Player Matchup

Achilles
Achilles
KryIPToniix-
Achilles
Level 160
God Stats
16W - 4L
1,828 SR
Queue Stats
1,157W - 460L
1,825 Elo+
Party 2
Hel
Hel
MadKingAewys
Hel
Level 109
God Stats
1W - 2L
1,554 SR
Queue Stats
7W - 8L
1,572 Elo+
Solo
Bacchus
Bacchus
Yi-Tanic
Bacchus
Level 129
God Stats
120W - 68L
1,773 SR
Queue Stats
1,216W - 600L
1,763 Elo+
Party 2
Team Averages
Level 133
1,718 SR
1,720 Elo+

VS

Team Averages
Level 22
1,504 SR
1,639 Elo+
Zhong Kui
Zhong Kui
CgLFC14
Zhong Kui
Level 17
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 4L
1,639 Elo+
Party 1
Khepri
Khepri
MYTEAMSOBAD
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Ishtar
Ishtar
Matt587657
Ishtar
Level 40
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KryIPToniix-
Achilles
12
5 / 1 / 5
7,581
948
7,879
9,439
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
3 / 1 / 6
6,651
831
4,300
5,353
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Yi-Tanic
Bacchus
11
2 / 0 / 8
7,077
885
6,374
7,692
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CgLFC14
Zhong Kui
8
0 / 4 / 2
5,187
648
3,197
7,587
5,454
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
8
1 / 4 / 1
5,527
691
5,212
8,813
3,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Matt587657
Ishtar
6
1 / 3 / 1
5,318
665
4,970
6,252
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CgLFC14
Zhong Kui
0
4
2
0.25
W
Achilles
KryIPToniix-
Achilles
5
1
5
7.5
L
Khepri
1
4
1
0.38
W
3
1
6
6
L
Ishtar
Matt587657
Ishtar
1
3
1
0.5
W
Bacchus
Yi-Tanic
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
13,379
22,484
Taken
22,652
14,693
Mitigated
11,212
14,086
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CgLFC14
Zhong Kui
3,197
297
0
996
7,587
5,454
0
3,798
3,789
10,666
0
W
Achilles
KryIPToniix-
Achilles
7,879
2,453
1,303
3,735
9,439
6,688
280
4,412
5,027
144
21,374
L
Khepri
5,212
208
0
836
8,813
3,160
0
3,378
5,435
12,995
0
W
4,300
164
2,053
2,969
5,353
2,005
97
1,735
3,618
26,271
0
L
Ishtar
Matt587657
Ishtar
4,970
2,517
0
852
6,252
2,598
0
3,642
2,610
0
7,937
W
Bacchus
Yi-Tanic
Bacchus
6,374
921
1,479
2,547
7,692
6,000
206
3,136
4,556
14,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,309
Gold Earned
16,032
92
Minions Killed
50
7
Camps Cleared
0
474,658
Distance Traveled
348,532
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,187
648
22
3
0
104,593
1
W
Achilles
7,581
948
31
4
2
146,268
1
L
Khepri
5,527
691
16
2
0
141,647
0
W
Hel
6,651
831
42
5
4
162,269
1
L
Ishtar
5,318
665
12
2
0
102,292
1
W
Bacchus
7,077
885
19
2
1
166,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role