Player Matchup

Yemoja
Yemoja
Poko0rnik
Yemoja
Level 48
God Stats
0W - 2L
1,326 SR
Queue Stats
18W - 15L
1,597 Elo+
Party 3
Nemesis
Nemesis
SlaggoeSlayer
Nemesis
Level 23
God Stats
2W - 4L
1,598 SR
Queue Stats
51W - 61L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
WhiteOokami
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,555 Elo+
Party 3
Agni
Agni
semihlinie
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,494 Elo+
Party 2
Bellona
Bellona
sortenn
Bellona
Level 4
God Stats
0W - 3L
1,165 SR
Queue Stats
1W - 4L
1,398 Elo+
Party 2
Team Averages
Level 40
1,418 SR
1,508 Elo+

VS

Team Averages
Level 63
1,603 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Spelunkern
Chiron
Level 139
God Stats
7W - 7L
1,575 SR
Queue Stats
228W - 207L
1,541 Elo+
Party 1
Thanatos
Thanatos
Tyskerunge
Thanatos
Level 28
God Stats
6W - 3L
1,611 SR
Queue Stats
58W - 40L
1,520 Elo+
Party 1
He Bo
He Bo
Warrior25pl
He Bo
Level 36
God Stats
2W - 1L
1,756 SR
Queue Stats
76W - 79L
1,428 Elo+
Solo
Yemoja
Yemoja
gpher
Yemoja
Level 44
God Stats
1W - 0L
1,572 SR
Queue Stats
4W - 12L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Poko0rnik
Yemoja
9
1 / 1 / 1
5,566
464
2,636
9,592
4,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
11
4 / 2 / 0
6,575
548
4,982
10,245
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heimdallr
WhiteOokami
Heimdallr
8
1 / 5 / 1
5,067
422
6,794
13,804
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 3
5,740
478
4,654
8,069
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
sortenn
Bellona
10
0 / 2 / 1
5,747
479
1,199
8,337
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 0
7,003
584
3,806
4,050
2,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Spelunkern
Chiron
12
4 / 1 / 0
6,623
552
13,995
8,757
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Tyskerunge
Thanatos
12
7 / 0 / 0
7,798
650
4,403
7,777
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 3
6,946
579
6,574
7,504
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
gpher
Yemoja
10
0 / 1 / 6
6,407
534
3,341
6,108
2,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
15
15
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
L
Yemoja
Poko0rnik
Yemoja
1
1
1
1.5
L
Nemesis
4
2
0
2
W
Chiron
Spelunkern
Chiron
4
1
0
4
W
Thanatos
Tyskerunge
Thanatos
7
0
0
7
W
2
3
3
1.17
L
Heimdallr
WhiteOokami
Heimdallr
1
5
1
0.3
W
Yemoja
gpher
Yemoja
0
1
6
3
L
0
5
3
0.3
L
Bellona
sortenn
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
32,119
50,047
Taken
34,196
20,984
Mitigated
14,506
14,092
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,806
300
0
1,931
4,050
2,249
1,098
0
4,050
44,741
0
L
Yemoja
Poko0rnik
Yemoja
2,636
1,679
3,587
3,282
9,592
4,906
23
1,737
7,572
14,267
0
L
Nemesis
4,982
2,091
0
873
10,245
3,531
0
3,081
7,088
0
46,404
W
Chiron
Spelunkern
Chiron
13,995
7,591
379
2,830
8,757
3,033
0
1,298
7,459
0
56,606
W
Thanatos
Tyskerunge
Thanatos
4,403
1,107
0
8,736
7,777
3,763
661
972
6,805
0
47,792
W
6,574
790
0
830
7,504
2,770
467
3,711
3,793
39,814
0
L
Heimdallr
WhiteOokami
Heimdallr
6,794
3,098
0
2,994
13,804
5,005
0
1,391
12,413
0
33,630
W
Yemoja
gpher
Yemoja
3,341
972
2,874
1,328
6,108
2,691
0
1,309
4,799
13,721
0
L
4,654
538
0
1,240
8,069
2,635
82
3,950
3,839
36,680
0
L
Bellona
sortenn
Bellona
1,199
251
0
2,116
8,337
4,907
309
3,206
5,131
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
34,777
260
Minions Killed
321
0
Camps Cleared
0
1,066,261
Distance Traveled
1,081,005
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,003
584
82
7
0
158,851
3
L
Yemoja
5,566
464
24
2
0
193,214
3
L
Nemesis
6,575
548
74
6
0
256,352
0
W
Chiron
6,623
552
76
6
0
211,652
2
W
Thanatos
7,798
650
83
7
0
250,897
4
W
He Bo
6,946
579
63
5
0
220,041
6
L
Heimdallr
5,067
422
50
4
0
180,813
0
W
Yemoja
6,407
534
17
1
0
239,564
4
L
Agni
5,740
478
61
5
0
215,897
0
L
Bellona
5,747
479
51
4
0
219,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role