Player Matchup

Rama
Rama
Diamond V
Chisë
Rama
Diamond V
Level 160
God Stats
2W - 3L
1,317 SR
Queue Stats
150W - 135L
2,010 MMR
Party 3
Khepri
Khepri
Platinum I
DarwinZ10
Khepri
Platinum I
Level 127
God Stats
8W - 10L
1,546 SR
Queue Stats
457W - 455L
1,989 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Fabiio
Ah Muzen Cab
Diamond II
Level 148
God Stats
1W - 2L
1,580 SR
Queue Stats
201W - 188L
2,254 MMR
Party 3
Nemesis
Nemesis
Diamond III
Kínĝ
Nemesis
Diamond III
Level 160
God Stats
8W - 8L
1,706 SR
Queue Stats
308W - 325L
2,049 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
OmarKray
Guan Yu
Diamond IV
Level 160
God Stats
6W - 3L
1,545 SR
Queue Stats
197W - 204L
2,104 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,539 SR
2,081 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,513 SR
2,068 MMR
Awilix
Awilix
Diamond III
Apper
Awilix
Diamond III
Level 157
God Stats
149W - 68L
1,706 SR
Queue Stats
237W - 192L
2,164 MMR
Party 2
King Arthur
King Arthur
Diamond IV
BACALAS16
King Arthur
Diamond IV
Level 145
God Stats
10W - 14L
1,558 SR
Queue Stats
127W - 120L
2,210 MMR
Solo
Anubis
Anubis
Platinum V
JungleDiffed
Anubis
Platinum V
Level 127
God Stats
6W - 9L
1,500 SR
Queue Stats
263W - 256L
1,924 MMR
Party 1
Janus
Janus
Diamond V
TheOTP
Janus
Diamond V
Level 69
God Stats
21W - 26L
1,644 SR
Queue Stats
110W - 108L
2,026 MMR
Party 2
Hercules
Hercules
Platinum I
mjmc
Hercules
Platinum I
Level 124
God Stats
8W - 19L
1,155 SR
Queue Stats
174W - 155L
2,017 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chisë
Rama
20
11 / 4 / 10
16,981
586
41,840
30,916
16,722
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
DarwinZ10
Khepri
16
2 / 6 / 17
13,475
465
8,348
32,402
44,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Fabiio
Ah Muzen Cab
20
6 / 3 / 10
15,688
541
33,826
24,997
15,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
Kínĝ
Nemesis
20
5 / 9 / 10
15,743
543
22,290
31,890
19,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
OmarKray
Guan Yu
20
3 / 6 / 14
14,613
504
20,367
40,283
59,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
LancelotYu HuangArtioCabrakan

VS

Bans
AtlasShivaKaliCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Apper
Awilix
20
12 / 2 / 9
15,207
524
37,674
35,073
21,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
BACALAS16
King Arthur
20
5 / 4 / 16
14,993
517
30,278
39,931
57,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
4 / 8 / 9
14,505
500
19,941
26,744
21,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
TheOTP
Janus
20
4 / 6 / 5
14,341
495
13,712
21,567
10,547
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
mjmc
Hercules
15
3 / 7 / 9
12,014
414
10,336
45,892
53,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
76
27
Kills
28
28
Deaths
27
61
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Awilix
Apper
Awilix
12
2
9
8.25
L
King Arthur
BACALAS16
King Arthur
5
4
16
3.25
W
Rama
Chisë
Rama
11
4
10
4
W
Khepri
DarwinZ10
Khepri
2
6
17
1.75
W
Ah Muzen Cab
Fabiio
Ah Muzen Cab
6
3
10
3.67
L
Anubis
4
8
9
1.06
W
Nemesis
Kínĝ
Nemesis
5
9
10
1.11
W
Guan Yu
OmarKray
Guan Yu
3
6
14
1.67
L
Janus
TheOTP
Janus
4
6
5
1.08
L
Hercules
mjmc
Hercules
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,671
Damage
111,941
160,488
Taken
169,207
155,214
Mitigated
165,543
48,339
Healing
34,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Apper
Awilix
37,674
16,544
0
1,546
35,073
21,588
0
1,897
33,176
44
173,988
L
King Arthur
BACALAS16
King Arthur
30,278
3,203
0
4,040
39,931
57,967
0
4,447
35,484
817
114,039
W
Rama
Chisë
Rama
41,840
28,835
0
10,555
30,916
16,722
6,913
5,958
24,016
0
174,069
W
Khepri
DarwinZ10
Khepri
8,348
506
0
5,749
32,402
44,294
37
8,555
23,847
23,912
0
W
Ah Muzen Cab
Fabiio
Ah Muzen Cab
33,826
11,515
0
5,757
24,997
15,459
4,457
5,187
19,810
0
160,975
L
Anubis
19,941
1,876
0
11,263
26,744
21,933
138
3,298
23,446
135,433
0
W
Nemesis
Kínĝ
Nemesis
22,290
13,133
0
4,218
31,890
19,649
2,059
6,054
25,836
0
155,976
W
Guan Yu
OmarKray
Guan Yu
20,367
2,227
6,522
15,538
40,283
59,090
257
13,021
27,262
0
100,144
L
Janus
TheOTP
Janus
13,712
1,248
0
3,028
21,567
10,547
1,900
619
20,948
142,305
0
L
Hercules
mjmc
Hercules
10,336
3,063
0
14,477
45,892
53,508
0
4,593
41,299
99
41,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,500
Gold Earned
71,060
722
Minions Killed
743
0
Camps Cleared
0
2,784,103
Distance Traveled
2,761,951
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
15,207
524
166
6
0
701,047
11
L
King Arthur
14,993
517
157
5
0
500,385
3
W
Rama
16,981
586
185
6
0
545,092
6
W
Khepri
13,475
465
23
1
0
591,128
15
W
Ah Muzen Cab
15,688
541
195
7
0
569,490
9
L
Anubis
14,505
500
170
6
0
457,642
1
W
Nemesis
15,743
543
173
6
0
564,657
1
W
Guan Yu
14,613
504
146
5
0
513,736
2
L
Janus
14,341
495
207
7
0
592,340
0
L
Hercules
12,014
414
43
1
0
510,537
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role