Player Matchup

Lancelot
Lancelot
FilipLamb
Lancelot
Level 124
God Stats
3W - 0L
1,865 SR
Queue Stats
36W - 32L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
THE DALLAS 98
Cthulhu
Level 99
God Stats
3W - 3L
1,585 SR
Queue Stats
48W - 54L
1,363 Elo+
Party 2
Ra
Ra
Zx ALONSO 5 xZ
Ra
Level 118
God Stats
3W - 6L
1,500 SR
Queue Stats
25W - 34L
1,384 Elo+
Party 2
Team Averages
Level 114
1,650 SR
1,407 Elo+

VS

Team Averages
Level 81
1,531 SR
1,427 Elo+
Mulan
Mulan
DoffenGud
Mulan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Drazzil87
Kukulkan
Level 99
God Stats
6W - 7L
1,592 SR
Queue Stats
9W - 16L
1,361 Elo+
Party 1
Ishtar
Ishtar
SkjeivAgurk
Ishtar
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FilipLamb
Lancelot
16
7 / 0 / 12
10,544
811
17,241
13,548
11,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
15
4 / 2 / 14
10,891
838
8,281
20,174
25,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 0 / 11
10,725
825
11,787
10,007
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DoffenGud
Mulan
12
1 / 5 / 1
7,698
592
7,674
15,137
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Drazzil87
Kukulkan
12
0 / 7 / 1
7,782
599
9,367
11,740
5,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
12
1 / 7 / 1
8,049
619
7,250
14,248
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
19
Kills
2
2
Deaths
19
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
DoffenGud
Mulan
1
5
1
0.3
L
Kukulkan
Drazzil87
Kukulkan
0
7
1
0.07
W
Lancelot
FilipLamb
Lancelot
7
0
12
13
L
Ishtar
1
7
1
0.21
W
Cthulhu
4
2
14
5.5
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
24,291
43,729
Taken
41,125
42,598
Mitigated
23,786
15,607
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DoffenGud
Mulan
7,674
1,057
0
3,530
15,137
11,983
0
7,256
7,881
0
12,493
L
Kukulkan
Drazzil87
Kukulkan
9,367
1,094
284
776
11,740
5,560
0
5,547
6,193
38,592
0
W
Lancelot
FilipLamb
Lancelot
17,241
769
0
1,554
13,548
11,423
953
1,841
11,413
0
39,571
L
Ishtar
7,250
3,648
0
807
14,248
6,243
0
7,878
6,370
0
31,409
W
Cthulhu
8,281
572
433
4,707
20,174
25,961
192
5,101
14,840
21,535
0
W
11,787
1,404
4,875
4,038
10,007
5,214
1,176
2,619
7,318
50,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
23,529
173
Minions Killed
133
7
Camps Cleared
5
833,534
Distance Traveled
613,693
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,698
592
15
1
0
203,985
0
L
Kukulkan
7,782
599
67
5
1
202,499
1
W
Lancelot
10,544
811
41
3
5
312,538
4
L
Ishtar
8,049
619
51
4
4
207,209
4
W
Cthulhu
10,891
838
32
2
2
265,272
4
W
Ra
10,725
825
100
8
0
255,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role