Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ascdnr
Odin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,976 Elo+
Party 1
Thoth
Thoth
Ascndr
Thoth
Level 160
God Stats
5W - 0L
2,064 SR
Queue Stats
399W - 56L
2,002 Elo+
Party 1
Sobek
Sobek
JhonV99
Sobek
Level 122
God Stats
8W - 0L
1,714 SR
Queue Stats
309W - 107L
1,935 Elo+
Party 1
Anhur
Anhur
Julían
Anhur
Level 160
God Stats
9W - 2L
1,888 SR
Queue Stats
375W - 102L
1,919 Elo+
Party 1
Team Averages
Level 149
1,733 SR
1,866 Elo+

VS

Team Averages
Level 134
1,607 SR
1,572 Elo+
Merlin
Merlin
Lylouf13
Merlin
Level 148
God Stats
5W - 4L
1,662 SR
Queue Stats
44W - 37L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PatrickGallagher
Cu Chulainn
Level 137
God Stats
1W - 2L
1,674 SR
Queue Stats
45W - 36L
1,597 Elo+
Party 2
Tyr
Tyr
SaltySalterson
Tyr
Level 121
God Stats
14W - 23L
1,333 SR
Queue Stats
220W - 233L
1,528 Elo+
Solo
Lancelot
Lancelot
Suricatus
Lancelot
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
TheLittleLegend
Baron Samedi
Level 160
God Stats
7W - 5L
1,869 SR
Queue Stats
219W - 189L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
4 / 5 / 21
11,639
727
17,733
34,758
17,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Ascdnr
Odin
18
4 / 4 / 17
11,972
748
11,862
21,322
27,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Ascndr
Thoth
20
8 / 1 / 17
13,036
815
31,671
10,663
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
JhonV99
Sobek
19
3 / 2 / 25
12,335
771
14,035
31,988
49,316
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Julían
Anhur
20
14 / 2 / 11
14,645
915
22,354
22,536
12,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lylouf13
Merlin
17
4 / 8 / 6
11,084
693
21,193
19,836
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
PatrickGallagher
Cu Chulainn
17
5 / 9 / 6
10,951
684
18,447
24,734
24,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 6 / 9
10,229
639
15,202
21,512
22,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Suricatus
Lancelot
17
2 / 6 / 6
10,736
671
15,000
24,917
16,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheLittleLegend
Baron Samedi
18
3 / 4 / 6
11,311
707
21,809
19,534
9,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
33
Kills
14
14
Deaths
33
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
5
21
2.9
W
Odin
Ascdnr
Odin
4
4
17
3.13
W
Thoth
Ascndr
Thoth
8
1
17
16.5
W
Sobek
JhonV99
Sobek
3
2
25
7.75
W
Anhur
Julían
Anhur
14
2
11
9.75
L
Merlin
Lylouf13
Merlin
4
8
6
0.88
L
Cu Chulainn
PatrickGallagher
Cu Chulainn
5
9
6
0.89
L
0
6
9
0.75
L
Lancelot
Suricatus
Lancelot
2
6
6
0.83
L
Baron Samedi
TheLittleLegend
Baron Samedi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,655
Damage
91,651
121,267
Taken
110,533
112,050
Mitigated
79,468
45,471
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
17,733
4,389
0
18,712
34,758
17,664
1,571
13,494
21,137
0
32,225
W
Odin
Ascdnr
Odin
11,862
1,673
0
2,732
21,322
27,276
147
9,258
12,064
0
21,008
W
Thoth
Ascndr
Thoth
31,671
995
0
1,591
10,663
5,601
3,501
2,304
8,359
84,910
0
W
Sobek
JhonV99
Sobek
14,035
429
2,832
11,851
31,988
49,316
424
13,291
18,622
18,875
0
W
Anhur
Julían
Anhur
22,354
11,003
0
7,753
22,536
12,193
2,355
9,776
12,760
0
96,718
L
Merlin
Lylouf13
Merlin
21,193
683
0
890
19,836
6,956
41
10,340
9,265
48,867
0
L
Cu Chulainn
PatrickGallagher
Cu Chulainn
18,447
3,153
1,011
2,737
24,734
24,099
0
11,543
12,737
5,678
26,110
L
15,202
883
0
2,783
21,512
22,794
129
6,870
14,091
5,900
29,698
L
Lancelot
Suricatus
Lancelot
15,000
1,976
0
4,962
24,917
16,368
0
8,442
15,956
0
35,597
L
Baron Samedi
TheLittleLegend
Baron Samedi
21,809
1,875
2,568
5,449
19,534
9,251
220
8,175
11,102
64,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,627
Gold Earned
54,311
311
Minions Killed
282
0
Camps Cleared
0
1,670,705
Distance Traveled
1,595,469
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,639
727
35
2
0
347,655
6
W
Odin
11,972
748
28
2
0
318,538
0
W
Thoth
13,036
815
107
7
0
326,214
2
W
Sobek
12,335
771
4
0
0
362,214
1
W
Anhur
14,645
915
137
9
0
316,084
2
L
Merlin
11,084
693
59
4
0
292,227
0
L
Cu Chulainn
10,951
684
41
3
0
297,443
0
L
Tyr
10,229
639
52
3
0
350,215
3
L
Lancelot
10,736
671
40
3
0
346,746
0
L
Baron Samedi
11,311
707
90
6
0
308,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role