Player Matchup

Izanami
Izanami
Enrejcz
Izanami
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 13L
1,295 Elo+
Party 3
Anubis
Anubis
Hr_Nissen
Anubis
Level 47
God Stats
9W - 18L
1,240 SR
Queue Stats
11W - 27L
1,305 Elo+
Party 2
Ymir
Ymir
Mollecule
Ymir
Level 7
God Stats
3W - 8L
1,361 SR
Queue Stats
5W - 16L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
PotemznyGomsior
Gilgamesh
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 122L
1,130 Elo+
Party 3
Yu Huang
Yu Huang
gelmibson
Yu Huang
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
39W - 55L
1,063 Elo+
Party 3
Team Averages
Level 36
1,377 SR
1,237 Elo+

VS

Team Averages
Level 59
1,421 SR
1,416 Elo+
Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
NUT_Chainsterrr
Da Ji
Level 102
God Stats
4W - 2L
1,409 SR
Queue Stats
67W - 66L
1,421 Elo+
Party 4
Cthulhu
Cthulhu
SINOFLAME44
Cthulhu
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 60L
1,402 Elo+
Party 4
Izanami
Izanami
Snäbbä
Izanami
Level 29
God Stats
7W - 4L
1,129 SR
Queue Stats
123W - 129L
1,382 Elo+
Party 1
Chaac
Chaac
WonderingWill
Chaac
Level 38
God Stats
6W - 5L
1,564 SR
Queue Stats
20W - 27L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enrejcz
Izanami
11
3 / 4 / 3
7,444
465
8,478
10,478
3,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Hr_Nissen
Anubis
11
1 / 5 / 2
6,288
393
3,663
10,456
4,917
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
2 / 7 / 5
6,876
430
6,034
13,000
6,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PotemznyGomsior
Gilgamesh
12
2 / 5 / 3
7,560
473
8,942
13,382
6,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
gelmibson
Yu Huang
10
1 / 7 / 3
6,396
400
7,474
13,618
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
7 / 0 / 8
9,952
622
8,938
13,092
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 3 / 7
9,601
600
14,628
13,041
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SINOFLAME44
Cthulhu
13
4 / 3 / 6
8,907
557
4,526
12,525
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Snäbbä
Izanami
14
3 / 3 / 6
9,375
586
6,541
9,868
3,297
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 0 / 5
9,894
618
9,773
9,298
7,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
9
Kills
28
28
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
8
11
L
Izanami
Enrejcz
Izanami
3
4
3
1.13
L
Anubis
Hr_Nissen
Anubis
1
5
2
0.4
L
Ymir
2
7
5
0.64
W
9
3
7
4.17
L
Gilgamesh
PotemznyGomsior
Gilgamesh
2
5
3
0.7
W
Cthulhu
SINOFLAME44
Cthulhu
4
3
6
2.33
W
Izanami
Snäbbä
Izanami
3
3
6
2
W
5
0
5
7.5
L
Yu Huang
gelmibson
Yu Huang
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
44,406
60,934
Taken
57,824
26,960
Mitigated
31,778
9,418
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,938
3,855
527
7,042
13,092
5,359
4,993
4,782
8,310
72,172
0
L
Izanami
Enrejcz
Izanami
8,478
4,158
0
2,096
10,478
3,814
0
1,347
9,131
0
49,268
L
Anubis
Hr_Nissen
Anubis
3,663
338
0
3,489
10,456
4,917
0
2,285
8,171
36,260
0
L
Ymir
6,034
1,551
0
408
13,000
6,146
0
3,138
9,862
17,770
0
W
14,628
4,077
0
3,802
13,041
5,240
1,227
4,355
8,686
0
53,621
L
Gilgamesh
PotemznyGomsior
Gilgamesh
8,942
2,493
0
1,770
13,382
6,735
0
3,088
10,294
0
39,994
W
Cthulhu
SINOFLAME44
Cthulhu
4,526
616
452
2,312
12,525
10,571
58
3,973
8,552
25,346
0
W
Izanami
Snäbbä
Izanami
6,541
4,211
0
1,459
9,868
3,297
2,409
2,968
6,900
0
62,735
W
9,773
2,361
0
3,079
9,298
7,311
4,085
1,535
7,763
0
59,600
L
Yu Huang
gelmibson
Yu Huang
7,474
1,193
0
1,655
13,618
5,348
0
3,606
10,012
40,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
47,729
279
Minions Killed
431
0
Camps Cleared
0
1,442,451
Distance Traveled
1,540,725
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,952
622
99
6
0
269,386
1
L
Izanami
7,444
465
74
5
0
294,254
5
L
Anubis
6,288
393
54
3
0
296,471
0
L
Ymir
6,876
430
26
2
0
314,180
0
W
Da Ji
9,601
600
71
4
0
328,286
8
L
Gilgamesh
7,560
473
66
4
0
264,575
2
W
Cthulhu
8,907
557
44
3
0
315,538
2
W
Izanami
9,375
586
106
7
0
297,399
1
W
Chaac
9,894
618
111
7
0
330,116
0
L
Yu Huang
6,396
400
59
4
0
272,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role