Player Matchup

Chang'e
Chang'e
SrMcD
Chang'e
Level 111
God Stats
4W - 0L
1,515 SR
Queue Stats
35W - 36L
1,488 Elo+
Party 1
Hercules
Hercules
TickleMeLobster
Hercules
Level 47
God Stats
7W - 10L
1,430 SR
Queue Stats
119W - 124L
1,537 Elo+
Solo
Hou Yi
Hou Yi
eddyb7
Hou Yi
Level 84
God Stats
5W - 1L
1,654 SR
Queue Stats
40W - 45L
1,482 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,502 Elo+

VS

Team Averages
Level 77
1,505 SR
1,533 Elo+
King Arthur
King Arthur
Evilkitty789
King Arthur
Level 116
God Stats
10W - 9L
1,585 SR
Queue Stats
42W - 44L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
Muffinfluffen
Baron Samedi
Level 44
God Stats
6W - 8L
1,602 SR
Queue Stats
31W - 56L
1,457 Elo+
Party 2
Thanatos
Thanatos
Th3LemonLord
Thanatos
Level 70
God Stats
2W - 7L
1,328 SR
Queue Stats
60W - 78L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SrMcD
Chang'e
18
8 / 4 / 6
12,456
779
15,910
19,506
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
16
1 / 2 / 12
10,511
657
11,022
34,033
21,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
eddyb7
Hou Yi
17
6 / 3 / 9
12,157
760
24,260
19,084
7,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evilkitty789
King Arthur
15
5 / 4 / 3
10,591
662
27,211
25,931
26,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Muffinfluffen
Baron Samedi
15
3 / 4 / 5
10,625
664
15,849
15,279
8,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Th3LemonLord
Thanatos
14
1 / 7 / 7
10,089
631
18,063
17,564
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
15
Kills
9
9
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Evilkitty789
King Arthur
5
4
3
1.63
L
Baron Samedi
Muffinfluffen
Baron Samedi
3
4
5
1.38
W
Chang'e
SrMcD
Chang'e
8
4
6
2.75
L
Thanatos
Th3LemonLord
Thanatos
1
7
7
0.64
W
Hercules
1
2
12
3.5
W
Hou Yi
eddyb7
Hou Yi
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,192
Damage
61,123
72,623
Taken
58,774
36,543
Mitigated
43,473
39,621
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Evilkitty789
King Arthur
27,211
3,882
11
5,576
25,931
26,275
0
7,848
18,083
68
58,274
L
Baron Samedi
Muffinfluffen
Baron Samedi
15,849
979
2,447
3,343
15,279
8,168
0
4,105
11,174
36,405
0
W
Chang'e
SrMcD
Chang'e
15,910
2,378
8,165
10,493
19,506
7,688
738
4,748
14,335
54,529
0
L
Thanatos
Th3LemonLord
Thanatos
18,063
2,721
0
9,518
17,564
9,030
0
4,262
13,302
0
34,588
W
Hercules
11,022
4,133
131
14,819
34,033
21,161
623
8,395
25,047
0
24,951
W
Hou Yi
eddyb7
Hou Yi
24,260
15,688
0
6,013
19,084
7,694
1,933
2,277
16,597
0
58,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
31,305
170
Minions Killed
152
7
Camps Cleared
5
876,280
Distance Traveled
862,760
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,591
662
51
3
2
307,647
3
L
Baron Samedi
10,625
664
65
4
1
278,227
0
W
Chang'e
12,456
779
83
5
4
299,821
4
L
Thanatos
10,089
631
36
2
2
276,886
0
W
Hercules
10,511
657
26
2
2
298,978
3
W
Hou Yi
12,157
760
61
4
1
277,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role