+
Ishtar
Ishtar
Agglomeration
Ishtar
Level 121
God Stats
5W - 5L
1,702 SR
Queue Stats
17W - 16L
1,532 Elo+
Party 2
Cerberus
Cerberus
BellyKing
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
MeleeVulcan
Scylla
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jegwarr
Chang'e
14
7 / 1 / 7
9,063
824
12,735
8,703
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Lucyferrr
Mercury
12
2 / 2 / 9
8,199
745
6,831
9,742
4,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Tyrzzz
Tyr
13
5 / 1 / 9
8,644
786
9,716
13,681
13,669
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,465
679
7,631
10,856
4,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
BellyKing
Cerberus
10
0 / 4 / 3
6,943
631
5,517
14,654
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
10
1 / 5 / 3
7,048
641
5,723
7,671
2,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Cerberus
BellyKing
Cerberus
0
4
3
0.38
W
Chang'e
Jegwarr
Chang'e
7
1
7
10.5
W
Mercury
Lucyferrr
Mercury
2
2
9
3.25
L
Scylla
1
5
3
0.5
W
Tyr
Tyrzzz
Tyr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
18,871
32,126
Taken
33,181
21,918
Mitigated
18,956
11,172
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,631
4,432
0
1,566
10,856
4,552
0
4,471
6,083
0
31,277
L
Cerberus
BellyKing
Cerberus
5,517
739
12
3,685
14,654
11,742
0
5,401
8,851
10,684
0
W
Chang'e
Jegwarr
Chang'e
12,735
1,433
3,214
3,528
8,703
3,413
822
2,814
5,889
39,465
0
W
Mercury
Lucyferrr
Mercury
6,831
2,506
378
1,412
9,742
4,836
266
3,591
6,151
0
19,423
L
Scylla
5,723
1,029
0
385
7,671
2,662
0
2,228
5,321
15,900
0
W
Tyr
Tyrzzz
Tyr
9,716
959
0
2,640
13,681
13,669
0
5,256
8,425
0
18,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
21,456
120
Minions Killed
102
6
Camps Cleared
3
677,258
Distance Traveled
543,519
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,465
679
59
5
3
187,195
3
L
Cerberus
6,943
631
19
2
0
201,322
3
W
Chang'e
9,063
824
75
7
3
209,648
4
W
Mercury
8,199
745
23
2
2
233,693
0
L
Scylla
7,048
641
24
2
0
155,002
0
W
Tyr
8,644
786
22
2
1
233,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role