Player Matchup

Chaac
Chaac
 
Chaac
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Pottop69
Hades
Level 128
God Stats
1W - 0L
1,762 SR
Queue Stats
34W - 40L
1,416 Elo+
Solo
Achilles
Achilles
Reddelynn
Achilles
Level 59
God Stats
8W - 5L
1,642 SR
Queue Stats
171W - 175L
1,523 Elo+
Solo
Susano
Susano
TRAPTOMISPRIME
Susano
Level 67
God Stats
5W - 11L
1,475 SR
Queue Stats
35W - 52L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
Xyz-321-abc
Baba Yaga
Level 109
God Stats
37W - 31L
1,538 SR
Queue Stats
588W - 608L
1,499 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,470 Elo+

VS

Team Averages
Level 43
1,304 SR
1,279 Elo+
Cthulhu
Cthulhu
Cosmic_Struggle
Cthulhu
Level 5
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Merlin
Merlin
JimmyKarn
Merlin
Level 25
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 1
Hercules
Hercules
Killer_of_Fapp
Hercules
Level 108
God Stats
0W - 1L
1,158 SR
Queue Stats
3W - 8L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
kushasaurus_Rexx
Kukulkan
Level 8
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Camazotz
Camazotz
mega maddux
Camazotz
Level 68
God Stats
4W - 2L
1,799 SR
Queue Stats
96W - 108L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 0 / 22
12,387
1,239
12,771
12,847
18,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Pottop69
Hades
18
10 / 0 / 19
12,935
1,294
20,648
8,174
5,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Reddelynn
Achilles
18
9 / 1 / 21
11,830
1,183
18,744
10,118
5,618
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 16
10,543
1,054
10,207
9,898
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
Xyz-321-abc
Baba Yaga
18
8 / 0 / 27
12,117
1,212
20,265
4,051
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 0
9,568
957
6,468
26,172
19,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JimmyKarn
Merlin
15
0 / 14 / 0
9,351
935
7,510
21,844
8,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
1 / 5 / 1
10,098
1,010
5,307
20,693
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 9 / 0
9,953
995
11,456
16,427
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
mega maddux
Camazotz
15
0 / 1 / 1
9,224
922
1,436
6,257
2,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
4
38
Kills
2
2
Deaths
38
105
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
22
19
L
0
9
0
0
L
Merlin
JimmyKarn
Merlin
0
14
0
0
L
Hercules
1
5
1
0.3
W
Hades
Pottop69
Hades
10
0
19
19.5
W
Achilles
Reddelynn
Achilles
9
1
21
19.5
W
3
1
16
11
W
Baba Yaga
Xyz-321-abc
Baba Yaga
8
0
27
21.5
L
1
9
0
0.11
L
Camazotz
mega maddux
Camazotz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,635
Damage
32,177
45,088
Taken
91,393
36,814
Mitigated
53,583
14,093
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,771
4,029
0
4,276
12,847
18,545
0
8,348
4,287
0
22,701
L
6,468
1,324
0
2,353
26,172
19,432
0
9,889
16,283
29,308
0
L
Merlin
JimmyKarn
Merlin
7,510
1,436
0
0
21,844
8,447
0
11,409
10,435
20,398
0
L
Hercules
5,307
1,763
53
2,940
20,693
16,304
0
7,590
13,103
0
13,850
W
Hades
Pottop69
Hades
20,648
3,063
978
4,600
8,174
5,168
0
5,252
2,817
41,594
0
W
Achilles
Reddelynn
Achilles
18,744
10,614
0
777
10,118
5,618
0
4,700
4,638
0
42,447
W
10,207
1,373
0
1,977
9,898
5,044
0
4,937
3,785
0
27,251
W
Baba Yaga
Xyz-321-abc
Baba Yaga
20,265
608
0
1,485
4,051
2,439
0
2,197
1,854
36,842
0
L
11,456
1,393
0
111
16,427
7,009
0
8,978
7,449
28,223
0
L
Camazotz
mega maddux
Camazotz
1,436
282
0
1,226
6,257
2,391
0
3,047
3,210
0
6,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,812
Gold Earned
48,194
210
Minions Killed
148
11
Camps Cleared
4
1,119,293
Distance Traveled
752,448
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,387
1,239
34
3
0
204,969
0
L
Cthulhu
9,568
957
41
4
0
152,570
0
L
Merlin
9,351
935
28
3
0
159,359
0
L
Hercules
10,098
1,010
26
3
1
141,948
0
W
Hades
12,935
1,294
64
6
5
232,260
0
W
Achilles
11,830
1,183
37
4
3
239,104
1
W
Susano
10,543
1,054
36
4
2
212,117
1
W
Baba Yaga
12,117
1,212
39
4
1
230,843
0
L
Kukulkan
9,953
995
51
5
2
181,515
0
L
Camazotz
9,224
922
2
0
1
117,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role