Player Matchup

Guan Yu
Guan Yu
Ossi_KingIV
Guan Yu
Level 151
God Stats
3W - 2L
1,752 SR
Queue Stats
330W - 258L
1,549 Elo+
Party 1
Atlas
Atlas
PowerDeluxee
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 44L
1,679 Elo+
Party 1
Vulcan
Vulcan
xXComrade1008Xx
Vulcan
Level 104
God Stats
4W - 1L
1,723 SR
Queue Stats
156W - 94L
1,612 Elo+
Party 1
Team Averages
Level 107
1,658 SR
1,613 Elo+

VS

Team Averages
Level 109
1,442 SR
1,505 Elo+
Tyr
Tyr
AlisterCartman
Tyr
Level 156
God Stats
2W - 9L
1,326 SR
Queue Stats
251W - 256L
1,609 Elo+
Party 2
Bastet
Bastet
ShadoooChewie
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,502 Elo+
Party 2
Poseidon
Poseidon
Vlax_dr
Poseidon
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 39L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ossi_KingIV
Guan Yu
17
9 / 2 / 12
12,342
771
17,342
21,524
25,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 14
12,894
806
14,877
22,952
27,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 2 / 11
11,376
711
14,476
11,763
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,248
578
10,329
24,849
27,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 8 / 2
10,065
629
12,145
21,742
8,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Vlax_dr
Poseidon
13
2 / 9 / 3
9,456
591
11,214
14,656
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
5
5
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Guan Yu
Ossi_KingIV
Guan Yu
9
2
12
7.5
W
7
1
14
14
L
2
8
2
0.38
L
Poseidon
Vlax_dr
Poseidon
2
9
3
0.39
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
33,688
56,239
Taken
61,247
59,245
Mitigated
41,926
16,130
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,329
1,005
194
6,573
24,849
27,779
0
13,301
11,548
0
34,765
W
Guan Yu
Ossi_KingIV
Guan Yu
17,342
1,101
2,565
4,886
21,524
25,850
1,066
4,827
15,921
0
39,995
W
14,877
3,924
0
7,762
22,952
27,089
514
5,208
15,845
32,940
0
L
12,145
1,986
0
1,799
21,742
8,839
41
8,826
12,916
0
39,220
L
Poseidon
Vlax_dr
Poseidon
11,214
1,068
0
410
14,656
5,308
0
7,686
6,970
40,773
0
W
14,476
8,001
0
917
11,763
6,306
894
1,884
9,879
51,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
28,769
141
Minions Killed
152
7
Camps Cleared
5
922,070
Distance Traveled
787,671
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,248
578
31
2
0
279,568
1
W
Guan Yu
12,342
771
53
3
3
309,522
2
W
Atlas
12,894
806
20
1
0
305,459
5
L
Bastet
10,065
629
56
4
1
285,033
5
L
Poseidon
9,456
591
65
4
4
223,070
2
W
Vulcan
11,376
711
68
4
4
307,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role