Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Aythor4
Tsukuyomi
Gold V
Level 42
God Stats
20W - 22L
1,590 SR
Queue Stats
137W - 138L
1,426 MMR
Solo
Charybdis
Charybdis
Silver II
Cryptolyt
Charybdis
Silver II
Level 95
God Stats
10W - 19L
1,516 SR
Queue Stats
54W - 68L
1,105 MMR
Party 3
Da Ji
Da Ji
Silver I
Orlandito_507
Da Ji
Silver I
Level 129
God Stats
11W - 20L
1,572 SR
Queue Stats
218W - 234L
1,256 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
black-sangel
Sylvanus
Gold IV
Level 102
God Stats
2W - 2L
1,558 SR
Queue Stats
33W - 35L
1,555 MMR
Party 3
Baron Samedi
Baron Samedi
Bronze V
esparta183
Baron Samedi
Bronze V
Level 64
God Stats
7W - 10L
1,151 SR
Queue Stats
11W - 20L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,477 SR
1,368 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,663 SR
1,369 MMR
Ra
Ra
Gold V
Create Carroll
Ra
Gold V
Level 75
God Stats
2W - 2L
1,635 SR
Queue Stats
19W - 14L
1,645 MMR
Party 1
Osiris
Osiris
Silver III
HAIGHY4
Osiris
Silver III
Level 128
God Stats
5W - 10L
1,368 SR
Queue Stats
27W - 37L
1,282 MMR
Solo
Izanami
Izanami
Gold V
JiiBe G
Izanami
Gold V
Level 86
God Stats
4W - 3L
1,683 SR
Queue Stats
31W - 33L
1,335 MMR
Solo
Cerberus
Cerberus
Silver I
Layerrs
Cerberus
Silver I
Level 129
God Stats
2W - 0L
1,850 SR
Queue Stats
122W - 119L
1,183 MMR
Party 1
Awilix
Awilix
Bronze V
RealRT_
Awilix
Bronze V
Level 124
God Stats
3W - 2L
1,780 SR
Queue Stats
17W - 27L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aythor4
Tsukuyomi
10
1 / 2 / 0
5,536
554
4,988
8,454
5,298
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Cryptolyt
Charybdis
9
0 / 4 / 2
5,430
543
4,763
9,004
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,575
458
1,952
7,078
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
black-sangel
Sylvanus
7
1 / 5 / 1
4,643
464
2,248
10,513
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
esparta183
Baron Samedi
8
1 / 2 / 0
4,813
481
2,277
4,424
2,153
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CliodhnaAh Muzen CabHadesHorusKali

VS

Bans
DanzaburouFenrirLancelotAtlasSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,479
648
7,245
4,136
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
HAIGHY4
Osiris
10
2 / 1 / 0
5,614
561
6,460
9,352
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
JiiBe G
Izanami
10
3 / 1 / 4
5,878
588
5,171
6,465
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Layerrs
Cerberus
9
4 / 0 / 4
6,029
603
4,089
7,254
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
RealRT_
Awilix
10
1 / 2 / 4
5,710
571
2,641
6,982
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aythor4
Tsukuyomi
1
2
0
0.5
W
5
0
2
6
L
Charybdis
Cryptolyt
Charybdis
0
4
2
0.25
W
Osiris
HAIGHY4
Osiris
2
1
0
2
W
Izanami
JiiBe G
Izanami
3
1
4
5
W
Cerberus
Layerrs
Cerberus
4
0
4
6
L
0
2
1
0.25
W
Awilix
RealRT_
Awilix
1
2
4
1.5
L
Sylvanus
black-sangel
Sylvanus
1
5
1
0.3
L
Baron Samedi
esparta183
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
25,606
39,473
Taken
34,189
18,006
Mitigated
19,848
9,912
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aythor4
Tsukuyomi
4,988
1,082
0
2,024
8,454
5,298
0
0
8,454
0
39,952
W
7,245
1,266
370
1,336
4,136
1,615
50
1,331
2,805
52,953
0
L
Charybdis
Cryptolyt
Charybdis
4,763
3,047
0
3,156
9,004
2,251
0
1,875
7,129
0
42,682
W
Osiris
HAIGHY4
Osiris
6,460
1,652
0
4,720
9,352
8,605
0
80
9,272
0
36,114
W
Izanami
JiiBe G
Izanami
5,171
3,926
0
2,204
6,465
1,970
1,056
761
5,704
0
44,774
W
Cerberus
Layerrs
Cerberus
4,089
441
0
2,195
7,254
5,199
0
1,580
5,674
17,591
0
L
1,952
363
0
999
7,078
2,512
0
1,526
5,552
0
18,353
W
Awilix
RealRT_
Awilix
2,641
1,000
0
2,828
6,982
2,459
0
773
6,209
0
33,825
L
Sylvanus
black-sangel
Sylvanus
2,248
907
796
1,699
10,513
5,792
0
4,920
5,593
11,539
0
L
Baron Samedi
esparta183
Baron Samedi
2,277
235
338
900
4,424
2,153
0
3,013
1,411
19,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
29,710
223
Minions Killed
339
0
Camps Cleared
0
925,744
Distance Traveled
972,804
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,536
554
56
6
0
195,803
4
W
Ra
6,479
648
84
8
0
207,587
5
L
Charybdis
5,430
543
73
7
0
186,687
2
W
Osiris
5,614
561
63
6
0
188,596
1
W
Izanami
5,878
588
70
7
0
176,994
2
W
Cerberus
6,029
603
52
5
0
186,943
1
L
Da Ji
4,575
458
45
5
0
207,198
5
W
Awilix
5,710
571
70
7
0
212,684
0
L
Sylvanus
4,643
464
21
2
0
164,548
1
L
Baron Samedi
4,813
481
28
3
0
171,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role