Player Matchup

Ullr
Ullr
CobraTate
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Exorain
Guan Yu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 114L
1,539 Elo+
Party 1
Zeus
Zeus
Greg XIOIX
Zeus
Level 62
God Stats
5W - 3L
1,704 SR
Queue Stats
101W - 125L
1,446 Elo+
Solo
Set
Set
KartoffelFuchs
Set
Level 41
God Stats
11W - 10L
1,763 SR
Queue Stats
82W - 91L
1,531 Elo+
Party 1
Freya
Freya
Kurtçuk
Freya
Level 127
God Stats
3W - 1L
1,660 SR
Queue Stats
117W - 121L
1,481 Elo+
Solo
Team Averages
Level 69
1,626 SR
1,499 Elo+

VS

Team Averages
Level 86
1,506 SR
1,478 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GlitterFifi
Neith
Level 29
God Stats
22W - 30L
1,432 SR
Queue Stats
42W - 60L
1,400 Elo+
Solo
Arachne
Arachne
SK_Aizen0
Arachne
Level 47
God Stats
0W - 2L
1,478 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
redcrimson5
Atlas
Level 67
God Stats
3W - 3L
1,622 SR
Queue Stats
82W - 82L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
6 / 0 / 7
8,551
855
12,951
6,206
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Exorain
Guan Yu
13
2 / 1 / 13
7,505
751
11,730
12,792
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 7
7,911
791
6,608
8,154
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 7
8,296
830
10,965
7,714
4,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Kurtçuk
Freya
14
2 / 0 / 6
7,439
744
4,580
4,602
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 2
7,711
771
11,820
10,043
4,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
12
1 / 6 / 0
6,696
670
4,442
11,109
3,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
7,034
703
2,877
6,278
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
SK_Aizen0
Arachne
10
0 / 5 / 1
6,201
620
3,155
10,883
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 2
7,009
701
3,724
14,433
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
20
Kills
4
5
Deaths
20
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
L
Ishtar
 
Ishtar
1
6
0
0.17
W
Ullr
6
0
7
9.5
W
Guan Yu
Exorain
Guan Yu
2
1
13
8.5
L
0
3
2
0.33
W
4
2
7
3.75
W
6
2
7
4.75
W
Freya
Kurtçuk
Freya
2
0
6
5
L
Arachne
SK_Aizen0
Arachne
0
5
1
0.1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,834
Damage
26,018
39,468
Taken
52,746
24,432
Mitigated
28,911
9,159
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,820
1,348
0
1,250
10,043
4,480
0
964
8,760
32,276
0
L
Ishtar
 
Ishtar
4,442
2,378
0
1,109
11,109
3,852
0
1,841
9,048
0
14,122
W
Ullr
12,951
4,046
0
678
6,206
2,886
80
1,734
4,354
0
35,462
W
Guan Yu
Exorain
Guan Yu
11,730
1,718
1,416
2,597
12,792
12,235
19
5,121
7,381
0
19,987
L
2,877
768
0
722
6,278
3,428
0
1,315
4,934
0
20,412
W
6,608
1,516
0
1,497
8,154
3,221
557
4,575
3,373
22,354
0
W
10,965
5,253
0
1,747
7,714
4,171
44
2,861
4,773
0
26,824
W
Freya
Kurtçuk
Freya
4,580
1,744
0
1,224
4,602
1,919
1,682
521
4,043
16,686
0
L
Arachne
SK_Aizen0
Arachne
3,155
2,098
0
1,052
10,883
5,308
0
2,356
8,309
0
9,911
L
3,724
1,372
0
992
14,433
11,843
0
4,272
9,682
11,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
34,651
209
Minions Killed
158
0
Camps Cleared
0
1,090,923
Distance Traveled
955,416
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,711
771
68
7
0
210,327
2
L
Ishtar
6,696
670
21
2
0
185,056
0
W
Ullr
8,551
855
65
7
0
209,249
1
W
Guan Yu
7,505
751
23
2
0
238,867
3
L
Neith
7,034
703
45
5
0
177,860
2
W
Zeus
7,911
791
44
4
0
201,569
1
W
Set
8,296
830
42
4
0
242,283
1
W
Freya
7,439
744
35
4
0
198,955
0
L
Arachne
6,201
620
16
2
0
187,887
0
L
Atlas
7,009
701
8
1
0
194,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role