Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold V
DeadBow
Hachiman
Gold V
Level 142
God Stats
147W - 170L
1,497 SR
Queue Stats
586W - 597L
1,268 MMR
Party 1
Bacchus
Bacchus
Gold V
Typical96
Bacchus
Gold V
Level 156
God Stats
1W - 0L
1,269 SR
Queue Stats
122W - 177L
1,395 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,422 SR
1,388 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 83
1,628 SR
1,349 MMR
Ymir
Ymir
Bronze III
Baklanchik
Ymir
Bronze III
Level 49
God Stats
1W - 3L
1,458 SR
Queue Stats
2W - 3L
1,375 MMR
Party 2
Yu Huang
Yu Huang
Bronze IV
LeckerApfel
Yu Huang
Bronze IV
Level 98
God Stats
0W - 1L
1,871 SR
Queue Stats
2W - 4L
1,335 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
vEUPHORIAv
Hou Yi
Bronze IV
Level 101
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 4L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 10
9,454
788
13,491
11,331
4,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hachiman
DeadBow
Hachiman
15
12 / 1 / 4
10,210
851
16,143
8,119
3,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Typical96
Bacchus
11
1 / 3 / 11
8,597
716
6,872
15,839
18,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AtlasTyrThothHerculesAh Muzen Cab

VS

Bans
ChaacScyllaAnhurSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,683
724
2,811
15,454
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
LeckerApfel
Yu Huang
10
0 / 9 / 3
6,971
581
6,877
12,677
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
vEUPHORIAv
Hou Yi
12
2 / 4 / 2
7,783
649
9,743
11,622
5,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
10
8
L
2
3
1
0.83
W
Hachiman
DeadBow
Hachiman
12
1
4
14
L
Yu Huang
LeckerApfel
Yu Huang
0
9
3
0.17
W
Bacchus
Typical96
Bacchus
1
3
11
2.17
L
Hou Yi
vEUPHORIAv
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
19,431
35,289
Taken
39,753
27,086
Mitigated
25,715
14,314
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,491
4,597
1,271
6,667
11,331
4,431
1,988
3,397
7,934
43,780
0
L
2,811
33
0
3,483
15,454
14,819
0
8,663
6,791
12,528
0
W
Hachiman
DeadBow
Hachiman
16,143
6,279
0
1,311
8,119
3,670
698
2,501
5,618
0
41,404
L
Yu Huang
LeckerApfel
Yu Huang
6,877
971
0
638
12,677
5,648
0
5,920
6,757
14,553
0
W
Bacchus
Typical96
Bacchus
6,872
1,134
363
4,702
15,839
18,985
110
4,709
11,130
18,125
0
L
Hou Yi
vEUPHORIAv
Hou Yi
9,743
4,386
0
1,600
11,622
5,248
0
5,806
5,816
0
32,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
23,437
130
Minions Killed
92
9
Camps Cleared
2
639,579
Distance Traveled
609,022
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,454
788
66
6
4
201,076
3
L
Ymir
8,683
724
7
1
1
213,814
5
W
Hachiman
10,210
851
40
3
4
224,492
5
L
Yu Huang
6,971
581
24
2
0
185,779
2
W
Bacchus
8,597
716
24
2
1
214,011
3
L
Hou Yi
7,783
649
61
5
1
209,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role