Player Matchup

Zhong Kui
Zhong Kui
CallMeGogy
Zhong Kui
Level 129
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Geb
Geb
CallMeKimo
Geb
Level 151
God Stats
2W - 1L
1,617 SR
Queue Stats
12W - 15L
1,473 Elo+
Party 1
Medusa
Medusa
Major_Moiz
Medusa
Level 145
God Stats
1W - 3L
1,465 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Serqet
Serqet
RayZor_ray-90
Serqet
Level 147
God Stats
0W - 1L
1,362 SR
Queue Stats
14W - 18L
1,496 Elo+
Party 1
Vulcan
Vulcan
TG217
Vulcan
Level 135
God Stats
0W - 1L
1,732 SR
Queue Stats
24W - 19L
1,616 Elo+
Solo
Team Averages
Level 141
1,490 SR
1,517 Elo+

VS

Team Averages
Level 117
1,435 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PerLeuR
Jing Wei
Level 129
God Stats
1W - 3L
1,069 SR
Queue Stats
280W - 261L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
SQUID MAN TIM
Baron Samedi
Level 123
God Stats
40W - 23L
1,690 SR
Queue Stats
245W - 199L
1,520 Elo+
Party 2
Bastet
Bastet
SamElt
Bastet
Level 107
God Stats
10W - 10L
1,416 SR
Queue Stats
223W - 206L
1,455 Elo+
Party 2
Ne Zha
Ne Zha
TheColossal1
Ne Zha
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 30L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CallMeGogy
Zhong Kui
12
0 / 4 / 0
7,308
406
9,734
14,926
10,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 0
7,242
402
4,561
13,925
14,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Major_Moiz
Medusa
13
0 / 2 / 2
7,739
430
7,059
12,720
5,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 0
6,925
385
6,099
13,201
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Vulcan
TG217
Vulcan
14
0 / 2 / 0
7,939
441
6,619
8,700
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 1 / 3
10,259
570
14,900
11,542
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
PerLeuR
Jing Wei
16
2 / 0 / 1
10,176
565
6,444
10,362
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Baron Samedi
SQUID MAN TIM
Baron Samedi
12
1 / 1 / 4
8,478
471
6,188
13,200
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
SamElt
Bastet
15
6 / 1 / 5
9,994
555
6,980
12,404
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
15
1 / 0 / 8
9,785
544
9,407
16,352
12,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
3
5.5
L
Zhong Kui
CallMeGogy
Zhong Kui
0
4
0
0
L
0
2
0
0
L
Medusa
Major_Moiz
Medusa
0
2
2
0.5
W
Jing Wei
PerLeuR
Jing Wei
2
0
1
2.5
L
2
4
0
0.5
W
Baron Samedi
SQUID MAN TIM
Baron Samedi
1
1
4
3
W
Bastet
SamElt
Bastet
6
1
5
8.5
L
Vulcan
TG217
Vulcan
0
2
0
0
W
Ne Zha
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,072
Damage
43,919
63,472
Taken
63,860
39,292
Mitigated
40,156
12,013
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,900
820
0
3,957
11,542
5,363
631
4,668
6,438
98,516
0
L
Zhong Kui
CallMeGogy
Zhong Kui
9,734
1,029
0
3,016
14,926
10,090
0
2,246
12,680
51,523
0
L
4,561
605
283
3,185
13,925
14,152
0
5,305
8,620
29,123
0
L
Medusa
Major_Moiz
Medusa
7,059
2,580
0
1,034
12,720
5,290
0
3,294
9,426
0
70,329
W
Jing Wei
PerLeuR
Jing Wei
6,444
4,881
0
6,616
10,362
3,994
2,785
699
9,423
0
87,637
L
6,099
736
0
2,995
13,201
5,907
0
4,940
8,261
0
36,204
W
Baron Samedi
SQUID MAN TIM
Baron Samedi
6,188
299
489
3,959
13,200
13,001
0
4,681
8,051
40,351
0
W
Bastet
SamElt
Bastet
6,980
2,123
0
8,088
12,404
4,977
324
3,218
9,130
29
68,754
L
Vulcan
TG217
Vulcan
6,619
2,391
0
1,500
8,700
3,853
0
5,332
3,368
76,690
0
W
Ne Zha
9,407
4,576
0
7,800
16,352
12,821
584
7,478
7,898
0
71,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
48,692
448
Minions Killed
619
0
Camps Cleared
0
1,713,573
Distance Traveled
1,783,039
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,259
570
172
10
0
359,031
3
L
Zhong Kui
7,308
406
111
6
0
301,853
4
L
Geb
7,242
402
23
1
0
344,830
4
L
Medusa
7,739
430
108
6
0
339,350
2
W
Jing Wei
10,176
565
159
9
0
314,282
7
L
Serqet
6,925
385
62
3
0
382,925
1
W
Baron Samedi
8,478
471
47
3
0
317,061
6
W
Bastet
9,994
555
113
6
0
424,942
3
L
Vulcan
7,939
441
144
8
0
344,615
4
W
Ne Zha
9,785
544
128
7
0
367,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role