Player Matchup

Scylla
Scylla
BringerOfNuts
Scylla
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,369 Elo+
Party 2
Hercules
Hercules
IceColdFlyte
Hercules
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 66L
1,418 Elo+
Party 2
Mulan
Mulan
Koyyume
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,487 Elo+
Party 3
Persephone
Persephone
MPAK86
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,487 Elo+
Party 3
Hel
Hel
Ragknar9001
Hel
Level 99
God Stats
5W - 7L
1,513 SR
Queue Stats
290W - 341L
1,400 Elo+
Solo
Team Averages
Level 89
1,503 SR
1,432 Elo+

VS

Team Averages
Level 129
1,490 SR
1,483 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Scraggster
Bastet
Level 103
God Stats
2W - 2L
1,111 SR
Queue Stats
148W - 103L
1,461 Elo+
Party 4
Nemesis
Nemesis
The MouZzer
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 105L
1,576 Elo+
Party 4
Yemoja
Yemoja
dunhelm
Yemoja
Level 109
God Stats
9W - 9L
1,623 SR
Queue Stats
866W - 898L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
harci
Ah Muzen Cab
Level 148
God Stats
8W - 4L
1,715 SR
Queue Stats
578W - 591L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 13
10,875
604
8,861
25,528
9,203
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
IceColdFlyte
Hercules
20
10 / 7 / 15
12,832
713
23,664
39,827
56,409
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
Koyyume
Mulan
20
13 / 3 / 14
12,512
695
34,428
39,171
33,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
MPAK86
Persephone
20
4 / 4 / 15
12,523
696
22,624
20,201
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 25
12,331
685
18,003
30,558
17,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
6 / 3 / 15
13,780
766
35,179
20,777
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Scraggster
Bastet
20
12 / 8 / 11
13,722
762
38,836
26,527
12,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
The MouZzer
Nemesis
20
3 / 6 / 18
12,262
681
19,370
27,514
34,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
dunhelm
Yemoja
19
1 / 7 / 19
11,684
649
9,636
33,582
27,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
harci
Ah Muzen Cab
20
4 / 7 / 15
12,715
706
34,436
20,725
9,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
104
31
Kills
26
25
Deaths
31
82
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
15
4.5
L
3
8
13
1.19
L
Hercules
IceColdFlyte
Hercules
10
7
15
2.5
L
Mulan
Koyyume
Mulan
13
3
14
6.67
L
Persephone
MPAK86
Persephone
4
4
15
2.88
L
1
3
25
4.5
W
Bastet
Scraggster
Bastet
12
8
11
2.19
W
Nemesis
The MouZzer
Nemesis
3
6
18
2
W
Yemoja
dunhelm
Yemoja
1
7
19
1.5
W
Ah Muzen Cab
harci
Ah Muzen Cab
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,580
Damage
137,457
155,285
Taken
129,125
125,142
Mitigated
95,469
88,097
Healing
48,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
35,179
20,274
1,684
7,856
20,777
11,296
3,742
7,386
13,391
0
72,903
L
8,861
2,253
6,484
5,505
25,528
9,203
27
1,997
23,386
15,346
0
L
Hercules
IceColdFlyte
Hercules
23,664
5,933
1,082
15,356
39,827
56,409
159
1,594
37,701
554
41,239
L
Mulan
Koyyume
Mulan
34,428
4,810
676
10,736
39,171
33,595
1,008
1,796
36,876
0
45,160
L
Persephone
MPAK86
Persephone
22,624
1,614
411
4,475
20,201
8,540
488
1,678
18,282
50,309
0
L
18,003
2,140
27,898
15,474
30,558
17,395
945
2,571
27,904
33,827
0
W
Bastet
Scraggster
Bastet
38,836
6,835
1,494
4,380
26,527
12,617
30
9,094
17,433
0
45,800
W
Nemesis
The MouZzer
Nemesis
19,370
3,088
2,568
6,835
27,514
34,296
255
10,948
16,566
0
27,239
W
Yemoja
dunhelm
Yemoja
9,636
2,814
10,250
8,521
33,582
27,395
574
17,427
16,155
17,773
0
W
Ah Muzen Cab
harci
Ah Muzen Cab
34,436
6,493
1,040
3,676
20,725
9,865
3,268
5,187
15,538
0
75,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
64,163
232
Minions Killed
189
0
Camps Cleared
0
1,560,268
Distance Traveled
1,567,493
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,780
766
81
5
0
294,462
0
L
Scylla
10,875
604
33
2
0
252,283
0
L
Hercules
12,832
713
35
2
0
284,426
4
L
Mulan
12,512
695
34
2
0
346,674
0
L
Persephone
12,523
696
83
5
0
327,317
0
L
Hel
12,331
685
47
3
0
349,568
0
W
Bastet
13,722
762
14
1
0
350,201
1
W
Nemesis
12,262
681
24
1
0
367,205
1
W
Yemoja
11,684
649
10
1
0
229,591
0
W
Ah Muzen Cab
12,715
706
60
3
0
326,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role