Player Matchup

Cthulhu
Cthulhu
CoolEagle
Cthulhu
Level 128
God Stats
3W - 0L
1,816 SR
Queue Stats
239W - 233L
1,508 Elo+
Solo
Atlas
Atlas
Darksayx3
Atlas
Level 108
God Stats
2W - 2L
1,276 SR
Queue Stats
175W - 173L
1,581 Elo+
Solo
Artio
Artio
HolyKylling
Artio
Level 138
God Stats
5W - 3L
1,718 SR
Queue Stats
62W - 46L
1,592 Elo+
Party 2
Nike
Nike
OlaElendigson
Nike
Level 139
God Stats
2W - 0L
1,813 SR
Queue Stats
59W - 44L
1,610 Elo+
Party 2
Khepri
Khepri
SaxterDaBoss
Khepri
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,581 Elo+
Solo
Team Averages
Level 134
1,625 SR
1,574 Elo+

VS

Team Averages
Level 126
1,536 SR
1,533 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Alagaesia92
Chiron
Level 136
God Stats
6W - 13L
1,465 SR
Queue Stats
592W - 596L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CoNsCriPtEe
Tsukuyomi
Level 137
God Stats
10W - 4L
1,671 SR
Queue Stats
154W - 142L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
Rayux
Danzaburou
Level 85
God Stats
10W - 4L
1,750 SR
Queue Stats
452W - 447L
1,507 Elo+
Solo
Serqet
Serqet
csecs
Serqet
Level 128
God Stats
0W - 2L
1,294 SR
Queue Stats
134W - 122L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoolEagle
Cthulhu
19
4 / 4 / 21
12,103
712
23,579
33,985
43,266
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Darksayx3
Atlas
20
9 / 3 / 20
12,642
744
21,333
40,640
61,599
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 6 / 22
12,397
729
18,614
37,456
45,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
12 / 3 / 17
13,513
795
36,903
28,242
48,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Khepri
20
5 / 5 / 24
13,416
789
10,680
31,847
56,035
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 7 / 12
11,164
657
16,943
39,244
45,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
19
6 / 5 / 10
12,047
709
39,343
18,344
10,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
CoNsCriPtEe
Tsukuyomi
19
4 / 7 / 13
11,584
681
35,910
27,713
16,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Rayux
Danzaburou
20
7 / 4 / 10
13,054
768
32,933
19,617
11,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
csecs
Serqet
14
1 / 11 / 10
9,387
552
11,077
20,026
14,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
74
34
Kills
19
21
Deaths
34
104
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
12
1
L
Chiron
6
5
10
2.2
L
Tsukuyomi
CoNsCriPtEe
Tsukuyomi
4
7
13
1.5
W
Cthulhu
CoolEagle
Cthulhu
4
4
21
3.63
W
Atlas
Darksayx3
Atlas
9
3
20
6.33
W
4
6
22
2.5
W
12
3
17
6.83
L
Danzaburou
Rayux
Danzaburou
7
4
10
3
W
Khepri
5
5
24
3.4
L
Serqet
csecs
Serqet
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,109
Damage
136,206
172,170
Taken
124,944
254,935
Mitigated
99,609
78,155
Healing
48,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,943
1,343
2,393
15,093
39,244
45,474
0
20,146
19,098
0
29,775
L
Chiron
39,343
11,245
1,933
4,924
18,344
10,764
767
11,463
6,881
0
55,489
L
Tsukuyomi
CoNsCriPtEe
Tsukuyomi
35,910
8,082
1,505
8,682
27,713
16,880
327
15,150
12,563
0
57,768
W
Cthulhu
CoolEagle
Cthulhu
23,579
996
7,016
7,325
33,985
43,266
1,502
0
33,725
47,739
0
W
Atlas
Darksayx3
Atlas
21,333
7,950
2,639
11,740
40,640
61,599
1,000
0
40,292
39,918
0
W
18,614
3,097
12,777
15,556
37,456
45,535
2,226
0
35,571
28,760
0
W
36,903
3,815
4,089
7,102
28,242
48,500
846
0
26,107
0
51,135
L
Danzaburou
Rayux
Danzaburou
32,933
9,624
2,105
7,978
19,617
11,893
969
13,055
6,562
0
53,628
W
Khepri
10,680
1,065
4,302
5,609
31,847
56,035
2,280
0
31,607
27,826
0
L
Serqet
csecs
Serqet
11,077
3,897
2,110
1,947
20,026
14,598
0
14,392
5,634
0
11,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,071
Gold Earned
57,236
169
Minions Killed
161
0
Camps Cleared
0
1,565,802
Distance Traveled
1,454,668
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,164
657
24
1
0
285,076
2
L
Chiron
12,047
709
37
2
0
268,810
4
L
Tsukuyomi
11,584
681
42
2
0
314,779
2
W
Cthulhu
12,103
712
49
3
0
331,948
3
W
Atlas
12,642
744
34
2
0
284,610
3
W
Artio
12,397
729
23
1
0
299,757
1
W
Nike
13,513
795
23
1
0
349,719
4
L
Danzaburou
13,054
768
52
3
0
308,912
1
W
Khepri
13,416
789
40
2
0
299,768
2
L
Serqet
9,387
552
6
0
0
277,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role