Player Matchup

Atlas
Atlas
AlphaHound167
Atlas
Level 24
God Stats
28W - 34L
1,329 SR
Queue Stats
110W - 133L
1,271 Elo+
Party 1
Awilix
Awilix
FairyQueenHayden
Awilix
Level 145
God Stats
3W - 1L
1,362 SR
Queue Stats
255W - 265L
1,358 Elo+
Solo
Chronos
Chronos
PaulStillWalkin
Chronos
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 197L
1,286 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
Level 106
God Stats
5W - 1L
1,294 SR
Queue Stats
27W - 26L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
mizu112
Gilgamesh
Level 85
God Stats
9W - 2L
1,389 SR
Queue Stats
80W - 62L
1,382 Elo+
Solo
Team Averages
Level 83
1,375 SR
1,316 Elo+

VS

Team Averages
Level 72
1,420 SR
1,277 Elo+
Discordia
Discordia
FizzyElf 115
Discordia
Level 86
God Stats
0W - 2L
1,279 SR
Queue Stats
104W - 116L
1,348 Elo+
Solo
Atlas
Atlas
Shi3styDee
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 2
Bakasura
Bakasura
ToGxSavage
Bakasura
Level 103
God Stats
12W - 10L
1,577 SR
Queue Stats
34W - 39L
1,337 Elo+
Solo
Sol
Sol
VitorRibeiro050
Sol
Level 125
God Stats
4W - 4L
1,441 SR
Queue Stats
58W - 75L
1,325 Elo+
Solo
Loki
Loki
WannaBeABaller56
Loki
Level 43
God Stats
1W - 3L
1,304 SR
Queue Stats
19W - 29L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,614
510
4,306
6,030
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
3 / 2 / 0
5,924
539
2,468
10,428
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 1
6,157
560
5,937
5,059
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
RH-Badman
Ah Muzen Cab
10
1 / 0 / 2
6,057
551
2,631
4,801
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
mizu112
Gilgamesh
10
1 / 4 / 1
6,182
562
4,622
9,759
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FizzyElf 115
Discordia
9
0 / 1 / 0
5,300
482
3,156
6,364
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
8
0 / 2 / 1
5,335
485
2,871
7,553
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
ToGxSavage
Bakasura
13
6 / 1 / 0
7,660
696
8,878
8,886
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
4,495
409
3,820
4,569
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 1
5,301
482
1,849
7,286
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
7
7
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
3
2
0
1.5
L
Discordia
FizzyElf 115
Discordia
0
1
0
0
W
1
0
1
1.5
W
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
1
0
2
2
L
Atlas
0
2
1
0.25
L
Bakasura
ToGxSavage
Bakasura
6
1
0
6
L
0
2
0
0
L
1
2
1
0.75
W
Gilgamesh
mizu112
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
20,574
36,077
Taken
34,658
16,123
Mitigated
13,236
10,111
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,306
2,183
0
1,274
6,030
2,870
61
3,866
2,164
11,740
0
W
2,468
1,298
0
3,524
10,428
3,677
0
299
9,755
0
30,605
L
Discordia
FizzyElf 115
Discordia
3,156
390
62
586
6,364
1,958
0
4,462
1,902
33,103
0
W
5,937
1,757
167
1,232
5,059
1,925
1,254
2,990
2,069
43,334
0
W
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
2,631
691
0
1,812
4,801
1,788
1,528
2,692
2,109
0
40,026
L
Atlas
2,871
1,064
0
666
7,553
3,745
0
4,341
3,212
11,754
0
L
Bakasura
ToGxSavage
Bakasura
8,878
6,090
0
3,970
8,886
4,198
1,074
0
8,886
0
43,401
L
3,820
1,299
81
2,200
4,569
1,111
0
1,160
3,409
20,159
0
L
1,849
568
0
2,700
7,286
2,224
0
280
7,006
0
25,524
W
Gilgamesh
mizu112
Gilgamesh
4,622
1,797
0
2,102
9,759
5,863
0
0
8,281
0
30,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
28,091
275
Minions Killed
272
0
Camps Cleared
0
1,050,992
Distance Traveled
983,679
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,614
510
9
1
0
233,478
0
W
Awilix
5,924
539
60
5
0
227,019
6
L
Discordia
5,300
482
58
5
0
200,603
1
W
Chronos
6,157
560
74
7
0
199,589
0
W
Ah Muzen Cab
6,057
551
78
7
0
210,181
2
L
Atlas
5,335
485
20
2
0
220,042
2
L
Bakasura
7,660
696
103
9
0
239,147
1
L
Sol
4,495
409
46
4
0
127,694
0
L
Loki
5,301
482
45
4
0
196,193
1
W
Gilgamesh
6,182
562
54
5
0
180,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role