Player Matchup

Chang'e
Chang'e
BlackSunnn
Chang'e
Level 141
God Stats
15W - 9L
1,565 SR
Queue Stats
299W - 312L
1,470 Elo+
Solo
Vulcan
Vulcan
Dafu091
Vulcan
Level 87
God Stats
8W - 11L
1,474 SR
Queue Stats
38W - 56L
1,380 Elo+
Party 1
Medusa
Medusa
KJJM16_PL
Medusa
Level 126
God Stats
2W - 1L
1,597 SR
Queue Stats
201W - 241L
1,411 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,420 Elo+

VS

Team Averages
Level 73
1,537 SR
1,440 Elo+
Ymir
Ymir
ClassyCube0
Ymir
Level 67
God Stats
0W - 2L
1,383 SR
Queue Stats
220W - 227L
1,429 Elo+
Solo
Awilix
Awilix
Drogomir7925
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 76L
1,361 Elo+
Solo
Sol
Sol
Kls7409
Sol
Level 87
God Stats
7W - 12L
1,728 SR
Queue Stats
392W - 441L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlackSunnn
Chang'e
17
9 / 0 / 9
11,878
792
12,718
17,201
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Dafu091
Vulcan
15
4 / 1 / 11
10,290
686
11,157
5,932
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
KJJM16_PL
Medusa
15
5 / 2 / 13
11,003
734
16,737
12,459
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,888
659
5,992
18,561
24,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
12
0 / 8 / 2
8,351
557
8,137
17,493
11,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
14
2 / 6 / 1
9,482
632
14,218
12,336
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlackSunnn
Chang'e
9
0
9
13.5
L
1
4
2
0.5
W
Vulcan
Dafu091
Vulcan
4
1
11
9.5
L
Awilix
0
8
2
0.13
W
Medusa
KJJM16_PL
Medusa
5
2
13
5.75
L
Sol
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,612
Damage
28,347
35,592
Taken
48,390
15,806
Mitigated
41,385
17,915
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlackSunnn
Chang'e
12,718
795
3,404
10,760
17,201
7,566
290
8,897
8,304
53,206
0
L
5,992
868
316
1,651
18,561
24,371
0
7,922
10,639
19,098
0
W
Vulcan
Dafu091
Vulcan
11,157
4,871
0
1,005
5,932
2,767
117
3,251
2,681
26,093
0
L
Awilix
8,137
1,877
142
2,670
17,493
11,285
0
9,059
8,434
0
25,006
W
Medusa
KJJM16_PL
Medusa
16,737
7,735
321
2,425
12,459
5,473
934
7,686
4,773
0
43,353
L
Sol
14,218
3,263
0
1,838
12,336
5,729
0
7,169
5,167
53,927
4,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
27,721
182
Minions Killed
165
8
Camps Cleared
4
852,552
Distance Traveled
746,657
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,878
792
83
6
6
297,171
5
L
Ymir
9,888
659
19
1
1
258,332
2
W
Vulcan
10,290
686
37
2
0
285,227
2
L
Awilix
8,351
557
49
3
0
255,693
3
W
Medusa
11,003
734
62
4
2
270,154
0
L
Sol
9,482
632
97
6
3
232,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role