Player Matchup

Set
Set
BinggBongg
Set
Level 39
God Stats
3W - 1L
1,714 SR
Queue Stats
83W - 94L
1,530 Elo+
Solo
Cerberus
Cerberus
Golf-3all
Cerberus
Level 46
God Stats
4W - 1L
1,782 SR
Queue Stats
91W - 106L
1,397 Elo+
Solo
Horus
Horus
ShutingStar 9X
Horus
Level 138
God Stats
13W - 6L
1,592 SR
Queue Stats
127W - 112L
1,487 Elo+
Party 1
Janus
Janus
itzcoppeltjmx
Janus
Level 32
God Stats
4W - 4L
1,517 SR
Queue Stats
30W - 34L
1,558 Elo+
Solo
Skadi
Skadi
santiagofg96
Skadi
Level 148
God Stats
6W - 1L
1,605 SR
Queue Stats
65W - 61L
1,427 Elo+
Party 1
Team Averages
Level 81
1,642 SR
1,480 Elo+

VS

Team Averages
Level 29
1,500 SR
1,210 Elo+
Mulan
Mulan
LUCAS-_-BCO
Mulan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2
Anubis
Anubis
LeoAkToppers
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
Pige_Toppers
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2
Kali
Kali
dimaz520
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 2
Fenrir
Fenrir
lu1z9ld10
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,228
556
4,478
7,548
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Golf-3all
Cerberus
11
1 / 0 / 6
7,109
547
3,698
6,596
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 5
7,870
605
8,986
6,060
5,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 3
8,139
626
8,804
5,690
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 0
6,751
519
2,898
2,138
811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,700
438
2,350
9,795
4,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
0 / 3 / 0
5,685
437
3,441
6,987
3,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,465
420
1,164
8,424
6,238
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
8
0 / 3 / 1
5,029
387
1,568
8,957
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
lu1z9ld10
Fenrir
10
0 / 1 / 0
5,426
417
759
9,022
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Cerberus
Golf-3all
Cerberus
1
0
6
4
L
1
2
0
0.5
L
Anubis
0
3
0
0
L
0
1
0
0
W
3
1
5
5.5
L
Kali
0
3
1
0.17
W
4
0
3
5.5
L
Fenrir
lu1z9ld10
Fenrir
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
9,282
28,032
Taken
43,185
16,978
Mitigated
19,273
11,707
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,478
2,072
0
4,184
7,548
3,096
0
263
7,285
0
47,976
W
Cerberus
Golf-3all
Cerberus
3,698
540
626
2,555
6,596
5,536
356
2,330
4,266
24,521
0
L
2,350
125
0
2,342
9,795
4,176
0
1,868
7,859
0
24,180
L
Anubis
3,441
0
0
1,757
6,987
3,186
0
3,740
3,015
43,606
0
L
1,164
190
0
2,531
8,424
6,238
0
2,790
5,560
14,280
0
W
8,986
3,826
1,341
2,251
6,060
5,133
141
526
5,534
0
39,530
L
Kali
1,568
460
0
2,126
8,957
2,465
0
509
8,430
0
16,240
W
8,804
478
0
750
5,690
2,402
92
1,320
4,370
76,607
0
L
Fenrir
lu1z9ld10
Fenrir
759
107
0
3,740
9,022
3,208
0
3,069
5,819
0
28,189
W
2,898
995
0
0
2,138
811
664
166
1,972
0
43,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
27,305
427
Minions Killed
228
0
Camps Cleared
0
1,317,238
Distance Traveled
1,222,148
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,228
556
91
7
0
290,006
3
W
Cerberus
7,109
547
55
4
0
269,110
5
L
Mulan
5,700
438
60
5
0
235,820
2
L
Anubis
5,685
437
74
6
0
223,821
5
L
Hades
5,465
420
26
2
0
247,449
6
W
Horus
7,870
605
65
5
0
248,893
1
L
Kali
5,029
387
27
2
0
255,626
0
W
Janus
8,139
626
134
10
0
277,746
4
L
Fenrir
5,426
417
41
3
0
259,432
2
W
Skadi
6,751
519
82
6
0
231,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role