Player Matchup

Heimdallr
Heimdallr
Conquistador757
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,502 Elo+
Party 1
Rama
Rama
Cornbreaded
Rama
Level 90
God Stats
0W - 4L
1,155 SR
Queue Stats
71W - 68L
1,473 Elo+
Solo
Vamana
Vamana
Dantheman55637
Vamana
Level 88
God Stats
8W - 5L
1,616 SR
Queue Stats
299W - 306L
1,444 Elo+
Solo
Zeus
Zeus
KRACBABYOFDOOM
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 1
Lancelot
Lancelot
badankadank024
Lancelot
Level 87
God Stats
0W - 2L
1,195 SR
Queue Stats
365W - 356L
1,469 Elo+
Solo
Team Averages
Level 107
1,393 SR
1,443 Elo+

VS

Team Averages
Level 129
1,515 SR
1,468 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hitman BP
Neith
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 106L
1,439 Elo+
Party 2
Ymir
Ymir
dingleberry202
Ymir
Level 140
God Stats
9W - 4L
1,576 SR
Queue Stats
436W - 481L
1,451 Elo+
Solo
Nike
Nike
iinsane hobo
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 174L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Conquistador757
Heimdallr
12
1 / 3 / 3
7,042
782
6,531
9,536
4,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 5 / 3
6,912
768
5,386
9,711
4,259
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 5
8,560
951
6,716
12,014
6,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 4
7,174
797
9,577
6,894
2,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
9
0 / 4 / 2
6,109
679
3,697
8,191
3,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 0 / 11
8,315
924
10,710
6,195
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
13
5 / 3 / 5
8,013
890
8,096
9,043
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Hitman BP
Neith
15
4 / 0 / 9
8,194
910
7,688
7,300
3,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 7
8,034
893
6,364
13,021
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 7
8,144
905
9,403
9,485
7,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
8
Kills
16
16
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
11
8.5
W
Thor
 
Thor
5
3
5
2.5
L
Heimdallr
Conquistador757
Heimdallr
1
3
3
0.83
L
2
5
3
0.7
L
2
1
5
4.5
W
Neith
Hitman BP
Neith
4
0
9
8.5
L
3
3
4
1.67
L
Lancelot
0
4
2
0.25
W
1
3
7
1.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
42,261
46,346
Taken
45,044
21,638
Mitigated
33,514
15,556
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,710
370
1,730
1,917
6,195
2,691
320
1,901
4,294
25,086
0
W
Thor
 
Thor
8,096
397
515
1,545
9,043
3,979
555
1,737
7,299
0
11,365
L
Heimdallr
Conquistador757
Heimdallr
6,531
1,970
1,364
1,524
9,536
4,459
0
2,604
6,932
0
18,070
L
5,386
3,933
777
552
9,711
4,259
0
3,121
6,590
0
12,915
L
6,716
749
2,552
5,770
12,014
6,427
0
5,327
6,687
0
17,241
W
Neith
Hitman BP
Neith
7,688
3,053
2,135
3,643
7,300
3,743
1,458
821
6,479
0
18,746
L
9,577
411
502
286
6,894
2,774
0
2,296
4,598
17,510
0
L
Lancelot
3,697
570
913
1,316
8,191
3,719
0
3,726
4,465
0
5,029
W
6,364
575
1,220
2,905
13,021
16,029
0
3,553
9,468
11,892
0
W
9,403
412
1,497
860
9,485
7,072
176
1,565
7,920
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
40,700
86
Minions Killed
90
0
Camps Cleared
0
772,601
Distance Traveled
1,053,812
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,315
924
25
3
0
191,929
0
W
Thor
8,013
890
4
0
0
245,928
0
L
Heimdallr
7,042
782
27
3
0
154,164
1
L
Rama
6,912
768
13
1
0
132,611
0
L
Vamana
8,560
951
24
3
0
199,356
0
W
Neith
8,194
910
26
3
0
198,782
0
L
Zeus
7,174
797
15
2
0
142,883
0
L
Lancelot
6,109
679
7
1
0
143,587
0
W
Ymir
8,034
893
11
1
0
167,202
1
W
Nike
8,144
905
24
3
0
249,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role