Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Aikod
Poseidon
Level 47
God Stats
2W - 2L
1,834 SR
Queue Stats
17W - 17L
1,441 Elo+
Party 1
Fenrir
Fenrir
garashy2
Fenrir
Level 104
God Stats
8W - 11L
1,430 SR
Queue Stats
414W - 428L
1,409 Elo+
Party 1
Izanami
Izanami
geterdone9366
Izanami
Level 108
God Stats
18W - 18L
1,456 SR
Queue Stats
163W - 146L
1,435 Elo+
Solo
Team Averages
Level 113
1,544 SR
1,457 Elo+

VS

Team Averages
Level 66
1,402 SR
1,414 Elo+
Sol
Sol
AlphaW0lfPack
Sol
Level 28
God Stats
10W - 6L
1,625 SR
Queue Stats
14W - 27L
1,343 Elo+
Party 3
Skadi
Skadi
JewelsUndJoules
Skadi
Level 83
God Stats
13W - 6L
1,537 SR
Queue Stats
396W - 420L
1,447 Elo+
Party 2
Chang'e
Chang'e
Madgariz
Chang'e
Level 70
God Stats
1W - 1L
1,152 SR
Queue Stats
210W - 242L
1,450 Elo+
Party 2
Set
Set
Zeuseon
Set
Level 58
God Stats
22W - 20L
1,403 SR
Queue Stats
75W - 75L
1,416 Elo+
Solo
Ymir
Ymir
xDR3W2NIC3x
Ymir
Level 89
God Stats
6W - 21L
1,291 SR
Queue Stats
51W - 62L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 4 / 0
4,644
464
4,183
7,542
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
5
0 / 4 / 1
4,263
426
1,255
7,382
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Aikod
Poseidon
8
1 / 2 / 0
5,022
502
3,212
5,514
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
garashy2
Fenrir
8
0 / 4 / 0
4,634
463
1,748
10,500
5,322
Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
7
1 / 3 / 1
5,007
501
6,584
6,375
2,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,495
650
9,103
8,151
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 1
6,594
659
4,704
4,995
1,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Madgariz
Chang'e
8
1 / 1 / 6
5,729
573
3,129
6,762
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Set
9
1 / 0 / 1
5,456
546
5,461
7,798
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 0
6,811
681
5,092
4,338
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
17
17
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
0
0
L
Khepri
 
Khepri
0
4
1
0.13
L
Poseidon
Aikod
Poseidon
1
2
0
0.5
W
7
1
1
7.5
W
4
0
1
4.5
W
Chang'e
Madgariz
Chang'e
1
1
6
4
W
Set
1
0
1
1.5
L
Fenrir
garashy2
Fenrir
0
4
0
0
L
Izanami
1
3
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
27,489
37,313
Taken
32,044
18,745
Mitigated
12,009
7,477
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,183
1,664
0
1,464
7,542
2,814
0
1,872
5,613
0
26,276
L
Khepri
 
Khepri
1,255
270
0
430
7,382
6,824
0
6,409
973
9,751
0
L
Poseidon
Aikod
Poseidon
3,212
715
0
655
5,514
1,550
0
506
5,008
29,241
0
W
9,103
6,494
345
2,975
8,151
2,142
1,650
729
7,422
35,467
0
W
4,704
2,353
0
1,703
4,995
1,638
1,074
1,326
3,669
0
46,867
W
Chang'e
Madgariz
Chang'e
3,129
490
668
2,709
6,762
3,092
583
813
5,949
25,169
0
W
Set
5,461
3,017
0
383
7,798
3,062
0
1,599
6,199
0
32,711
L
Fenrir
garashy2
Fenrir
1,748
524
0
3,684
10,500
5,322
0
4,239
5,924
0
16,946
L
Izanami
6,584
4,365
0
1,244
6,375
2,235
46
3,904
2,471
0
34,293
W
5,092
1,468
0
2,104
4,338
2,075
0
0
4,338
37,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
31,085
199
Minions Killed
309
0
Camps Cleared
0
930,450
Distance Traveled
1,026,800
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,644
464
54
5
0
196,962
6
L
Khepri
4,263
426
13
1
0
179,680
4
L
Poseidon
5,022
502
50
5
0
204,308
4
W
Sol
6,495
650
49
5
0
210,721
1
W
Skadi
6,594
659
87
9
0
179,976
0
W
Chang'e
5,729
573
43
4
0
201,597
3
W
Set
5,456
546
57
6
0
238,248
1
L
Fenrir
4,634
463
35
4
0
182,561
1
L
Izanami
5,007
501
47
5
0
166,939
1
W
Ymir
6,811
681
73
7
0
196,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role