Player Matchup

Baron Samedi
Baron Samedi
HumanOdin8
Baron Samedi
Level 69
God Stats
5W - 3L
1,696 SR
Queue Stats
96W - 102L
1,431 Elo+
Solo
Mulan
Mulan
Indra Cipactli
Mulan
Level 160
God Stats
14W - 14L
1,529 SR
Queue Stats
799W - 802L
1,394 Elo+
Solo
Artio
Artio
NemesisT115
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,470 Elo+
Solo
Pele
Pele
ThaMADTappa
Pele
Level 138
God Stats
2W - 6L
1,451 SR
Queue Stats
490W - 509L
1,415 Elo+
Solo
Danzaburou
Danzaburou
wonderbreadman11
Danzaburou
Level 105
God Stats
124W - 120L
1,502 SR
Queue Stats
375W - 371L
1,424 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,427 Elo+

VS

Team Averages
Level 88
1,483 SR
1,402 Elo+
Baron Samedi
Baron Samedi
A2G Stinks
Baron Samedi
Level 84
God Stats
35W - 33L
1,535 SR
Queue Stats
175W - 207L
1,377 Elo+
Party 1
Kali
Kali
Just PX4
Kali
Level 72
God Stats
2W - 0L
1,708 SR
Queue Stats
304W - 328L
1,401 Elo+
Party 1
Ullr
Ullr
KN Reaperstorm5
Ullr
Level 106
God Stats
5W - 7L
1,335 SR
Queue Stats
194W - 197L
1,455 Elo+
Solo
Odin
Odin
ViralGames
Odin
Level 79
God Stats
1W - 1L
1,340 SR
Queue Stats
97W - 95L
1,362 Elo+
Party 1
Thoth
Thoth
krt og
Thoth
Level 98
God Stats
4W - 2L
1,497 SR
Queue Stats
370W - 405L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HumanOdin8
Baron Samedi
14
5 / 3 / 1
8,712
545
9,290
12,067
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 1
8,977
561
10,368
9,345
7,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 0
6,730
421
2,183
7,533
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 1
7,454
466
4,647
16,245
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
wonderbreadman11
Danzaburou
12
1 / 2 / 0
7,636
477
6,421
8,919
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A2G Stinks
Baron Samedi
12
1 / 0 / 2
7,924
495
5,156
7,726
9,461
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
13
2 / 5 / 2
7,750
484
7,791
15,068
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 1
7,115
445
4,005
8,746
4,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 1
7,752
485
5,039
10,665
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
krt og
Thoth
15
6 / 3 / 2
9,406
588
10,042
9,750
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
10
Kills
11
11
Deaths
10
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A2G Stinks
Baron Samedi
1
0
2
2
L
Baron Samedi
HumanOdin8
Baron Samedi
5
3
1
1.83
L
2
1
1
2.5
W
Kali
2
5
2
0.6
W
1
1
1
1.5
L
1
0
0
1
L
1
5
1
0.3
W
1
1
1
1.5
W
Thoth
krt og
Thoth
6
3
2
2.33
L
Danzaburou
wonderbreadman11
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
32,033
54,109
Taken
51,955
26,150
Mitigated
32,141
24,316
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A2G Stinks
Baron Samedi
5,156
540
506
2,509
7,726
9,461
267
772
6,954
36,276
0
L
Baron Samedi
HumanOdin8
Baron Samedi
9,290
928
449
4,362
12,067
5,256
0
5,770
6,261
67,459
0
L
10,368
2,492
0
4,536
9,345
7,172
666
485
8,414
0
68,744
W
Kali
7,791
4,300
0
2,258
15,068
5,950
0
4,578
10,490
0
56,597
W
4,005
2,671
0
1,650
8,746
4,527
167
636
8,110
0
47,990
L
2,183
283
380
4,006
7,533
4,175
0
1,680
5,853
15,196
0
L
4,647
1,378
0
6,572
16,245
5,677
53
3,288
12,934
0
62,093
W
5,039
2,151
280
1,833
10,665
8,466
0
490
10,175
0
42,043
W
Thoth
krt og
Thoth
10,042
386
0
2,754
9,750
3,737
1,167
4,997
4,753
64,525
0
L
Danzaburou
wonderbreadman11
Danzaburou
6,421
2,498
321
3,690
8,919
3,870
0
3,975
4,944
0
42,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
39,947
438
Minions Killed
409
0
Camps Cleared
0
1,374,725
Distance Traveled
1,483,644
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,924
495
52
3
0
292,525
2
L
Baron Samedi
8,712
545
108
7
0
282,356
2
L
Mulan
8,977
561
129
8
0
300,074
1
W
Kali
7,750
484
80
5
0
315,407
0
W
Ullr
7,115
445
82
5
0
261,704
2
L
Artio
6,730
421
22
1
0
225,450
2
L
Pele
7,454
466
97
6
0
291,453
5
W
Odin
7,752
485
74
5
0
310,296
7
W
Thoth
9,406
588
121
8
0
303,712
2
L
Danzaburou
7,636
477
82
5
0
275,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role