Player Matchup

Bakasura
Bakasura
Banjos_
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 442L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
JoomTrees
Danzaburou
Level 84
God Stats
2W - 3L
1,733 SR
Queue Stats
216W - 224L
1,471 Elo+
Solo
Loki
Loki
Ronoc77
Loki
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 172L
1,530 Elo+
Solo
Thoth
Thoth
frishsbigboy
Thoth
Level 158
God Stats
1W - 1L
1,877 SR
Queue Stats
84W - 89L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
gott3r27
Kukulkan
Level 125
God Stats
2W - 4L
1,329 SR
Queue Stats
182W - 189L
1,483 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,486 Elo+

VS

Team Averages
Level 101
1,508 SR
1,491 Elo+
Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Call_Me_Kloud
Ao Kuang
Level 124
God Stats
5W - 4L
1,511 SR
Queue Stats
129W - 148L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Crufix--
Cthulhu
Level 143
God Stats
7W - 4L
1,376 SR
Queue Stats
189W - 194L
1,517 Elo+
Party 1
Medusa
Medusa
K2RTheDarkKnate
Medusa
Level 126
God Stats
2W - 1L
1,846 SR
Queue Stats
165W - 171L
1,493 Elo+
Solo
Athena
Athena
LionXL
Athena
Level 44
God Stats
1W - 1L
1,308 SR
Queue Stats
31W - 26L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Banjos_
Bakasura
10
0 / 1 / 1
5,347
1,069
1,441
4,320
3,877
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
JoomTrees
Danzaburou
11
0 / 1 / 0
5,184
1,037
2,218
3,672
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Ronoc77
Loki
5
0 / 0 / 0
4,328
866
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
4,543
909
381
1,598
473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
gott3r27
Kukulkan
11
1 / 1 / 0
5,465
1,093
3,755
2,233
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 1 / 2
6,214
1,243
3,019
2,593
917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Call_Me_Kloud
Ao Kuang
11
1 / 0 / 3
6,307
1,261
849
2,432
1,946
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Crufix--
Cthulhu
11
1 / 0 / 1
6,247
1,249
1,987
2,795
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 3
5,459
1,092
3,992
3,724
1,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
LionXL
Athena
9
0 / 1 / 4
5,364
1,073
874
4,160
3,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
4
4
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
2
3
L
Bakasura
Banjos_
Bakasura
0
1
1
0.5
W
Ao Kuang
Call_Me_Kloud
Ao Kuang
1
0
3
2.5
W
Cthulhu
Crufix--
Cthulhu
1
0
1
1.5
L
Danzaburou
JoomTrees
Danzaburou
0
1
0
0
W
0
1
3
1.5
W
Athena
LionXL
Athena
0
1
4
2
L
Loki
Ronoc77
Loki
0
0
0
0
L
0
1
0
0
L
Kukulkan
gott3r27
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,795
Damage
10,721
11,823
Taken
15,704
6,978
Mitigated
8,970
4,558
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,019
221
0
397
2,593
917
0
660
1,932
10,626
0
L
Bakasura
Banjos_
Bakasura
1,441
861
653
1,661
4,320
3,877
0
2,739
1,581
0
1,373
W
Ao Kuang
Call_Me_Kloud
Ao Kuang
849
53
69
1,024
2,432
1,946
697
126
2,306
1,569
0
W
Cthulhu
Crufix--
Cthulhu
1,987
166
563
1,357
2,795
1,671
375
1,272
1,415
7,065
0
L
Danzaburou
JoomTrees
Danzaburou
2,218
611
422
1,025
3,672
1,654
0
2,084
1,588
0
7,611
W
3,992
926
1,262
1,507
3,724
1,362
180
928
2,796
0
14,871
W
Athena
LionXL
Athena
874
100
340
1,005
4,160
3,074
442
1,149
2,887
2,713
0
L
Loki
Ronoc77
Loki
0
0
0
0
0
0
0
0
0
0
0
L
381
66
0
49
1,598
473
0
779
819
1,323
0
L
Kukulkan
gott3r27
Kukulkan
3,755
74
249
499
2,233
974
0
1,127
1,106
16,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
29,591
51
Minions Killed
64
0
Camps Cleared
0
363,010
Distance Traveled
564,323
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,214
1,243
29
6
0
101,404
0
L
Bakasura
5,347
1,069
5
1
0
110,961
1
W
Ao Kuang
6,307
1,261
5
1
0
121,473
1
W
Cthulhu
6,247
1,249
14
3
0
108,706
0
L
Danzaburou
5,184
1,037
18
4
0
106,908
1
W
Medusa
5,459
1,092
14
3
0
126,140
0
W
Athena
5,364
1,073
2
0
0
106,600
1
L
Loki
4,328
866
0
0
0
14,698
0
L
Thoth
4,543
909
1
0
0
49,981
0
L
Kukulkan
5,465
1,093
27
5
0
80,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role