Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bangzooka
Ah Muzen Cab
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,358 Elo+
Party 1
Ishtar
Ishtar
Borg
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,365 Elo+
Party 1
Tiamat
Tiamat
Derre
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,213 Elo+
Party 1
Fenrir
Fenrir
KungLarssoon
Fenrir
Level 24
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 13L
1,347 Elo+
Party 1
Thoth
Thoth
skinofthenight
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,299 Elo+
Party 1
Team Averages
Level 64
1,456 SR
1,316 Elo+

VS

Team Averages
Level 48
1,362 SR
1,377 Elo+
Scylla
Scylla
CzepiiTTv
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 86L
1,432 Elo+
Party 3
Raijin
Raijin
PABLO FRX
Raijin
Level 107
God Stats
7W - 7L
1,492 SR
Queue Stats
462W - 484L
1,418 Elo+
Solo
Merlin
Merlin
Vlahara
Merlin
Level 46
God Stats
3W - 2L
1,173 SR
Queue Stats
63W - 88L
1,333 Elo+
Party 2
Loki
Loki
hunterfabulous
Loki
Level 44
God Stats
1W - 2L
1,145 SR
Queue Stats
65W - 89L
1,339 Elo+
Party 2
Anhur
Anhur
xMFIx
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bangzooka
Ah Muzen Cab
16
6 / 5 / 3
8,993
818
7,506
11,682
4,445
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Borg
Ishtar
13
0 / 7 / 7
7,245
659
4,353
12,721
4,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Derre
Tiamat
13
1 / 5 / 5
7,498
682
3,684
10,038
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 6 / 5
7,464
679
4,244
11,489
5,246
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 4 / 5
8,883
808
7,743
9,417
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CzepiiTTv
Scylla
20
17 / 1 / 7
11,369
1,034
20,651
8,410
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
PABLO FRX
Raijin
14
1 / 5 / 14
8,591
781
9,695
9,413
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Vlahara
Merlin
17
4 / 2 / 10
9,660
878
12,164
8,172
3,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 8
8,746
795
4,566
6,709
2,773
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
xMFIx
Anhur
11
0 / 3 / 9
7,484
680
2,113
5,928
2,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
14
Kills
27
27
Deaths
14
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bangzooka
Ah Muzen Cab
6
5
3
1.5
L
Ishtar
Borg
Ishtar
0
7
7
0.5
W
Scylla
CzepiiTTv
Scylla
17
1
7
20.5
L
Tiamat
Derre
Tiamat
1
5
5
0.7
L
Fenrir
2
6
5
0.75
W
Raijin
PABLO FRX
Raijin
1
5
14
1.6
W
Merlin
Vlahara
Merlin
4
2
10
4.5
W
5
3
8
3
L
5
4
5
1.88
W
Anhur
xMFIx
Anhur
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,530
Damage
49,189
55,347
Taken
38,632
23,144
Mitigated
16,417
9,426
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bangzooka
Ah Muzen Cab
7,506
3,175
358
1,864
11,682
4,445
0
9,261
2,421
0
22,585
L
Ishtar
Borg
Ishtar
4,353
1,997
383
1,079
12,721
4,788
0
10,055
2,666
0
12,430
W
Scylla
CzepiiTTv
Scylla
20,651
436
1,107
3,310
8,410
3,791
1,020
2,014
6,396
34,578
0
L
Tiamat
Derre
Tiamat
3,684
687
456
1,342
10,038
5,266
0
7,462
2,576
7,715
0
L
Fenrir
4,244
518
310
914
11,489
5,246
0
8,563
2,926
0
7,177
W
Raijin
PABLO FRX
Raijin
9,695
1,124
830
761
9,413
4,038
200
2,555
6,858
18,784
0
W
Merlin
Vlahara
Merlin
12,164
409
1,446
2,573
8,172
3,598
754
3,053
5,119
26,805
0
W
4,566
620
268
539
6,709
2,773
0
2,086
4,623
0
8,698
L
7,743
449
1,232
1,488
9,417
3,399
0
7,169
2,248
20,253
0
W
Anhur
xMFIx
Anhur
2,113
929
564
556
5,928
2,217
611
1,719
4,209
0
6,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
45,850
90
Minions Killed
125
0
Camps Cleared
0
912,593
Distance Traveled
875,302
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,993
818
19
2
0
193,193
1
L
Ishtar
7,245
659
19
2
0
175,266
0
W
Scylla
11,369
1,034
40
4
0
203,456
0
L
Tiamat
7,498
682
12
1
0
183,101
0
L
Fenrir
7,464
679
7
1
0
183,936
0
W
Raijin
8,591
781
22
2
0
157,709
1
W
Merlin
9,660
878
41
4
0
203,499
0
W
Loki
8,746
795
14
1
0
183,614
1
L
Thoth
8,883
808
33
3
0
177,097
0
W
Anhur
7,484
680
8
1
0
127,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role