Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AZIZx666
Nike
Level 16
God Stats
3W - 0L
1,709 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 1
He Bo
He Bo
Gngsh1
He Bo
Level 119
God Stats
1W - 0L
1,508 SR
Queue Stats
224W - 214L
1,496 Elo+
Party 1
Nox
Nox
VI10
Nox
Level 16
God Stats
15W - 4L
1,648 SR
Queue Stats
75W - 61L
1,566 Elo+
Party 1
Izanami
Izanami
will0ish
Izanami
Level 38
God Stats
3W - 2L
1,380 SR
Queue Stats
82W - 76L
1,534 Elo+
Party 1
Team Averages
Level 68
1,549 SR
1,506 Elo+

VS

Team Averages
Level 39
1,564 SR
1,365 Elo+
Achilles
Achilles
Deluxe80
Achilles
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 34L
1,256 Elo+
Party 2
Fafnir
Fafnir
Harmour
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,256 Elo+
Party 2
Set
Set
Nicaragua27
Set
Level 59
God Stats
2W - 1L
1,807 SR
Queue Stats
44W - 50L
1,391 Elo+
Party 2
Xbalanque
Xbalanque
Xennoss98
Xbalanque
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
has29
Vulcan
Level 69
God Stats
1W - 2L
1,512 SR
Queue Stats
67W - 70L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 1 / 13
9,843
547
15,220
13,413
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
16
0 / 0 / 4
9,125
507
3,946
13,368
8,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Gngsh1
He Bo
17
11 / 2 / 8
10,478
582
15,486
9,720
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
VI10
Nox
13
1 / 3 / 19
9,070
504
7,104
14,326
19,752
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
will0ish
Izanami
16
9 / 0 / 8
10,315
573
13,339
11,646
5,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deluxe80
Achilles
14
1 / 1 / 0
8,613
479
10,037
10,905
11,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Harmour
Fafnir
10
2 / 5 / 3
7,875
438
6,120
20,518
24,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 7 / 3
7,541
419
6,472
17,484
10,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
Xennoss98
Xbalanque
12
1 / 7 / 1
7,719
429
8,114
14,302
5,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
has29
Vulcan
11
1 / 7 / 4
7,633
424
8,629
13,278
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
27
Kills
6
6
Deaths
27
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
13
12.5
W
Nike
0
0
4
2
L
Achilles
Deluxe80
Achilles
1
1
0
1
W
He Bo
Gngsh1
He Bo
11
2
8
7.5
L
Fafnir
Harmour
Fafnir
2
5
3
0.7
L
1
7
3
0.36
W
Nox
VI10
Nox
1
3
19
3.5
L
Xbalanque
Xennoss98
Xbalanque
1
7
1
0.21
L
Vulcan
has29
Vulcan
1
7
4
0.43
W
Izanami
will0ish
Izanami
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,095
Damage
39,372
62,473
Taken
76,487
44,692
Mitigated
57,123
23,156
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,220
674
3,009
4,780
13,413
7,076
505
4,728
8,685
73,147
0
W
Nike
3,946
1,038
0
5,527
13,368
8,985
2,915
457
12,911
0
64,760
L
Achilles
Deluxe80
Achilles
10,037
2,926
0
1,925
10,905
11,037
44
3,059
7,846
0
60,820
W
He Bo
Gngsh1
He Bo
15,486
1,669
0
3,740
9,720
3,871
67
2,060
7,660
78,643
0
L
Fafnir
Harmour
Fafnir
6,120
2,026
0
2,775
20,518
24,907
0
11,722
8,796
22,466
0
L
6,472
2,541
0
636
17,484
10,025
0
8,128
9,356
0
57,829
W
Nox
VI10
Nox
7,104
1,085
1,419
2,178
14,326
19,752
720
3,832
10,494
21,249
0
L
Xbalanque
Xennoss98
Xbalanque
8,114
4,054
0
3,535
14,302
5,418
0
7,462
6,840
0
50,837
L
Vulcan
has29
Vulcan
8,629
1,513
0
966
13,278
5,736
0
7,439
5,839
46,079
0
W
Izanami
will0ish
Izanami
13,339
10,155
0
2,503
11,646
5,008
5,712
3,672
7,974
0
95,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
39,381
514
Minions Killed
353
0
Camps Cleared
0
1,737,105
Distance Traveled
1,627,850
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,843
547
112
6
0
344,603
3
W
Nike
9,125
507
117
7
0
339,407
0
L
Achilles
8,613
479
90
5
0
349,684
0
W
He Bo
10,478
582
117
7
0
385,688
0
L
Fafnir
7,875
438
17
1
0
340,715
2
L
Set
7,541
419
75
4
0
304,092
1
W
Nox
9,070
504
30
2
0
322,619
0
L
Xbalanque
7,719
429
98
5
0
319,056
6
L
Vulcan
7,633
424
73
4
0
314,303
4
W
Izanami
10,315
573
138
8
0
344,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role