Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Blessed66
Medusa
Level 28
God Stats
4W - 6L
1,369 SR
Queue Stats
23W - 47L
1,305 Elo+
Party 1
Nike
Nike
IKKI-D-FENIX
Nike
Level 157
God Stats
506W - 523L
1,519 SR
Queue Stats
665W - 750L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
SuicideSupport
Kuzenbo
Level 138
God Stats
3W - 7L
1,418 SR
Queue Stats
32W - 45L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Vulgodx
Zhong Kui
Level 36
God Stats
5W - 5L
1,667 SR
Queue Stats
71W - 91L
1,362 Elo+
Solo
Team Averages
Level 88
1,495 SR
1,397 Elo+

VS

Team Averages
Level 86
1,560 SR
1,400 Elo+
Loki
Loki
Brunotrevi
Loki
Level 67
God Stats
44W - 36L
1,532 SR
Queue Stats
144W - 168L
1,407 Elo+
Party 2
Bacchus
Bacchus
Diegoexter
Bacchus
Level 126
God Stats
8W - 9L
1,833 SR
Queue Stats
33W - 30L
1,558 Elo+
Solo
Yu Huang
Yu Huang
GuMeKo170
Yu Huang
Level 50
God Stats
5W - 3L
1,484 SR
Queue Stats
46W - 49L
1,403 Elo+
Solo
Bellona
Bellona
Tonga_006
Bellona
Level 66
God Stats
42W - 26L
1,498 SR
Queue Stats
100W - 128L
1,308 Elo+
Party 2
Sol
Sol
vncscampos
Sol
Level 121
God Stats
13W - 9L
1,455 SR
Queue Stats
147W - 179L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 4 / 1
9,636
482
11,318
16,344
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Blessed66
Medusa
13
0 / 4 / 0
7,653
383
8,668
13,408
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 2
8,851
443
8,834
13,823
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 4 / 0
7,114
356
6,596
18,270
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Vulgodx
Zhong Kui
12
0 / 5 / 0
7,482
374
13,840
18,303
13,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
10,578
529
8,381
16,732
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Diegoexter
Bacchus
14
2 / 0 / 13
10,153
508
9,187
19,529
26,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
GuMeKo170
Yu Huang
15
2 / 1 / 8
10,227
511
11,923
11,504
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Tonga_006
Bellona
16
2 / 2 / 4
10,561
528
3,959
13,059
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
10 / 0 / 6
11,560
578
25,311
22,530
10,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
20
20
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
1
1.13
L
Medusa
Blessed66
Medusa
0
4
0
0
W
4
2
1
2.25
W
Bacchus
Diegoexter
Bacchus
2
0
13
8.5
W
Yu Huang
GuMeKo170
Yu Huang
2
1
8
6
L
1
3
2
0.67
L
0
4
0
0
W
Bellona
Tonga_006
Bellona
2
2
4
2
L
Zhong Kui
Vulgodx
Zhong Kui
0
5
0
0
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,256
Damage
58,761
80,148
Taken
83,354
60,327
Mitigated
60,052
23,991
Healing
37,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,318
3,002
0
11,667
16,344
8,611
0
3,453
12,891
0
71,393
L
Medusa
Blessed66
Medusa
8,668
4,013
0
2,585
13,408
6,044
1,260
11,623
1,785
0
54,410
W
8,381
2,662
0
7,618
16,732
6,477
0
2,106
14,524
0
94,590
W
Bacchus
Diegoexter
Bacchus
9,187
699
400
5,226
19,529
26,833
54
7,346
12,117
32,691
0
W
Yu Huang
GuMeKo170
Yu Huang
11,923
1,571
0
2,948
11,504
5,856
1,436
4,801
6,667
70,295
0
L
8,834
638
0
2,671
13,823
9,879
948
4,447
9,376
3,069
55,437
L
6,596
2,148
0
1,417
18,270
22,336
12
14,026
4,244
24,643
0
W
Bellona
Tonga_006
Bellona
3,959
1,516
0
2,894
13,059
10,209
1,002
1,415
11,041
0
58,867
L
Zhong Kui
Vulgodx
Zhong Kui
13,840
2,692
0
5,651
18,303
13,457
418
12,872
5,431
55,833
0
W
25,311
12,824
0
18,410
22,530
10,677
5,650
5,711
16,627
101,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
53,079
387
Minions Killed
580
0
Camps Cleared
0
1,751,689
Distance Traveled
1,913,144
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,636
482
112
6
0
352,558
6
L
Medusa
7,653
383
71
4
0
362,499
2
W
Loki
10,578
529
133
7
0
423,086
10
W
Bacchus
10,153
508
34
2
0
417,544
9
W
Yu Huang
10,227
511
114
6
0
379,603
2
L
Nike
8,851
443
93
5
0
344,302
2
L
Kuzenbo
7,114
356
24
1
0
366,738
2
W
Bellona
10,561
528
129
6
0
382,394
1
L
Zhong Kui
7,482
374
87
4
0
325,592
3
W
Sol
11,560
578
170
9
0
310,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role