Player Matchup

Artemis
Artemis
Silver I
Goldoloko19
Artemis
Silver I
Level 124
God Stats
14W - 30L
1,389 SR
Queue Stats
401W - 622L
1,253 MMR
Solo
Sol
Sol
Bronze IV
Lou-fail
Sol
Bronze IV
Level 81
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 4L
1,371 MMR
Party 1
Cerberus
Cerberus
Bronze IV
alex304710
Cerberus
Bronze IV
Level 66
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,322 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,409 SR
1,315 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,706 SR
2,181 MMR
Gilgamesh
Gilgamesh
Diamond III
D3M VIB3Z
Gilgamesh
Diamond III
Level 136
God Stats
13W - 7L
1,763 SR
Queue Stats
151W - 95L
2,027 MMR
Party 2
Achilles
Achilles
Masters
Loki Invis
Achilles
Masters
Level 59
God Stats
20W - 6L
1,696 SR
Queue Stats
92W - 64L
2,439 MMR
Party 2
Yu Huang
Yu Huang
Diamond V
Tyy sn
Yu Huang
Diamond V
Level 148
God Stats
8W - 10L
1,660 SR
Queue Stats
149W - 143L
2,078 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Goldoloko19
Artemis
10
0 / 1 / 0
5,907
591
5,137
6,038
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,779
578
5,772
9,267
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
alex304710
Cerberus
9
0 / 3 / 0
5,835
584
3,861
8,216
4,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AnubisAh Muzen CabKaliAtlasBakasura

VS

Bans
ThothCupidGuan YuIzanamiHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3M VIB3Z
Gilgamesh
11
1 / 0 / 6
7,338
734
3,240
9,856
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Loki Invis
Achilles
12
3 / 0 / 5
7,263
726
9,386
10,334
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Tyy sn
Yu Huang
13
4 / 0 / 4
7,965
797
7,949
5,240
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
D3M VIB3Z
Gilgamesh
1
0
6
4
L
Artemis
Goldoloko19
Artemis
0
1
0
0
W
Achilles
Loki Invis
Achilles
3
0
5
5.5
L
0
4
0
0
W
Yu Huang
Tyy sn
Yu Huang
4
0
4
6
L
Cerberus
alex304710
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
20,575
23,521
Taken
25,430
10,254
Mitigated
19,191
5,262
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
D3M VIB3Z
Gilgamesh
3,240
736
1,368
3,388
9,856
7,402
18
3,345
6,511
0
13,956
L
Artemis
Goldoloko19
Artemis
5,137
2,730
0
1,568
6,038
2,370
0
2,520
3,419
0
21,570
W
Achilles
Loki Invis
Achilles
9,386
1,487
0
3,389
10,334
9,547
96
3,500
6,834
442
21,166
L
5,772
1,910
0
1,561
9,267
3,490
0
2,931
5,973
16,952
1,666
W
Yu Huang
Tyy sn
Yu Huang
7,949
590
0
865
5,240
2,242
796
2,457
2,783
34,833
0
L
Cerberus
alex304710
Cerberus
3,861
64
0
2,133
8,216
4,394
0
3,185
4,839
10,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,521
Gold Earned
22,566
96
Minions Killed
115
2
Camps Cleared
7
477,829
Distance Traveled
590,904
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,338
734
15
2
2
195,516
4
L
Artemis
5,907
591
33
3
0
159,210
0
W
Achilles
7,263
726
26
3
3
211,741
3
L
Sol
5,779
578
36
4
1
168,350
3
W
Yu Huang
7,965
797
74
7
2
183,647
2
L
Cerberus
5,835
584
27
3
1
150,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role