Player Matchup

Thanatos
Thanatos
Platinum V
StAyMaDLoWgUy
Thanatos
Platinum V
Level 91
God Stats
41W - 52L
1,556 SR
Queue Stats
572W - 583L
1,843 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
StackaTae
Nu Wa
Platinum IV
Level 38
God Stats
12W - 7L
1,748 SR
Queue Stats
57W - 51L
1,962 MMR
Solo
King Arthur
King Arthur
Gold III
blackgoblin
King Arthur
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,861 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
james906
Ah Muzen Cab
Platinum I
Level 146
God Stats
9W - 9L
1,621 SR
Queue Stats
325W - 317L
1,987 MMR
Party 1
Da Ji
Da Ji
Platinum I
xxMoridinxx
Da Ji
Platinum I
Level 145
God Stats
1W - 4L
1,373 SR
Queue Stats
306W - 300L
1,922 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,560 SR
1,915 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,613 SR
1,667 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
Chakal92
Nemesis
Platinum I
Level 107
God Stats
16W - 7L
1,709 SR
Queue Stats
141W - 134L
1,957 MMR
Solo
Fenrir
Fenrir
Platinum IV
DaTeTRa
Fenrir
Platinum IV
Level 159
God Stats
6W - 3L
1,854 SR
Queue Stats
61W - 53L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
StAyMaDLoWgUy
Thanatos
16
4 / 4 / 0
9,734
406
10,871
18,410
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
StackaTae
Nu Wa
16
0 / 4 / 5
10,424
434
14,446
17,613
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
blackgoblin
King Arthur
18
2 / 8 / 0
12,352
515
14,279
23,834
23,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
james906
Ah Muzen Cab
18
0 / 7 / 2
11,566
482
9,193
16,654
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 8 / 2
9,863
411
10,460
27,511
11,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasLancelotMulan

VS

Bans
KaliKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
14 / 0 / 3
16,326
680
18,474
18,925
10,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
 
Agni
20
4 / 4 / 6
13,766
574
17,337
20,001
9,383
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
 
Athena
17
1 / 1 / 15
12,861
536
6,425
25,772
33,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Chakal92
Nemesis
20
4 / 1 / 6
14,009
584
14,923
20,766
10,083
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
DaTeTRa
Fenrir
20
8 / 2 / 5
15,782
658
21,281
24,643
24,690
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
8
Kills
31
31
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
0
3
15.5
W
Agni
 
Agni
4
4
6
1.75
W
Athena
 
Athena
1
1
15
8.5
W
Nemesis
Chakal92
Nemesis
4
1
6
7
W
Fenrir
DaTeTRa
Fenrir
8
2
5
5.25
L
Thanatos
StAyMaDLoWgUy
Thanatos
4
4
0
1
L
Nu Wa
StackaTae
Nu Wa
0
4
5
0.63
L
King Arthur
blackgoblin
King Arthur
2
8
0
0.25
L
Ah Muzen Cab
james906
Ah Muzen Cab
0
7
2
0.14
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,249
Damage
78,440
104,022
Taken
110,107
66,322
Mitigated
88,122
24,761
Healing
38,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,474
7,240
2,697
8,603
18,925
10,214
11,304
2,126
16,603
0
164,731
W
Agni
 
Agni
17,337
1,619
0
4,377
20,001
9,383
2,501
3,786
16,112
142,192
0
W
Athena
 
Athena
6,425
2,321
0
6,445
25,772
33,752
699
3,432
21,990
25,476
0
W
Nemesis
Chakal92
Nemesis
14,923
6,432
0
5,554
20,766
10,083
1,506
5,509
15,007
0
133,472
W
Fenrir
DaTeTRa
Fenrir
21,281
5,248
0
10,989
24,643
24,690
2,920
2,242
21,362
0
117,810
L
Thanatos
StAyMaDLoWgUy
Thanatos
10,871
1,692
0
11,354
18,410
17,980
346
3,930
14,480
0
43,379
L
Nu Wa
StackaTae
Nu Wa
14,446
2,185
124
2,044
17,613
6,996
253
7,495
10,072
97,381
0
L
King Arthur
blackgoblin
King Arthur
14,279
2,026
0
4,587
23,834
23,125
0
3,290
19,780
72
91,679
L
Ah Muzen Cab
james906
Ah Muzen Cab
9,193
3,013
0
1,889
16,654
6,605
3,326
2,643
13,800
53
117,095
L
10,460
2,622
0
4,763
27,511
11,616
0
6,404
20,903
0
65,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,939
Gold Earned
72,744
647
Minions Killed
851
0
Camps Cleared
0
2,149,080
Distance Traveled
2,498,570
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,326
680
255
11
0
478,634
6
W
Agni
13,766
574
185
8
0
474,435
4
W
Athena
12,861
536
42
2
0
548,798
9
W
Nemesis
14,009
584
178
7
0
559,409
7
W
Fenrir
15,782
658
191
8
0
437,294
3
L
Thanatos
9,734
406
56
2
0
458,640
6
L
Nu Wa
10,424
434
137
6
0
423,196
4
L
King Arthur
12,352
515
151
6
0
430,458
5
L
Ah Muzen Cab
11,566
482
194
8
0
401,009
8
L
Da Ji
9,863
411
109
5
0
435,777
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role