Player Matchup

Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BigCityJim
Nu Wa
Level 156
God Stats
53W - 27L
1,622 SR
Queue Stats
221W - 223L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Cam_monty715
Ao Kuang
Level 108
God Stats
1W - 3L
1,296 SR
Queue Stats
108W - 85L
1,465 Elo+
Party 2
Bacchus
Bacchus
CreamyCox
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
MysticLanglong
Gilgamesh
Level 28
God Stats
3W - 6L
1,408 SR
Queue Stats
37W - 53L
1,401 Elo+
Party 2
Team Averages
Level 88
1,465 SR
1,464 Elo+

VS

Team Averages
Level 107
1,655 SR
1,578 Elo+
Ao Kuang
Ao Kuang
Divin3Carbine
Ao Kuang
Level 120
God Stats
9W - 2L
1,693 SR
Queue Stats
224W - 147L
1,630 Elo+
Party 1
Athena
Athena
EthanKaiser1142
Athena
Level 128
God Stats
1W - 1L
1,833 SR
Queue Stats
115W - 72L
1,608 Elo+
Party 1
Ishtar
Ishtar
FetalSloth
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,386 Elo+
Solo
Aphrodite
Aphrodite
TartarusOmen
Aphrodite
Level 47
God Stats
19W - 7L
1,695 SR
Queue Stats
135W - 74L
1,614 Elo+
Party 1
King Arthur
King Arthur
jkoontz106
King Arthur
Level 111
God Stats
18W - 14L
1,557 SR
Queue Stats
189W - 106L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
0 / 0 / 4
11,842
911
3,326
5,476
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
20
2 / 2 / 9
14,810
1,139
33,685
9,197
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Cam_monty715
Ao Kuang
19
12 / 10 / 3
16,226
1,248
42,327
41,144
24,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
CreamyCox
Bacchus
17
0 / 16 / 3
11,549
888
1,707
30,482
18,079
Gilgamesh
MysticLanglong
Gilgamesh
17
1 / 6 / 5
12,235
941
12,250
22,500
23,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Divin3Carbine
Ao Kuang
20
9 / 5 / 16
14,378
1,106
25,571
22,652
11,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
1 / 2 / 25
14,395
1,107
11,211
22,350
17,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
FetalSloth
Ishtar
20
12 / 3 / 12
13,944
1,073
22,739
12,612
6,012
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
TartarusOmen
Aphrodite
20
6 / 2 / 20
13,881
1,068
13,272
13,987
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jkoontz106
King Arthur
20
6 / 3 / 21
14,926
1,148
26,408
27,958
25,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
128
15
Kills
34
34
Deaths
15
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
4
2
L
Nu Wa
2
2
9
3.25
L
Ao Kuang
Cam_monty715
Ao Kuang
12
10
3
1.35
L
Bacchus
CreamyCox
Bacchus
0
16
3
0.09
W
Ao Kuang
Divin3Carbine
Ao Kuang
9
5
16
3.4
W
1
2
25
6.75
W
Ishtar
FetalSloth
Ishtar
12
3
12
6
L
Gilgamesh
MysticLanglong
Gilgamesh
1
6
5
0.58
W
Aphrodite
TartarusOmen
Aphrodite
6
2
20
8
W
King Arthur
jkoontz106
King Arthur
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,295
Damage
99,201
108,799
Taken
99,559
72,855
Mitigated
69,631
16,921
Healing
45,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,326
1,134
261
0
5,476
3,004
0
2,091
3,385
0
9,152
L
Nu Wa
33,685
11,385
98
94
9,197
4,404
0
3,987
5,210
83,810
0
L
Ao Kuang
Cam_monty715
Ao Kuang
42,327
16,329
0
15,430
41,144
24,276
0
19,614
21,530
61,712
5,305
L
Bacchus
CreamyCox
Bacchus
1,707
237
107
427
30,482
18,079
0
13,360
15,879
6,211
0
W
Ao Kuang
Divin3Carbine
Ao Kuang
25,571
9,869
0
6,467
22,652
11,466
0
15,466
7,186
46,203
4,752
W
11,211
2,273
1,135
6,526
22,350
17,924
0
18,392
3,958
19,525
0
W
Ishtar
FetalSloth
Ishtar
22,739
16,737
160
4,109
12,612
6,012
0
9,616
2,996
0
56,818
L
Gilgamesh
MysticLanglong
Gilgamesh
12,250
3,053
54
450
22,500
23,092
0
8,728
13,772
0
24,122
W
Aphrodite
TartarusOmen
Aphrodite
13,272
2,355
8,131
7,472
13,987
8,571
0
10,345
3,642
36,408
0
W
King Arthur
jkoontz106
King Arthur
26,408
1,555
68
11,247
27,958
25,658
0
20,729
7,229
0
101,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,662
Gold Earned
71,524
212
Minions Killed
333
11
Camps Cleared
6
1,060,863
Distance Traveled
1,215,068
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,842
911
24
2
0
214,328
2
L
Nu Wa
14,810
1,139
100
8
4
255,596
3
L
Ao Kuang
16,226
1,248
51
4
6
232,592
2
L
Bacchus
11,549
888
7
1
1
163,892
0
W
Ao Kuang
14,378
1,106
45
3
1
203,223
0
W
Athena
14,395
1,107
16
1
1
254,595
0
W
Ishtar
13,944
1,073
59
5
2
234,225
0
L
Gilgamesh
12,235
941
30
2
0
194,455
0
W
Aphrodite
13,881
1,068
63
5
0
248,947
0
W
King Arthur
14,926
1,148
150
12
2
274,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role