Player Matchup

Thoth
Thoth
Gliar
Thoth
Level 37
God Stats
1W - 1L
1,743 SR
Queue Stats
33W - 70L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
SotoNyan
Sun Wukong
Level 54
God Stats
4W - 9L
1,242 SR
Queue Stats
43W - 44L
1,384 Elo+
Party 3
Charybdis
Charybdis
YarVinV
Charybdis
Level 66
God Stats
10W - 12L
1,533 SR
Queue Stats
124W - 169L
1,415 Elo+
Party 1
Mercury
Mercury
akirayoo
Mercury
Level 113
God Stats
2W - 3L
1,700 SR
Queue Stats
45W - 46L
1,392 Elo+
Party 3
Ymir
Ymir
iL4croix
Ymir
Level 58
God Stats
0W - 4L
1,092 SR
Queue Stats
108W - 152L
1,353 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,375 Elo+

VS

Team Averages
Level 71
1,446 SR
1,455 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AshuraKabuta
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 131L
1,423 Elo+
Solo
Mercury
Mercury
Percillius
Mercury
Level 25
God Stats
3W - 1L
1,291 SR
Queue Stats
69W - 73L
1,352 Elo+
Party 2
Charybdis
Charybdis
darkraye211
Charybdis
Level 55
God Stats
6W - 1L
1,479 SR
Queue Stats
77W - 43L
1,656 Elo+
Solo
Vamana
Vamana
druvca
Vamana
Level 46
God Stats
7W - 5L
1,458 SR
Queue Stats
66W - 75L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gliar
Thoth
8
0 / 3 / 0
4,693
469
1,557
6,641
2,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SotoNyan
Sun Wukong
9
1 / 2 / 0
5,551
555
5,197
7,508
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
YarVinV
Charybdis
8
0 / 3 / 0
4,755
476
2,825
6,687
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
akirayoo
Mercury
8
0 / 3 / 0
4,695
470
3,442
8,436
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 3 / 0
4,618
462
762
7,535
4,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
4 / 0 / 2
6,753
675
4,821
4,529
1,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
9
0 / 0 / 6
5,651
565
1,867
3,246
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Percillius
Mercury
11
2 / 0 / 7
6,380
638
5,598
7,277
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
darkraye211
Charybdis
10
6 / 0 / 2
6,163
616
6,775
4,540
1,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
druvca
Vamana
9
1 / 1 / 0
5,727
573
2,665
6,705
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
13
14
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
2
5
W
Yemoja
0
0
6
3
L
Thoth
Gliar
Thoth
0
3
0
0
W
Mercury
Percillius
Mercury
2
0
7
5.5
L
Sun Wukong
SotoNyan
Sun Wukong
1
2
0
0.5
L
Charybdis
YarVinV
Charybdis
0
3
0
0
L
Mercury
akirayoo
Mercury
0
3
0
0
W
Charybdis
darkraye211
Charybdis
6
0
2
7
W
Vamana
druvca
Vamana
1
1
0
1
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
21,726
36,807
Taken
26,297
16,176
Mitigated
10,897
7,531
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,821
1,096
0
1,454
4,529
1,949
843
1,309
3,220
48,854
0
W
Yemoja
1,867
243
717
883
3,246
1,718
450
369
2,877
15,809
0
L
Thoth
Gliar
Thoth
1,557
90
0
1,711
6,641
2,469
0
4,045
2,596
24,684
0
W
Mercury
Percillius
Mercury
5,598
3,245
0
805
7,277
2,528
0
472
6,739
0
41,286
L
Sun Wukong
SotoNyan
Sun Wukong
5,197
1,693
0
2,290
7,508
4,749
0
0
7,508
0
31,400
L
Charybdis
YarVinV
Charybdis
2,825
1,429
0
1,788
6,687
1,783
1,670
535
6,152
0
32,672
L
Mercury
akirayoo
Mercury
3,442
1,463
0
1,190
8,436
2,623
0
595
7,841
0
28,165
W
Charybdis
darkraye211
Charybdis
6,775
4,485
0
1,192
4,540
1,393
959
169
4,371
0
35,124
W
Vamana
druvca
Vamana
2,665
1,009
0
1,274
6,705
3,309
1,225
0
6,314
0
29,885
L
Ymir
762
234
227
325
7,535
4,552
448
1,513
6,022
14,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
30,674
235
Minions Killed
286
0
Camps Cleared
0
942,419
Distance Traveled
1,035,296
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,753
675
83
8
0
185,090
0
W
Yemoja
5,651
565
21
2
0
180,507
2
L
Thoth
4,693
469
42
4
0
165,781
3
W
Mercury
6,380
638
77
8
0
270,790
1
L
Sun Wukong
5,551
555
57
6
0
199,240
4
L
Charybdis
4,755
476
62
6
0
187,082
1
L
Mercury
4,695
470
45
5
0
200,207
2
W
Charybdis
6,163
616
53
5
0
176,180
0
W
Vamana
5,727
573
52
5
0
222,729
2
L
Ymir
4,618
462
29
3
0
190,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role