Player Matchup

Mercury
Mercury
FLEX212
Mercury
Level 129
God Stats
2W - 2L
1,604 SR
Queue Stats
602W - 694L
1,409 Elo+
Solo
Cerberus
Cerberus
HIPYPOWER99
Cerberus
Level 66
God Stats
1W - 1L
1,858 SR
Queue Stats
28W - 16L
1,468 Elo+
Party 1
Neith
Neith
Sieg Bunny
Neith
Level 88
God Stats
0W - 1L
1,707 SR
Queue Stats
24W - 12L
1,574 Elo+
Party 1
Team Averages
Level 94
1,723 SR
1,484 Elo+

VS

Team Averages
Level 82
1,512 SR
1,352 Elo+
Cupid
Cupid
Ab0rti0nsMurda
Cupid
Level 120
God Stats
4W - 6L
1,458 SR
Queue Stats
308W - 423L
1,364 Elo+
Party 2
Discordia
Discordia
UglyCalendar
Discordia
Level 69
God Stats
5W - 8L
1,674 SR
Queue Stats
296W - 393L
1,364 Elo+
Party 2
Chaac
Chaac
Wuera931606
Chaac
Level 58
God Stats
1W - 1L
1,403 SR
Queue Stats
3W - 3L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FLEX212
Mercury
13
1 / 8 / 4
9,386
626
4,751
14,826
7,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
HIPYPOWER99
Cerberus
14
3 / 5 / 4
9,733
649
11,602
19,309
13,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
3 / 5 / 3
9,639
643
10,416
17,211
6,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
11,775
785
14,906
11,770
4,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
UglyCalendar
Discordia
17
6 / 1 / 11
11,762
784
20,390
9,118
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 13
10,634
709
7,770
15,470
8,369
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
18
18
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Mercury
FLEX212
Mercury
1
8
4
0.38
L
Cerberus
HIPYPOWER99
Cerberus
3
5
4
1
L
Neith
3
5
3
0.9
W
Discordia
UglyCalendar
Discordia
6
1
11
11.5
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
43,066
51,346
Taken
36,358
27,192
Mitigated
16,584
5,798
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,906
8,358
1,515
2,756
11,770
4,674
938
3,495
7,899
0
38,070
L
Mercury
FLEX212
Mercury
4,751
803
228
760
14,826
7,397
0
6,031
8,795
0
16,731
L
Cerberus
HIPYPOWER99
Cerberus
11,602
374
29
2,650
19,309
13,330
0
7,061
12,248
34,516
0
L
Neith
10,416
3,944
0
2,131
17,211
6,465
0
7,742
9,469
0
36,183
W
Discordia
UglyCalendar
Discordia
20,390
1,251
0
457
9,118
3,541
988
2,030
6,826
61,035
0
W
7,770
1,602
510
5,246
15,470
8,369
223
5,196
9,836
0
25,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
34,171
185
Minions Killed
171
7
Camps Cleared
5
775,477
Distance Traveled
831,875
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,775
785
42
3
2
279,909
2
L
Mercury
9,386
626
26
2
1
269,201
1
L
Cerberus
9,733
649
98
7
4
269,370
5
L
Neith
9,639
643
61
4
2
236,906
2
W
Discordia
11,762
784
101
7
2
274,671
1
W
Chaac
10,634
709
28
2
1
277,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role