Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Eternal_Reaper0
Anubis
Level 124
God Stats
5W - 4L
1,433 SR
Queue Stats
294W - 228L
1,592 Elo+
Party 2
Merlin
Merlin
IAmNemo1234
Merlin
Level 31
God Stats
4W - 1L
1,664 SR
Queue Stats
174W - 112L
1,544 Elo+
Party 2
Atlas
Atlas
XxPacheco23xX
Atlas
Level 43
God Stats
3W - 6L
1,382 SR
Queue Stats
86W - 91L
1,438 Elo+
Solo
Loki
Loki
tiosefe
Loki
Level 141
God Stats
4W - 3L
1,604 SR
Queue Stats
376W - 321L
1,508 Elo+
Party 2
Team Averages
Level 92
1,517 SR
1,516 Elo+

VS

Team Averages
Level 69
1,494 SR
1,523 Elo+
Neith
Neith
EducatriceSoso
Neith
Level 7
God Stats
1W - 1L
1,404 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 3
Chaac
Chaac
Immapotthead420
Chaac
Level 146
God Stats
2W - 5L
1,577 SR
Queue Stats
110W - 125L
1,506 Elo+
Party 1
The Morrigan
The Morrigan
NoFeedingPlease
The Morrigan
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 62L
1,488 Elo+
Party 1
Bellona
Bellona
YeooShawt420
Bellona
Level 18
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
fidjimen
Xing Tian
Level 66
God Stats
18W - 16L
1,504 SR
Queue Stats
78W - 71L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 0 / 6
6,377
580
8,571
5,687
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 2
6,627
602
2,379
5,614
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
11
5 / 0 / 3
6,615
601
6,159
4,105
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 2 / 0
6,488
590
4,711
7,943
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
tiosefe
Loki
11
3 / 3 / 3
6,941
631
4,481
7,691
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,417
402
1,222
7,807
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 1 / 2
6,619
602
3,754
7,349
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
NoFeedingPlease
The Morrigan
12
4 / 3 / 2
6,868
624
4,655
6,117
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
YeooShawt420
Bellona
9
0 / 3 / 2
5,478
498
3,677
9,336
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
fidjimen
Xing Tian
6
0 / 3 / 0
4,492
408
2,046
10,935
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
8
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
6
6
L
0
6
0
0
W
2
3
2
1
W
Merlin
5
0
3
6.5
L
4
1
2
5
L
The Morrigan
NoFeedingPlease
The Morrigan
4
3
2
1.67
W
3
2
0
1.5
L
Bellona
YeooShawt420
Bellona
0
3
2
0.33
L
Xing Tian
fidjimen
Xing Tian
0
3
0
0
W
Loki
tiosefe
Loki
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
15,354
31,040
Taken
41,544
13,218
Mitigated
20,650
9,876
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,571
5,196
0
1,190
5,687
2,058
689
1,771
3,672
0
36,940
L
1,222
464
0
1,228
7,807
2,246
816
2,956
4,851
0
17,740
W
2,379
155
0
2,096
5,614
2,570
896
2,007
3,607
43,530
0
W
Merlin
6,159
1,091
440
586
4,105
1,398
419
673
3,386
34,569
0
L
3,754
570
0
1,989
7,349
3,729
0
1,772
5,538
0
41,773
L
The Morrigan
NoFeedingPlease
The Morrigan
4,655
835
0
875
6,117
2,359
0
1,342
4,734
47,014
1,139
W
4,711
1,367
0
2,026
7,943
4,505
0
0
7,943
28,447
0
L
Bellona
YeooShawt420
Bellona
3,677
1,007
0
2,434
9,336
6,431
0
3,793
5,010
0
31,777
L
Xing Tian
fidjimen
Xing Tian
2,046
490
0
967
10,935
5,885
120
2,773
8,162
10,100
0
W
Loki
tiosefe
Loki
4,481
1,615
0
3,538
7,691
2,687
0
1,561
6,130
0
40,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
27,874
328
Minions Killed
253
0
Camps Cleared
0
993,222
Distance Traveled
1,094,204
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,377
580
58
5
0
207,030
2
L
Neith
4,417
402
33
3
0
187,837
0
W
Anubis
6,627
602
82
7
0
179,216
3
W
Merlin
6,615
601
55
5
0
200,050
3
L
Chaac
6,619
602
85
8
0
259,307
1
L
The Morrigan
6,868
624
78
7
0
205,047
2
W
Atlas
6,488
590
60
5
0
190,602
0
L
Bellona
5,478
498
50
5
0
231,835
0
L
Xing Tian
4,492
408
7
1
0
210,178
1
W
Loki
6,941
631
73
7
0
216,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role